Zlime: Return Of Demon Lord
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About the Game
Jump into the world of [Zlime – Return of the Demon Lord], where unbridled excitement reigns supreme! Immerse yourself in an intense and exhilarating gaming experience that action enthusiasts and roguelike fans crave. Get ready for a wild ride where every playthrough is a fresh, heart-pounding challenge!
Now, as the unlikely hero of [Zlime – Return of the Demon Lord], you embody Zenoth, the once-mighty Demon Lord. Betrayed and cursed to become a slime, he embarks on an extraordinary journey to reclaim his throne. Can he succeed? Only you can know.
Unleash the “Transform” skill. As the cursed slime, you possess the unique ability to consume defeated monsters and change into their forms. This fascinating mechanic introduces an exciting dynamic to your gameplay experience, offering a fresh take on strategy and combat.
The ‘Roguelike Style’ encourages you to experiment with different strategies, swiftly adapt, and evolve your approach to each encounter. Interact with random NPCs, stages, and rewards, further enriching your experience. Victory is earned through skill and perseverance.
-Tranform into monster : Devour and transform into over 50 distinct monsters, wielding their unique skills to match your preferred playstyle.
-Dynamic Challenges: Embrace the “Roguelike Style” as each playthrough offers randomized maps, treasures, and NPCs, ensuring every session is a thrilling new adventure.
-Skill upgrade: Permanently upgrade passive skills to bolster your strength for upcoming battles and face the ever-increasing challenges.
-Make Allies: Forge alliances with demon NPCs for in-game advantages, adding depth and camaraderie to your journey.
Steam User 3
It's a good game. I have already completed 100% of the achievements the game currently possesses (and they give you in-game bonuses/items for each of them), but I still haven't reached the final area of the game in the castle. I usually don't like roguelikes that much, but the mechanics of this game are very enjoyable. That goes without saying, with the transformation into the enemy being the main one.
My only complaint is that you can't see the monsters' skills through the journal, only when you consume them. So you would need to try every single one to know what exactly they do, but I guess this is also a way to make engagement, to force players to try new creatures after already finding the ones they like.
Edit 2:
Hi again, guys, in my first edit, I suggested that the game was most likely abandoned since they were radio silent for over a year. However, as you can see in the comments of this review, they are alive and still working on it!
It was already a great game as it was, but now I can't wait to see this game leave early access. It's one of the very few roguelikes I enjoy, and the only one I have aimed for completion. I promise you won't regret it if it has piqued your interest.