Remnant 2
Remnant II is the sequel to the best-selling game Remnant: From the Ashes that pits survivors of humanity against new deadly creatures and god-like bosses across terrifying worlds. Play solo or co-op with two other friends to explore the depths of the unknown to stop an evil from destroying reality itself. To succeed, players will need to rely on their own skills and those of their team to overcome the toughest challenges and to stave off humanity’s extinction.
A mix of methodical and frenetic ranged/melee combat returns with cunning enemies and large scale boss battles. Choose specific gear and weapons to optimize for the different biomes and battles ahead. Bosses will bring high-level players to team up to overcome the challenge and try to obtain the biggest rewards
Players can travel alone or with friends as a team through strange new worlds and beyond, overrun by mythical creatures and deadly foes while trying to stay alive. There are multiple worlds to explore with different types of creatures, weapons, and items. Utilize and upgrade discovered items to take on tougher challenges
Branching quest lines, augments, crafting, and loot rewards will test the resolve of even the most hardened players in dynamically generated dungeons and areas. Playthroughs will feel challenging, varied, and rewarding as players succeed against unrelenting odds. Various stories are woven throughout the different worlds, encouraging exploration and multiple revisits
Expanded Archetype system provides players with unique passive bonuses and stunning powers. Multiple Archetypes can be unlocked during play, leveled up, and equipped together for a variety of play styles
Steam User 182
Get lost for 2 hours on the same map until some random chinese dude show up and guide me all way to the end and crouching several times before leaving, absolute good game.
Steam User 346
Remnant 1 but everything more and is one of the best games to play in coop.
An INSANE amount love and care went into making this game, and it shows!
Combat is simple and fluid but don't let it fool you into thinking it will be easy.
It's a soul-like with guns so you'll still need to learn bosses and their patterns.
Plenty of gun build variations to test out for whatever playstyle of pew pew you like.
Re-playability is super well done, you'll play each individual campaign multiple times to get different loot/encounters and stories/paths.
Visually, it's gorgeous and builds on the same artstyle that Gunfire Games are know for.
Audio design is simply superb! From guns, bows, lasers, xbows...Everything sounds EXACTLY how you'd imagine!
Ambient atmospheric noises and winds fit to the feeling of each biomes themes perfectly.
Speaking of biomes .. Remnant 2 devs went with a very subtle but intuitive way of story telling. You as a player will connect the dots/put the puzzle together via text, conversations with npcs and your own observations.
Each Biome consists of three "parts", that you'll need to complete separately to learn and understand the bigger picture/story of that world and what happened to it. (I really like how it's done)
One of the best games that came out in 2023.
I play coop games for a living and I STRONGLY recommend Remnant II.
Steam User 272
Like for everyone else in these reviews, I always considered Remnant: From The Ashes a diamond in the rough. The gameplay was there, the idea was there, and the execution was there, but it was still lacking *something*.
Well, with Remnant II they found whatever *something* was and ran with it.
It's bigger and better in every way. I'm a little sad seeing this hover around the same % of Positive Reviews as Remnant 1, despite all the improvements made to the formula.
I've played through the campaign once so far with a friend and it was a great experience. The game expects you to think, you're not gonna get some cookie cutter Ubisoft "go there do X" bs UI, they throw you in the world like "good luck fucko" and leave you to your own devices.
Two things stand out in particular from other games of the same genre.
1) The fucking secrets man. They didn't pull any punches. Some are easy, some are frustratingly hard, but so far, we haven't encountered a single one where later on we didn't get that "aha moment" of it finally making sense when you found the last part of the metaphorical puzzle you've been working on. (Also, use the new Steam notes, they're great for this type of game!)
2) The replayability. Started the game, arrived in a Pan's Labyrinth looking ass forest with a goat stuck in a wall telling me the princess is in another castle. Joined my friends game, and we're on a fking LV-426-esque planet with the task of saving it from destroying itself. 2nd playthrough, we rerolled the world and started in basically Yharnam from Bloodborne, complete with Werewolves (or rats?) and xenophobic residents.
Go into this like it's a Souls-Like with guns, and do not expect a looter-shooter, as loot is far and in-between but it feels very rewarding to receive, just like in the aforementioned genre. Always feels like Christmas getting a new material and going back to the hub to see what kind of Weapon or Mod you can craft with it.
All of this being said, I see why this isn't a game for everyone. It is hard, it can be frustrating, but aside from the occasional Performance hiccup here and there, this is, at least from a development/design perspective, pretty damn close to perfection all things considered. Can't wait for DLC.
Steam User 355
PLEASE PLEASE PUSH THROUGH THE HORRIBLE INTRO & TUTORIAL.
The game is incredibly diverse, well-acted (in the most part), story rich, and god the mechanics and gathering aspects are things that keep me up until 4am.
But if you base your opinion of this game on the first 1-2, maybe 3hrs of gameplay, you're missing the plot entirely.
First hours: Insufferable dialogue, bad acting, horrible human face emulation, tacky settlements, cookie-cutter NPCs, boring progression, zero loot.
Later hours: Apparently the dev team was split into departments and the department responsible for the human/earth areas was stuck in the basement on a typewriter. EVERYTHING about this game is amazing with the huge glaring exception of the following two things:
- YOUR character is an idiot who thinks they're clever, poorly written, and badly voice-acted (as are ALL other human characters)
- literally nothing about earth, the realm you're concerned with saving, is worth saving compared to these other amazing realms except for the fact that it is "important for the endgame". I'll leave it at that to not spoil stuff.
Everything else? mm. mmm mm mm! Delicious. I can't get enough.
Every time my character (OR LITERALLY ANY OTHER HUMAN) speaks i want to drive my face into a wall.
Every time another species speaks, it's like the human writers clocked out, went home, and gave their workstations to people with some serious chops. It is UNFORGIVABLY jarring.
Imagine, for a moment, being in a lush fantasy world, surrounded by wonder, fighting for the fabric of the universe itself and meeting untold beings of the cosmos when suddenly... Your character, apparently voiced and written by chris pratt's understudy in lego movie 9, pipes up with a made-for-tv-movie line about how (sarcastically) inconvenient it is to be saving the multiverse and/or *everything* as we know it.
I'm sorry but it is UNFORGIVABLY tacky.
Now that i'm done ranting about this very specific point of contention, i have zero other complaints, aside from inventory management (let me sort things!) and tooltips (please tell me what status effects or stacks of "x" condition mean so i don't have to google them!).
If you like dark souls, or souls-lite games (this game has an easy mode, a-la jedi soulslike shenanigans), the gunplay and customization of destiny, and the wild concepts found in games like Control, this is for you. 9/10.
You get the 10 when you make armor sets matter, upgradeable, and ditch that ugly F'n backpack. Thank god for mods.
Steam User 175
This is THE Dark Souls of going PEW PEW PEW. I like Dark Souls and I like going PEW PEW PEW.
It’s a Souls like but you don’t lose anything.
This game is a game that you’ll sit down to play for an hour before work and by the end of your session you played 10 hours and have have 30 missed calls from your boss and have one job less than when you started.
This is such a great game! Some games just feel great to play... like the way it controls, the responsiveness, the impact of weapons and the fluidity of movement. This is one of those scenarios, extremely robust, and the performance is phenomenal. The sound design is really immersive; I don't usually notice sound design unless it stands out as great... this stands out as great, for sure. It feels like a new level of presentation... like actually feels like next-gen technology, whereas Cyberpunk didn't feel 'next gen'. It felt like a supremely beefy and sexy current gen.
The game is excellent, builds are fun to craft, almost every weapon and piece of loot feels fun to find. It has occasionally mind bogglingly complex secrets (this is a good thing), combat and shooting mechanics are excellent, bosses are mostly top notch. It's basically Dark Souls with guns. You get rings and a necklace, two classes, your weapons and your weapon abilities. Plenty of simple yet still-effective options. I'd say it improves on Remnant 1 on every aspect.
The story of Remnant is like a porno. It's there but it really doesn't matter, the action is the part you're here for. There's interesting tidbits of worldbuilding in item descriptions and what not, but it's really not a story driven game. The atmosphere is also pretty evocative.
The main story definitely was not the highlight of the game but the side stories that you uncover and become entangled in are really what engrossed me in the experience. Puzzles and exploration are another huge part of the game, so if you’re not a puzzle and exploration type of player you’re probably not gonna like it too much. There is pretty decent lore behind the entire game, but it does not get presented to you in the most up front way. It is kind of souls-like in that way where reading lore, listening to NPC’s, and watching YouTube videos is how you understand the lore. It is quite interesting if you follow it, but the game can be played without investing too much into that (like souls).
This game has some of the best secrets and puzzles I've ever seen in a non-puzzle game. You will have to inspect your items, resident evil style, you will have to manipulate the environment, and you will have to actually think. Beware though, a lot of the puzzles are designed as time wasters. If you engage them directly, you'll just be wasting time. Those puzzles require you to ignore the obvious solution and think outside of the box.
I beat the campaign and then immediately continued playing to search every nook and cranny to find everything I could before I started the game again. It's an incredible game but it's not for the impatient. The entire point of the game is discovery. The game is very rewarding for people who explore every corner. You either enjoy taking your time exploring and replaying the game and feeling rewarded for it or it's just not for you. If you've only done one playthrough on one difficulty, you literally have only scratched the surface of what the game has to offer. Locking things behind NG+ makes you want to do multiple playthroughs on a relatively short game. It gives you a reason to make different choices, see entirely different stories, puzzles, items, and archetypes. The fact that many things are hard to find on your own and having to look it up is probably trying to recreate that community aspect of Dark Souls. You have missed out on a lot if you don't do multiple builds, playthroughs, and difficulties.
Each roll of the campaign and adventure mode is going to have new dungeons, bosses, secrets, etc. This all helps unlocks new weapons, amulets, rings, armor, and archetypes to change up your build. A big aspect to this is the procedural generation. Instead of just reorganizing things randomly like most games, the realms actually have multiple map bases on them so things feel fresh. Sometimes you're in the slums in a realm, other times you're in the palace area, there are also multiple stories in each realm so you get a different overall experience every time. It's pretty interesting actually.
The start at Remnant 2 can be a bit straightforward, gameplay wise. You don't have a lot of customization available at first and scrap can be a bit scarce, but it does open itself up as you go along. There are some real wacky weapon designs and archetypes that keep things fresh. The combat is amazing, and that is what hooked me with putting over so many hours into this game to unlock all the items. I guess if that does not connect with you, then maybe it is not for you, but I would suggest trying a new build or gun or something before giving up.
The thing that makes me come back to the game though is the amount of builds you can make and the replay ability. On each run you can discover different things and try different builds. The game play itself gets better when you discover more classes and get more abilities. The mechanics are strong when it comes to creating diverse builds using rings and amulets that synergize with one another. As you explore more, defeat bosses, solve puzzles, and uncover secrets, you will find plenty more of weapons and armor to expand on your build. I have almost 80 hours in the game and still occasionally run into things I haven’t seen before. It feels like you're playing many different games, because of the variety of worlds, weapons, mods and builds you can create.
It's an easy recommendation. A fantastic game that deserves a huge player base. Think Dark Souls with guns. Think looter shooter but rewards don't drop randomly or from enemies. They are placed/found in specific spots throughout the map. Think fun as hell. I have Baldurs Gate installed, but I'm way more into this for the time being. That should tell you everything. I highly recommend it, even at full price, it’s worth it.
9/10
Steam User 252
no in game transaction, great farmability, awesome bosses. a great game, this studio deserve your money.
Steam User 406
---{ Graphics }---
☐ You forget what reality is
☐ Beautiful
☑ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{ Gameplay }---
☑ Very good
☐ Good
☐ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't
---{ Audio }---
☐ Eargasm
☐ Very good
☑ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf
---{ Audience }---
☐ Kids
☑ Teens
☑ Adults
☐ Grandma
---{ PC Requirements }---
☐ Check if you can run paint
☐ Potato
☐ Decent
☑ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
---{ Difficulty }---
☐ Just press 'W'
☐ Easy
☐ Easy to learn / Hard to master
☐ Significant brain usage
☐ Difficult
☑ Dark Souls
---{ Grind }---
☐ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
☑ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding
---{ Story }---
☐ No Story
☐ Some lore
☑ Average
☐ Good
☐ Lovely
☐ It'll replace your life
---{ Game Time }---
☐ Long enough for a cup of coffee
☐ Short
☐ Average
☑ Long
☐ To infinity and beyond
---{ Price }---
☐ It's free!
☑ Worth the price
☐ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{ Bugs }---
☐ Never heard of
☑ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☐ 7
☑ 8
☐ 9
☐ 10