Liberte
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About the GameIn Liberté, you immerse yourself in the rogue-like adventure that infuses the French Revolution-era setting with cosmic horrors know from H.P. Lovecraft. Choose your allies, fight relentless enemies and decide who will bring the new order in the terror-filled Paris.
Your stats don’t dictate the outcome of a fight. Get into a perfect position to snipe multiple enemies at once and use dodge and roll to avoid getting hit. Enemies clearly telegraph their attacks, so if you mess up, you know how to improve. With each level you climb, enemies become faster, coordinate their attacks better and fill the screen with their deadly abilities.
Skills in Liberte use a unique cooldown system – instead of waiting idly for skills to recharge, jump into the fight! With each hit of your melee weapon, your skills recharge one cooldown point. Weaving chains of basic attack combos and burst damage skills allows you to clear entire rooms of enemies with ease!
Your equipment and skills and are defined by what Cards are in your Deck and in what order you play them during a run. At the moment, there is a little over 100 cards in the game. Some of these cards create powerful synergies with others.
To make things easy to grasp, we have assembled the cards into Sets. For example, in the Pistolier Set, you’ll find pistol skills and cards that improve ranged attacks. The Assassin Set contains sneaky skills and talents that make your backstabs stronger. You can mix these cards in any way you want. Sets are here only to suggest good combinations.
You start with 40 unlocked cards and 3 starter decks to try things out. Once you get a feel for things, Liberte encourages you to modify and create your own decks.
Play the game solo, or in co-op – local, online or any mix of the two. Party leader decides when the players venture forth into a mission. However, during a mission, every major decision (like, which faction to side with) is made using a Vote system.
When you’re playing online and run into a Story area, each player sees his own version of that space, based on where in the game’s story he is. So, there are no conflicts and no spoilers when playing with others. And of course, everyone gets their fair share of loot.
King Louis has died in mysterious circumstances. Now that Paris has no ruler, four factions clash to win the City for themselves. Play as René – a Parisian with an obscure past, whose close connection to supernatural beings places him right in the middle of the intrigue.
- Fight for the rights of the spiritual 💀Tribe
- Rebuild the power of the aristocratic 👑Crown
- Cleanse the evil with the devout ⛪Congregation
- Spread anarchy with flame-loving 🔥Rebels
And hey, if you want to focus on the story, Liberte comes with a Story Mode that makes combat a breeze.
Along with the revolt came Lady Bliss, a ruthless deity that brought you back from the dead to do her will. Solve the mystery of the blight that turns Parisians into numbed monsters, all serving the horrifying Lady Bliss. Enter her wicked gardens, and see what her arrival means for the city and its future.
https://store.steampowered.com/app/1590160/Liberte/
Steam User 2
This game definitely brings some great and, most importantly, fresh ideas to the Hades genre. It's beautiful, rich, and mature in its own way. Liberte has its own core. It runs great on Steam. I highly recommend it.
Steam User 2
A lot of promise, and yet so much unfulfilled
Score: 6/10
There is so much in Liberte that makes you root for the developer. The setting is novel and creative, the music engaging and melancholic. You get whiffs of brilliance in the merging of deckbuilder and roguelike mechanics and for the first 5 hours you will be inspired. In those first 5 magical hours the game will show so much promise and trick you into believing there is more to come: more maps, more skills, better enemies and the need to change your strategy.
This promise is not fulfilled.
The game is prone to soft-locks, the decks can be optimized in around 10 hours and the environments are repeated so much they become bland. There is no need to tinker with your own broken deck, and no need to explore other characters or swap strategy. You will defeat the same bosses using the same strategies over and over again. Good runs will be kneecapped by random soft-locks, as opposed to bad rolls or skill issues.
I am giving this game a bare recommendation, just to encourage the devs to keep doing their work with the hope that their future projects are better nurtured. As for Liberte, only buy it on sale if you want to enjoy the initial game play loop. Otherwise, your money is better spent elsewhere.
Note to game completionists: Most achievements are trapped behind obscure progression tied to the story and tracked only by the story completion percentage. In order to 100% this game you will need to complete dozens of runs with a wholly optimized deck without variety and without excitement. Obtaining all the achievements in this game will not be rewarding, but rather a monotonous and thankless grind.