Dungeons of Dredmor
Long ago, the Dark Lord Dredmor was bound in the darkest dungeons beneath the earth by great and mighty heroes. Centuries later, the magical bonds that hold him in place are loosening and his power grows ever stronger. The land cries out for a new hero, a powerful warrior or a mystic wizard like those spoken of in the prophecies of yore.
What they have, unfortunately, is you…
Step into the Dungeons of Dredmor! Embrace your destiny! Face evil of the likes the world has never known – the terrifying Swarmies, the undulating Thrusties, and the adoreable nest-building Diggles. Worship Inconsequentia, the Goddess of Pointless Sidequests, or try your luck as a devotee of the nameless Lutefisk God. Cast powerful magic learned from the dark business warlocks of the school of Necronomiconomics, or summon the Viking Runes of your ancestors to blast your foes with thunder and lightning! Discover the power that can be had by wielding a bizarre armament of devastating weaponry such as the Interdimensional Axe, the Plastic Ring, and the Invisible Shield (if you can remember where you left it). Wield shoes decorated by the Dwarven Glittersmiths, all of whom have now committed suicide because of their shame, and embrace the joys of destroying giant moustache-wielding brick demons with a mace decorated with tawdry, delicious bacon.
While you’re at it, be prepared to die. A lot. In hideous, screaming pain that makes you throw your keyboard out the window.
The Dungeons of Dredmor await. Are you ready for them?
Key features:
- Classic Roguelike gameplay with the sweet, refreshing taste of point-and-click interfaces. No longer must you press CTRL-ALT-SHIFT-x to drink a potion.
- Randomly generated dungeons entice you with the sweet, sweet promises of treasure and … things.
- Old-school pixel goodness. Face lovingly hand-animated monsters and enjoy the great taste of beautiful, individually rendered items on top of a sea of gorgeous, potent tile-work.
- Wield the awesome power of the Anvil of Krong, lest it wield you!
- Incredibly complicated crafting system! Wield relics of the Great Elven/Dwarven conflict; grind down ingots to make powdered aluminum and shove it directly up your nostrils!
- Hordes of monsters never-before-seen in a video game!
- Deploy cunning traps to defeat your foes!
- Infinite replay value: choose from a selection of mind-boggling skills to create your character. A new gameplay experience awaits every time!
- Did we mention there’s lutefisk?
Steam User 21
I love this game. Ironically, it reminds me a lot of Christmas with the DiggleNog achievement where you had to make nog out of diggle eggs.
Back when Steam did amazing Winter Sales with interactions and minigames/reward mechanics, which also introduced people to games like these and incentivized them to give new things a try.
I miss those days. I miss old Steam. I miss Gaslamp too.
Steam User 10
Has a lot of skills to choose from so you can replay in different ways.
Steam User 5
Forget roguelites, kick it oldschool style with a genuine roguelike.
Steam User 5
really good roguelike with lots of classes and other ingredients, and it's funny too. on top of a few difficulty presets, permadeath is optional, which goes against rogueness but went down well with me. I hate tedious repetition and starting over after x hours, so I don't play these often, but this way I could treat it like a regular game, more or less, without resulting to save scumming, in case I die on the next floor. it also has a more compact option with smaller maps.
always a ♥♥♥♥ move to have dlc more expensive than the base game, just as much as quietly doubling prices a decade after release for no reason. 8 bucks is still a good price for it though, and if you can get the whole package for that much or less, even better.
Steam User 3
Dungeons of Dredmor is one of my favorite games. I've been playing it for years, probably a decade or more at this point, and I always come back to it. I love the mechanics and the sheer number of fantasy and sci-fi references is staggering. The humor is almost always on point, the sound design is great, and the designs are really fun. Speaking of sound design, I do wish there were more tracks, or maybe at least the tracks could be twice as long. I also wish there was a sequel, but one can only dream.
Steam User 2
most fun and high quality traditional roguelike and its not even close. i wish this was the standard for this genre!!!!!
Steam User 3
If you like rougelikes this one is a definite reccomend, there are many different play styles due to being able to combine 7 different skill groups into a class to start your adventure with. That is also not to say that every combination is a good one. The workshop support in this game is surprisingly still active and many mods increase room variance enough to be dlc on their own. The game takes a humorous approach to this genre and it can be seen with almost every aspect from the look of the UI (your character will tape on cardboard to the UI to read out your attack types if there are a lot of them) Many item descriptions being refrences to other media and popculture, enemy design, and the randomly generated names either given to artifacts, rooms, or special enemy commanders. The game has a VERY good soundtrack that is still stuck in my head to this day, "dervish" is so goated. Oh and this game is hard even on easier difficulties, the game lulls you into false sense of security in the earlier floors only to destroy you by your own greed because you wanted to open monster chests and an elite 2 shot you.