Virginia
1992. George H. W. Bush and Boris Yeltsin officially put an end to the Cold War. Barcelona held the summer Olympic Games. The Tonight Show aired its last show with Johnny Carson… … and Lucas Fairfax disappeared from his bedroom in Kingdom, Virginia. Synopsis. Virginia is a single-player first-person thriller set in a small town with a secret.Experience a missing person investigation through the eyes of graduate FBI agent Anne Tarver. Together with your partner, seasoned investigator Maria Halperin, you’ll take a trip to idyllic Burgess County and the secluded town of Kingdom, Virginia, where a young boy has vanished and nobody seems to know why. Before long Anne will find herself negotiating competing interests, uncovering hidden agendas and testing the patience of a community unaccustomed to uninvited scrutiny.
Steam User 4
This is the story of Anne Torver. An FBI agent on LSD
Steam User 5
If this game was free probably wouldn't have so many negative comments, but I get it, you buy a game for 10 dollars you expect better.
I'd say this is not exactly a game, it's a partially on-rails walking simulator. It's a two hours approx. long experience, a weird cinematic experiment between the real and the unreal. It's cool, but it's also weird and in the end it really didn't make much sense to me. So many opened questions. like double-you tea eff, for instance.
With having no spoken words at all, It was made to make you feel emotions based on the game's (current) atmosphere(s); the music, the colors, the graphics in general. It's a very abstract game, but the excerpt form the "Letter from the creators" which is included in the main menu of the game explains it best. I will paste it at the bottom of my writing.
The game is as confusing as it can be, it often switches between dreams and reality, and even the timeline is all mixed up... I have pieced it together somehow in a chronological order, from my memory, but still doesn't make much sense to me, or should I say, it doesn't strike me as a story that would be worth becoming a video game. But I'm sure that's because I didn't get it completely.
After finishing the game I felt exactly like I felt after watching David Lynch's Lost Highway movie. I Liked it, there was a lot of elements to think about, I had some pieces together and the movie was entertaining, but didn't make a whole lot of sense. On the -now defunct- IMDB boards I have discussed the movie a lot and read of people telling me to watch it again, and so I did. More things started to make sense but it was still all so confusing, and full of metaphors as well.
So the point would be to watch it 10 times in order to fully get it, or so I was told. But uinfortunatelly, I am a guy who doesn't watch the same movie in less than 5 or 10 years, so it was a no-go for me.
I read the same about this game, that it requires multiple playthroughs to fully understand it. That's supposedly also the reason why it's so short.
But over all I liked it. I'm not sure how or when I got the game, maybe in a bundle, ...but I definitely didn't pay 10 dollars for it. Because if I did, I would be probably mad too, and probably give it a negative rating, who knows. Honestly, I don't think it deserves so much negativity.
My advice: take it like an art experiment.
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* Letter from the creators (an excerpt):
It’s been a strange and confounding experience making Virginia. We hope it’s resulted in a strange and confounding game.
Steam User 4
The soundtrack alone is worth a thumbs up...takes you back to the great thriller movies of the 90's, i.e. Silence of the Lambs, Presumed Innocent, etc.
I get why people have a beef with this "game" (interactive movie, really) and while it's hard to gauge the value of this kind of entertainment, it was certainly a worthwhile experience for me.
Steam User 3
If you know (and you can reasonably infer) what you're getting into, you'll no doubt enjoy it. Its obtuse, but in a way that requires consideration and, in my case, numerous plays to find rewarding, not in its (absent) puzzles or combat. Things are there to see, if you can find them, and interpreted into the bigger picture.
Steam User 2
-No dialogue
-Walking Simulator
-first playthrough about 2 hours
Steam User 2
Its a beautiful game with a great story - but sadly the ending is a bit confusing (?).
Its pretty short at about one and a half to two hours. but its worth the asking price.
Steam User 1
I absolutely loved this game. No words are spoken, but you can see the story through the eyes of the protagonist and I'd love to relive this experience again and again.