Dodgeball Academia
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In a world where dodgeball is life, you join Otto at the academy and train to become the ultimate dodgeball champion. Across eight episodes, you’ll forge friendships and create rivals, all in the name of developing the best dodgeball team.
Level up Otto and develop a dynamic team across a vast and customizable party progression system. All the while, explore the vast Dodgeball Academia and uncover the long hidden truths that reside within the very walls you live, learn, and dominate in.
Key Features:
- Explore and uncover the secrets of the Dodgeball Academia across its vast, diverse, and full of life campus
- Journey through a full-blown RPG story mode; complete with episodes, main quests, side quests, and school minigames
- Unlock and upgrade unique characters, diversifying your dodgeball team through an RPG style character and party progression
- Engage in action-packed dodgeball matches featuring a unique fighting game style that will put you up against challenging enemies and bosses
- Duke it out with a friend locally in a competitive local versus mode
Steam User 9
It has the aesthetics and writing of a typical Saturday morning cartoon. Dodgeball Academia follows a generally lighthearted story of a world taking a sport way too seriously, with its players having superpowers and scientists researching new ways to have fun with it.
As an RPG, its story is short but flavourful, full of vibrant characters and cheesy jokes. The actual dodgeball combat is satisfying when you smash your opponents and frustrating when you get stunlocked. The battles tend to mix it up across the adventure, ensuring it doesn't get too monotonous. Sadly there's not much to do when you reach the end.
As a dodgeball game, it feels a little lackluster: The playable roster is disappointingly small (especially when compared to what's encounterable in the story) and the lack of AI in your partners is a letdown. While I can see why it was done like that, I would've loved to see the sheer chaos of two full teams going full gangbusters on each other.
All in all it's more interested in being a charming rpg focused around dodgeball instead of a fleshed out dodgeball game that happens to have a story, if that makes sense.
Steam User 6
This is just missing an endless mode or a way to enjoy the game by yourself once the singleplayer game is done. As well as some form of character creation. If they added one/both of those. I'd still be playing this game.
Nothing scratches a sports sim enthusiasts itch other than certain kinds of games. This was one of them. Unfortunately, after the single-player and secret content, there's just nothing more.
It is indeed a humble game. 10/10 would recommend.
Steam User 5
A cozy anime-esque simple jrpg based on dodgeball on the outside, but there is actually a bit of technique to winning the matches, which gives it more depth. I picked this up during the winter 25-26 sale but I also played part of it for free a few years back when it was on the Humble App on my PC.
I think it is a stretch at full price, but definitely worth it if any of the keywords I used are interesting to you.
8/10 at 50% off or more, but if you are into this kind of game, you may find it worth it even at a much lower dicount
Steam User 5
¿Have you ever thought that there could be a game that, heavily inspired by shonen anime narrative, handles simple humor, looks with a super-hyper-mega cartoon style—too similar to a 2010s CN series—and above all, has gameplay that is fun and in some parts challenging?
Well, this is Dodgeball Academia, and this definition fits it like a glove!
Developed by the Brazilian studio Pocket Trap (who are responsible for giving the game that very characteristic aesthetic and cartoonish art direction), we follow the story of Otto, who, during his time at a dodgeball school, must make his presence known to win a tournament organized by the school itself. At the same time, he dreams of being the best player that ever existed; however, on his journey, he will run into different problems and high-risk situations that will put him to the test, but that, together with the friends he makes throughout the story, he will be able to confront no matter how strong his opponents are. Yes, it is a short story (just like the game) but that is compensated by the incredibly fun gameplay and the narrative—every character is memorable, screams personality with their presence, and plus, they add much more life to the plot!!
Although a point to emphasize here is that the game is completely linear; after finishing it, there is almost no replay value, unless of course, you want to get all its achievements...
A point that plays quite in favor of my favoritism is the gameplay: easy to understand, difficult to master.
Even though the game seems simple to understand, there is science (sometimes literally *wink, wink*) behind how each character is handled and how we can beat certain rivals that we will frequently run into during the course of the game:
• Every character is not played the same way; some can catch the ball, but others will kick it back/spike it, others can dodge by jumping, but some will dash in another direction to avoid it. Even if it doesn't seem like it, the synergy in your team is important!
• In certain parts of the game we will run into the same rivals, each bringing different strategies with them, and each of those, although difficult to confront at first, will remain the same; what would mostly change are the teams our rivals form throughout the story, so... stay super alert to each of their moves!
As you probably have already noticed, its art direction is what draws the most attention here; extremely exaggerated character designs—some being too funny (in a good way, by the way), others carry quite peculiar characteristics—but all share one thing in common: they explain each one's personality and role to us even without dialogue, and that is what gives the magic to the story itself; that each character brings both part of their story and their moments. Believe me when I tell you that this gives a special touch to the game's humor! (Oh yes, its OST is also too cool!!)
Dodgeball Academia is a super incredible game that maintains a very well-defined balance between gameplay and story; easy to understand, entertaining story, satisfying gameplay, easy to complete (this message goes out to the achievement hunters) and above all, a well-defined identity which is probably what made many people get hooked on the game!!
Definitely, this game IS quite an experience!
Steam User 5
Love all of it! art style, story, and gameplay. Runs smooth on steam deck as well.
Steam User 8
Dodgeball Academia is one of those rare games that manages to turn something as simple as dodgeball into a full-blown adventure filled with charm, humor, and surprising depth. Developed by Pocket Trap and published by Humble Games, it blends the spirit of a Saturday morning cartoon with the mechanics of a sports-themed role-playing game, resulting in an experience that feels both nostalgic and fresh. The story follows Otto, a wide-eyed newcomer to a prestigious academy where dodgeball isn’t just a pastime—it’s a way of life. From his first day, Otto dreams of becoming the greatest player in the world, and his journey takes him through the academy’s eccentric campus, where friendship, rivalry, and the love of the game intertwine. It’s an instantly endearing setup that invites players into a world bursting with personality and infectious energy.
The tone of Dodgeball Academia is consistently upbeat, driven by a script that strikes a balance between lighthearted comedy and genuine heart. Each of the characters Otto encounters along the way feels distinct and memorable, from brash rivals to loyal teammates, each animated with expressive dialogue and visual flair. The writing leans heavily on playful banter and exaggerated archetypes, but it never loses sight of the humanity beneath the humor. The academy setting provides a perfect backdrop for this kind of storytelling—it’s a place where competition and camaraderie go hand in hand, where lessons are learned both on and off the dodgeball court. There’s a warmth to the narrative that recalls classic anime about youthful ambition, and the game’s episodic structure, divided into chapters, enhances that feeling of watching a sports-themed show unfold across a full season.
The heart of the experience lies in its gameplay, which cleverly transforms the simple mechanics of dodgeball into a robust action-RPG system. Matches play out in real time, blending quick reflexes with tactical thinking. Players can throw, dodge, catch, and counter in a rhythm that feels immediately satisfying, while each character on the team brings their own unique abilities and special “Balltimate” moves to the mix. Some characters can curve their throws, others can heal allies or perform devastating area attacks, and mastering the timing of these moves becomes crucial in later stages. The game introduces new layers of complexity over time—different ball types, environmental hazards, and elemental effects that can turn the tide of a match. What makes these battles shine is how well they blend accessibility with depth. They’re easy to pick up but hard to master, encouraging experimentation with team compositions and strategies as the story progresses.
Outside of matches, the academy itself serves as an explorable hub that ties everything together. Players can roam the vibrant campus, take on side quests, and interact with dozens of quirky NPCs who help flesh out the world. There’s a steady flow of character development and minor storylines that make the setting feel alive, whether you’re helping a fellow student settle a rivalry or uncovering the mysteries of the academy’s hidden history. The sense of progression is also rewarding: characters gain experience, level up, and equip new items that enhance their stats and abilities, giving the game the satisfying loop of a traditional RPG. Despite being centered on a school environment, Dodgeball Academia’s world is surprisingly expansive, with different areas to explore and secrets to find, ensuring that the sense of discovery never quite fades.
The presentation is another of the game’s strongest assets. Dodgeball Academia’s art style bursts with color and personality, mixing clean cartoon outlines with expressive character animations that make every interaction pop. The visuals are reminiscent of hand-drawn animation, with exaggerated gestures and humorous facial expressions that perfectly match the game’s tone. The music, composed by Vitor Kumm, complements this aesthetic beautifully, shifting from energetic sports anthems during matches to upbeat campus tunes and mellow exploration themes. It’s a soundtrack that sticks with you long after you’ve turned the game off, embodying the same vibrant optimism that defines the overall experience. The voice work is minimal, but the expressive writing and sound design more than make up for it, ensuring that each line of dialogue lands with personality.
While the game’s charm is undeniable, it does have a few rough edges. The dodgeball battles, as exciting as they are at first, can begin to feel repetitive toward the later chapters, particularly if players rely on the same strategies or team setups. The difficulty curve also fluctuates unpredictably—some matches are a breeze, while others spike suddenly, requiring quick adaptation or grinding for upgrades. The dialogue, though funny and engaging, can sometimes feel excessive, especially when pacing slows between matches. Additionally, the lack of online multiplayer is a missed opportunity for a game built around a competitive sport; local versus mode is fun, but limited in scope. Still, these shortcomings never overshadow the game’s strengths—they’re reminders of its modest indie roots rather than fundamental flaws.
What stands out most about Dodgeball Academia is its sense of identity. It knows exactly what it wants to be: a joyful, character-driven game about friendship, perseverance, and the thrill of competition. It embraces its cartoonish tone with confidence and uses it to explore surprisingly heartfelt themes about teamwork and self-belief. The writing has an underlying sincerity that keeps the humor from feeling hollow, and the gameplay loop, though simple, remains engaging thanks to its combination of timing, reflex, and strategy. The game’s pacing ensures that it never overstays its welcome, clocking in at around a dozen hours—long enough to deliver a complete and satisfying story without dragging its ideas thin.
In the end, Dodgeball Academia succeeds because it understands the importance of fun. Every match, every character interaction, and every victory feels infused with enthusiasm, as though the developers wanted players to share in the same love for the game that drives its characters. It’s a refreshing blend of action, humor, and heart that stands out in a sea of more conventional sports and RPG titles. For players who enjoy the creativity of indie games, the personality of anime storytelling, or simply the joy of mastering a quirky but rewarding system, Dodgeball Academia offers a one-of-a-kind experience. It’s lighthearted but meaningful, accessible yet skillful, and above all, it’s a reminder that sometimes the simplest ideas—when executed with passion and imagination—can become something truly special.
Rating: 9/10
Steam User 4
Super fun little sports RPG with a great visual style. Not super deep but has a ton of personality and feels great to play.