Flamebreak
X
Forgot password? Recovery Link
New to site? Create an Account
Already have an account? Login
Back to Login
0
5.00
Edit
Flamebreak is a roguelite action RPG that blends elements of FTL, Isaac, and Dota. Each generated run presents new challenges and a unique hero to overcome them. Your hero’s race, weapon, and skills will dramatically change the way you approach each enemy and build your character. Master your arsenal and slay a god – or join thousands who fell before in permadeath.
Key Features:
- Over 100 hours of gameplay powered by procedurally generated worlds and thousands of starting hero possibilities that change the feel of each run
- Daily Challenges! Compete with friends and globally for the best run
- Unlock 10 races, each with a unique activated ability and stats
- 8 weapons with varied attack styles and special bonuses
- 20+ fun to learn, difficult to master skills including Dota inspired skills like Hook
- 50+ enemy types each with different AI and attack patterns
- 100+ items, including 15 item sets with powerful, game-warping effects
- Viscerally satisfying gameplay featuring fluid controls with a gamepad, mouse+keyboard, or even just a keyboard
- Explore the world of Flamebreak through hand painted scrolls and beautiful rhyming verse penned by Sam “Poem_for_your_sprog” Garland
- Millions of seeded runs
- Multiple player profiles
Steam User 0
Didn't play a ton of this past finishing a run but I thought it was pretty fun with some unique build mechanics.
Steam User 0
I thought after 50 hours I had played this game more than enough, that I had clearly overplayed it to the point of sillyness, and then yet for some reason I still went ahead and played it for like another 50 hours after that and now even beyond that I've still kept going and probably won't stop at this point.
So I guess Flamebreak one of those highly honoured games in my roster now, one where I don't really have anything more to learn or discover, but I still just boot it up anyway: like any old classic, knocking out a few hours for a bit of relaxation every so often is great, even if I never play it for many hours on end like I did when I first bought it. As with any game that has managed to make its way into my long-term roster in life of things I just periodically pick up fro a bit of fun, this game comes highly recommended from me.
It's a room-style rinse and repeat roguelite in the spirit of Gungeon or Isaac, with a StS style overworld exploration between the encounters + creeping shadow that strictly limits time. It's a very tight experience: all game play, no faff, and no confusion about where to go or what to do next. It's very stripped down but in a good way actually. There are some lore tidbits to enjoy if you like but they're skippable and I wasn't interested. The game play stands on its own just fine so the fact I never really had any interest in the lore was not a problem for me.
Steam User 0
Flamebreak is a simple but well done game with a good challenge ahead and an achievements list 99% made to challenge you more than to assess your progress. It is not a rogue like though your death has zero effect on your character other than having to restart from zero. It is not an easy game but not too hard either. I play this only a few minutes here and there though, I'd be really surprised if I end up having clocked a hundred hours on this but it can go that far.
On discount nowadays you can get it under 3 euros so yea it is an easy recommendation if you like small but well done and challenging game. If feels like a flash or phone game though.
Steam User 1
A game where the goal is to slay myself:
Chapter 1: Kill the ego
Steam User 1
Flamebreak
Has a total of 5 trading cards.