SUPERHOT VR
Blurring the lines between cautious strategy and unbridled mayhem, SUPERHOT VR is the definitive VR FPS in which time moves only when you move. No regenerating health bars. No conveniently placed ammo drops. It’s just you, outnumbered and outgunned, grabbing the weapons of fallen enemies to shoot, slice, and maneuver through a hurricane of slow-motion bullets.
Decisive winner of dozens of VR Game of the Year awards, SUPERHOT VR is a title reimagined and redesigned from the ground up for VR and hand tracking controllers. The fruit of over three years of focused trailblazing, SUPERHOT VR brings the visceral action of SUPERHOT directly into your head and soul. And now also – directly into your PSVR.
🏆 DICE Awards Immersive Reality Game of The Year 2017 Winner
🏆 Unity Vision Summit Virtual Reality Game 2017 Winner
🏆 Pixel.Awards Best Virtual Reality Game 2017 Winner
🏆 Digital Dragons Best Virtual Reality Game 2017 Winner
🏆 GDCA Best VR Game 2017 Nominee
VR games may cause some players to experience motion sickness.
Steam User 54
Great, I'd however recommend downloading an older verion for the full experience. to do this, press windows+R and type steam://open/console. When in the console, type "download_depot 617830 617831 6114012175981140194" and replace the game files with these.
Steam User 24
Awesome game. Must play experience for VR.
I'm glad I got to play it before they took out the "sensitive content". Developers removed a very memorable scene. It was such a cool moment and plays into the game's story. It's actually kind of important. Small handful of sensitive people complained and ruined it for everybody else. Sad times we live in.
Steam User 21
Game is intense for me as an old man... bang my finger to the wall while trying to smash enemy head..end up in hospital emergency room. Luckly no broken finger 10/10 will play again
Steam User 11
This game makes you feel like John Wick—until you punch a wall, trip over a chair, or uppercut your ceiling fan.
Steam User 9
This game wasn’t just made for VR; it feels like VR was created solely for this game to exist. Even in my fairly small play space (of which this game kinda punishes you for having) its still a blast. This is a must have, especially for those who just picked up a headset and want to quickly get familiar.
Steam User 8
So this is going to be a yes from me but there are things you need to consider before making that purchase.
First, do not buy at full price. I played through Virtual Desktop so i'm not sure all my playtime has been correctly accounted for, but it shouldn't be too far off. It took me two hours to complete the game and i don't feel comfortable recommending such a short game for 23 euros. Sure, when you finish the game, new modes unlock, but it's just more of the same. For around the same price, you can get full-fledged VR games nowadays. I paid 9 euros during a sale and i think that's more or less the correct price.
Be also aware that the game has recently been censored by the devs and that some content has been cut off. As a rule of thumb, i'm not favorable to censorship. Just put a slider to allow or disable sensitive content, but don't arbitrarily remove it from an already short game, specially so long after its release.
Now, i'm still recommanding it (at a lower price), because what is there is fun, really fun. Ever wanted to feel like Neo during a bullet time or like John Wick... well, all the time? Thanks to that game you don't need to be Keanu Reeves to experience it. Dodging bullets flying around your head is pretty awesome, you will quickly feel like an action movie star.
Steam User 6
If you liked the 2D SUPERHOT (and I loved it) then you'll like this one well enough. Played through it on PSVR, replaying it here where the infinite mode won't chug itself into oblivion. The gameplay and graphics are very much like the original, and the core concept is still compelling. Be aware of one major flaw: the throwing physics suck a fat one. They are absolutely terrible, and I hate them, and the campaign seems obsessed with making you use them in each level in order to get a gun, at which point the game becomes competent again. Still fun, though, if not as good as the 2D version.
Also for some reason the developer removed a narrative scene from a game with an already deliberately abstract narrative, 5 years after the game's release. There used to be a scene where you shoot yourself in the head. While it sounds gratuitous, it's actually a critical piece of the story. I recall playing it on the PSVR version (I guess my disc is now an archive?) and I found it fun in context rather than disturbing. That said, I can see why some people wouldn't like that particular surprise, which is why you PUT IT BEHIND AN OPTION, NOT REMOVE IT ENTIRELY. In fact, in a previous version of the game the devs actually did have an option to disable these scenes, but decided that their fanbase was ill-served by choice and removed the content without option to restore it. In my opinion, an absolutely brain-dead decision, ironically.