Virginia
1992. George H. W. Bush and Boris Yeltsin officially put an end to the Cold War. Barcelona held the summer Olympic Games. The Tonight Show aired its last show with Johnny Carson… … and Lucas Fairfax disappeared from his bedroom in Kingdom, Virginia. Synopsis. Virginia is a single-player first-person thriller set in a small town with a secret.Experience a missing person investigation through the eyes of graduate FBI agent Anne Tarver. Together with your partner, seasoned investigator Maria Halperin, you’ll take a trip to idyllic Burgess County and the secluded town of Kingdom, Virginia, where a young boy has vanished and nobody seems to know why. Before long Anne will find herself negotiating competing interests, uncovering hidden agendas and testing the patience of a community unaccustomed to uninvited scrutiny.
Steam User 12
This game is original and unique, standing out for its experimental spirit and innovative ideas. While it has many strengths, it also has clear drawbacks.
As the line between movies and games becomes increasingly blurred, what ultimately matters is the player's experience. In this game, you experience the story through the eyes of a character, making what you see, gain, and find appealing matters of personal interpretation. Along with excellent graphics and sound, this game offers a satisfying experience. It flows through a single storyline without any dialogue, providing the joy of piecing together the story and the opportunity to fill in the details with your imagination.
대사 한 줄 없이 줄거리대로 흘러가는 게임 속에서, 이야기의 조각을 맞춰가며 상상력으로 세부내용을 채우는 즐거운 경험.
Steam User 10
Short but very interesting story, would like to see another part of the game. Great atmosphere and fun graphics elevating the storytelling. Felt really like some oldschool story game. Good to buy on sale!
Steam User 4
Virginia is exceptionally short and exceptionally bizarre, with no dialogue and even less clarity on its events. This is a simple interactive drama game that's very proudly not for everyone, but if you enjoy surrealist storytelling like that of Twin Peaks or Deadly Premonition, you're bound to find a nicely compelling indie game here, even if it does go a little too far off the rails at the end.
Steam User 0
It barely scrapes by as a game but that doesn't disfavour the amazing story and unique narrative. It's more of an interactive at-times movie, but it's still enjoyable and doesn't feel heavy like some similar games, by cutting down each scene into bite-size chunks and making the scenes selectable/replayable without much fuss. The art style is gorgeous, and the overall technical visual systems (reflection, light) as well as the animations are better than I expected. I cannot say no to a female protagonist either, and they did deliver.
Even if you're not a fan of walking simulator-ish games, I do highly recommend it. I usually have a strong aversion to them, often forcing myself to complete them for research or for the story, yet I didn't feel bored at all. Though the story is very linear without much agency and emergent gameplay, the achievements give you a clue that there's more under the hood that one might not realise. As a game designer, I can see the effort, hard work and care they put into it. Making a game without dialogue, and still making it able to convey a story to such a high degree? Jesus.
The negative reviews have the right to their opinions, but there's nothing inherently wrong with this game/interactive story. They should probably have been more clear about the lack of mechanics, but it's still a solid game.
Steam User 0
A simple game with a strong narrative. Apparently inspired by The X-Files, Twin Peaks and The Silence of the Lambs story wise, gameplay wise the player must solve the mystery of a missing person. Can be confusing to play.
4/5
Steam User 0
What an interesting game. And, honestly, it's hard to say you can even call it a game at all. It's much more akin to an interactive movie, and the amount of interactivity at any given moment varies on a small spectrum from "a little" to "none at all."
I don't know that's a criticism, though. Because Virginia consistently manages to impress. It's a deep, nuanced work, with excellent, understated characters and a terrific, soaring symphonic score. It's engaging, and strange, and ambitious, and at times a little frustrating. For instance, I had to find out the hard way that if you restart a chapter to grab one of the collectibles (afterthoughts added to make the game feel a little more like a game, I suspect), you actually lose your progress toward the achievement. That's not particularly fun to me, but I get that the developers want you to play this as one uninterrupted experience. (The extent to which it can be thought of as a movie is clear in the menu, where it's referred to as a feature.)
Still, those complaints are minor, because the game is well worth a couple hours of your time.
Steam User 3
I absolutely loved this game. No words are spoken, but you can see the story through the eyes of the protagonist and I'd love to relive this experience again and again.