Get Even
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5.00
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When he awakes in an old abandoned asylum, his sole memory is the attempted rescue of a teenage girl with a bomb strapped to her chest. Everything else is blank. With a strange technology fused to his head – used to read and replay human memory – Black travels into the depths of his own mind. To find the truth of his past. To find the truth of what happened. And to answer two very simple questions:‘Why were you there?’ and, ‘Who was the girl?’
Steam User 11
This is a very unique game with incredible storytelling at its core. The narrative and characters are so strong that they often make up for the weaker aspects of gameplay. That said, it feels counterintuitive to design a shooter that penalizes the player for actually shooting. The level design, puzzles, and music are fantastic, all contributing to a deeply immersive atmosphere. The opening sequence, in particular, is one of the best I’ve ever experienced it immediately builds tension and anxiety, and if that was the developers’ intention, they absolutely nailed it. The game also features multiple endings, with the “Darker Path” being my personal favourite since it reveals so much about the protagonist’s backstory and motivations. Unfortunately, the controls can feel awkward. The cornergun is an intriguing concept, but using it often made me dizzy, forcing me to take breaks. The AI is equally inconsistent sometimes enemies can snipe you with pinpoint accuracy from across the map, while other times they fail to notice you standing right in front of them. What really keeps me hooked, though, is the lore. The world is packed with secrets and hidden details that reward curiosity. If you’ve enjoyed narrative driven games, this will likely resonate with you as well. Special credit must go to the sound designers and composers the soundtrack is hauntingly memorable, and I still keep several tracks in my personal playlist. Overall, while the gameplay has flaws, the atmosphere, story, and presentation make this a truly memorable experience. In fact, I think the concept has so much potential that it could translate into a phenomenal film one day.
Steam User 6
A good Science fiction with a little taste of action, BUT! mediocre game play, I'm sure with more resources devs would have achieve a better game play, Get Even is a story of regrets and plot twists no doubt only if the conclusion was at the right place, it's a shame to see a great story reaches to an irrelevant ending no matter of which ending you trigger, both will disappoint the player.
Steam User 5
Ok. So ,I'm giving a positive review. I only have 3 hours logged, and here is why. It's a beautiful game with a cool gun, but when you use the cool gun, you get yelled at. Why give me a cool gun or a gun at all if every time I pull the trigger, you yell at me? So here is what I'm going to do. I'm reinstalling the game right now, and I am going to shoot every bastard that gets in my way. If I get a bad ending, so be it. I'm going on a killing spree.
Steam User 4
Well, this left me kind of speechless... Without spoiling it for others lets just say this is one twisted game!!! And I almost would like to use the headset provided to crawl around the people minds that wrote it, but I'm afraid I might get lost forever... It's definitely a masterpiece!!! I've seen things similar to this in real life and a lot of people probably wouldn't completely understand. Intel and DARPA did something similar to this in 1998, only they wireless hacked the human brains alpha wave. One crazy story, completely entangled and confusing until the end. Play it, love it, think about it...
Steam User 2
Pros:
- Music and sound design are excellent
- Shooting will not blow your socks off, but is competent enough
- Story is good and ties nicely together...
Cons:
- ...but it is too simple when compared to how convolutedly it is told
- The game gives you a cool gun, tells you how to use it, then tells you to NOT use it...
- ...and use a poorly designed stealth system instead
- Puzzles are few, far between and not very good, it's like the game is not sure what it wants to be
Not commenting on horror elements, because I'm not a fan of the genre, I just sometimes bear with it just for a good story.
Overall, this game is a mixed bag for me. But as there is no such thing as mixed review, I go with positive, because I managed to make it enjoyable. Here's my recipe: 1 easy difficulty, pinch of puzzle walkthroughs to not get annoyed, 1-3 bullets in the face per enemy for spice, serve with the other ending on a video website. I'd say it's worth it on sale, but I'm a penny pincher.
Steam User 3
Love the twists and turns of the storyline. Worth it to get the end and the reveal.
Steam User 1
Get Even is a psychological horror experience that strongly reminded me of the movie called Session 9, particularly in its unsettling atmosphere and slow burning sense of unease. Fans of psychological horror will likely find a lot to appreciate here, even if the game doesn’t fully land for everyone.
The opening hours are especially strong, establishing a tense and immersive atmosphere while effectively blending psychological horror with subtle sci-fi elements. One of the game’s strengths is its ability to keep the player disoriented, constantly questioning what is happening and pushing forward in search of answers. However, as the game progresses, the pacing begins to falter. Toward the final stretch, I personally found the experience less engaging, with a growing sense of wanting the story to conclude rather than unfold further. This may come down to personal taste, but the late-game momentum doesn’t quite match the strength of its introduction.
That said, for a title developed by an indie studio, Get Even is an impressive and ambitious project. While it may not appeal to everyone, it offers a thoughtful and atmospheric take on psychological horror that is worth considering for fans of the genre.