Particle Fleet: Emergence
X
Forgot password? Recovery Link
New to site? Create an Account
Already have an account? Login
Back to Login
0
5.00
Edit
Build and design your own fleets and stand opposed to the Particulate in this physics/strategy/RTS/fleet hybrid. Build partially destructible and self repairing ships that interact with enemies less controlled by some scripted logic and more driven by a real time massive physics particle simulation.
As Chief Executive Ticon you should have been the Galactic Executive Officer…. but you aren’t. Instead, you and small corporation of dedicated employees have ventured into Redacted Space risking your fortunes and your lives. What you find will challenge your tactical and strategic skills as you adapt to a threat that surrounds and engulfs. Engage the Particulate, Emergent, Doppels, and much more in this unique strategy game.
Steam User 1
So, if you liked CW1 and 2, you can play with confidence. Read other reviews for gameplay pros and cons; personally I didn't have much trouble with the user interface, but your mileage may vary. Also I found the game easier to beat than CW1 or 2. Note! -- don't try to beat the game using a fleet of your own design, the story won't advance. (But you can go back and replay the story using your own fleet and crush the game speedily.)
If you've read reviews complaining about the story being some kind of hopeless timeloop, I won't spoil the details but I'll give a brief explanation.
1.) The "prologue" is actually an "epilogue" to the epilogue. The final mission explains what's happening in the "prologue".
2.) The game timeline is linear, and for game story purposes starts in the "naivety" first mission.
3.) The story is a sequel to CW2 and 1. But not an immediate sequel. Plot has happened since CW2 and eventually you'll uncover the plot which will also (sort of) explain the "particulate" "emergence".
4.) The game does end with a hopeful hook into CW3, which I haven't played yet so I don't know how well it will really fold into the ongoing plot. (So I may remember to update this review once done. I've read indications the plots don't fold well, and this game does just flat ignore some plot details developed in CW2 while recontextualizing what was supposedly going on there.)
Steam User 0
An inventive spin on the classic "tower offense" style of gameplay that Knuckle Cracker has refined to near perfection. Also has arguably the best soundtrack in the entire Creeper World franchise, and that is saying something.
Steam User 0
Particle Fleet: Emergence, A Creeper World Story is both a wonderful deconstruction of the core Creeper World premise and the game with the most subtitles that I've ever played. Lots of fun, and lots of ways to go about solving the many levels. There are also great options to design your own ships and fleets and take on all kinds of new problems all on your own.
Steam User 0
i've come across knuckle cracker almost 10 years ago, and the entire creeper world saga is amazing. each game ended up better than the previous.
Steam User 0
I mean, is a Creeper game with some twits. If you like creeper you probably will like this one too. Is a bit different, but close enought
Steam User 0
Best game in the creeper world universe! Navigation and controls are intuitive. Story is compelling and adds to the overall universe lore. Would love to see a more expanded story campaigns and long term I think this would make some great multiplayer.
Steam User 0
This is in my opinion the absolute best game in the Creeper World franchise. The fact that ships get partially destroyed so that you can maneuver them to preserve the guns you want is so cool and makes for a very fun experience.