Atelier Totori ~The Adventurer of Arland~ DX
The second release in the Arland series. In a search for her missing mother, Totori tours the world of Arland as an adventurer accompanied by her friends. Use Synthesis, Explore, and Battle to fulfil requests, raise her rank as an adventurer and venture into brand new lands.
・Roam Arland in the footsteps of your mother!
In a search for her missing mother, Totori becomes an adventurer. To go to new worlds, Totori must accumulate adventurer points and continue to raise her rank as an adventurer. Earn points through a variety of ways including battle, exploration, and fulfilling Quests. Use those points to gain higher ranks, and continue your adventure in new worlds.
・Adventure in new lands and advance to the heart of the story!
By making your way into new areas, you gradually find clues as to the whereabouts of Totori’s mother. Another important element is forming firm bonds with your friends you adventure with.
Steam User 1
Steam Deck: FMVs don't work, so no opening or credits, and shop keepers crash the game ONLY if you talk them DIRECTLY after a cutscene inside their shop where you're still inside the shop afterwards (this includes Ceci in the bar). Everything else runs well.
I usually do not like these coming of age stories, but Totori's is just so cute. The music is absolutely wonderful, and I really love the dynamic of the cast. There are some very poorly aged scenes and lines, but overall, it is a fairly wholesome game that I would feel pretty comfortable giving to a kid to play through.
Combat is more involved than Rorona, and alchemy is missing a lot of quality of life additions the other two got.
My game time is a little inflated; I got all of the important endings. If I had not missed one small mechanic I would have been able to 100% my first playthrough, but I hit every pitfall I possibly could have while trying to get them. I'd hazard a guess that the game takes around 18-20 hours for a casual playthrough.
Steam User 1
So, as annoyed as I was with the lack of QoL, this is basically the oldest Atelier game on steam from what I understand, as its prequel got updated. So, I can't really fault the game for that, as the newer games improve from this. Also, this game has crashed on me once, pretty sure this has been the only Atelier game to do that to me, otherwise no issues.
There are a lot of things I dislike, but overall, I still enjoyed playing this game, though you will likely need a guide or a wiki at times. The friendship missions for example only trigger in certain places, which wouldn't be a problem if I wasn't always on a timer, though to be fair, I still had about a year left. However, too much wondering could cost you with some of that travel time. IDk I feel like I’d rather be playing Firis or Lulua for an adventure. I think with a little more guidance for the player, this game could have been better.
Steam User 0
It's objectively worse than rorona and yet i had more fun with this game.
Maybe cause i already got used to the gameplay loop of older atelier games.
Its a fun game, just know that the first 4 or so in-game months for some reason are completely worthless.
Steam User 0
Does not have the quality of life features like the other games. Characters are still awesome coming from rorona. Still one of the best stories for an atelier game!
Steam User 0
A great continuation to a great game. Not an evolution to Rorona, but more of an expansion with a brand new story, new sets of characters and the return of some of the cooler character from the older game. The story is much better and the time constraint is not as severe in this game.
Steam User 1
My very first Atelier and because modernization wise, this was the most primitive of the updated Atelier of the PS3 Ateliers to play and later I would come to know that Atelier Totori would be considered the hardest of the Arland bunch just because of achieving true ending is hard stacked on tight scheduling fit for salary man job and it's unforgiving primitive features even with the DX update. It takes several playthroughs of grinded equipment and money to achieve goal ending.
Superboss Dungeon, Orthogalaxen, is hard as balls, need to stack the best equipment and items to finish this. Blood Element is no slouch, it took me several days and nights to come up a strategy dealing with the Dungeon itself, conserving items to each required boss defeated and not to mentions with the large ass hallway structure the dungeon is constructed whereas the player would have to walk and spend lot of time running around just to get to each boss instead of later games they would either make the map more smaller or even better skip warp to the room when entering the dungeon. Cobalt Skull and Blood Element are the hardest boss you can play against.
The game, although a very hard Atelier game, is fun because of the characters and it's setting. Totori would become the only Alchemist who would travel far and wide compared to other Alchemists in Arland, sans Astrid Zexis of course.
10/10 would bully young Totori again.
PS
she is the only Atelier to shout Barrel when talking to a Barrel
Steam User 0
I love cute characters + fanservice, feed me more of these games!