Battletoads
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5.00
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The wait is over! Rash, Zitz and Pimple are returning at last to smash-hit their way through an all-new action-packed adventure of choreographed chaos, and couch co-op may never be the same again. 1-3 players will take control of the Battletoads and team up to storm through wild and unpredictable stages with only one rule – expect the unexpected. Teamwork makes the dream work in a drop-in, drop-out gameplay blast, filled with over-the-top gameplay moments that anyone can enjoy, but only a True ‘Toad’ can master. With a unique hand-animated cartoon style and packed with memorable characters and locations, the Battletoads are back for a larger-than-life brawl across the universe that promises to be fun alone, and unforgettable together.
Steam User 5
I mean this game is fine. I enjoyed the soundtrack and was able to get some laughs from its humor every now and then. The gameplay, for me, often boiled down to either button mashing or move spamming. I appreciate its completely 2D art style because i'm just a sucker for that sort of thing. As I'm sure you can see from my own play time, it is a fairly short game. I remember finishing it and thinking "that's it?"
I recommend it just because I don't think it was bad enough for me not to but it is easily one of the most meh games I've played. If you're really curious to try it out, at least wait until it goes on sale
Steam User 4
Truly a mixed bag.
Its been awhile since we last saw the toads in action, and this game unapologetically reminds you of that quite frequently. We've all missed them, the quirky & cool characters, the absolutely rockin music, and the ball-busting difficulty we've come to know and love of the toads. And while Dlala Studios rendition of the Battletoads tries its hardest to incorporate the best of what the toads have always had to offer, it tends to do so in an...overabundance...to the point of exhaustion.
There's a lot going on here in Battletoads 2020, some good, some bad, and some just annoying af. Want the toads in their classic beat em up fashion? You got it. What about as a platformer? Sure! Would you like some puzzles in that? Uh...o-okay. What about a shoot em up!? I-I mean I guess that alri... WE GOT MINI GAMES TOO! I'm not really that into thos...AND INTERACTIVE CUT-SCENES!!! S-STOP IT!!!
This is kind of the experience one has when throwing on Battletoads 2020 for the first time. Its a game with quite a few positives, such as beautiful animation, gorgeous colors, and a rockin soundtrack. And had this been a 2 hour animated special, then Battletoads 2020 (aside from its...less than favorable character designs) would have been just fine. But this is not a cartoon, its a GAME, and a games bread in butter lie in the gameplay, to which Battletoads 2020 falls a bit short. Don't get me wrong, this games got variety, perhaps TOO MUCH variety. Battletoads 2020 will have you sampling several different genres while you are on your adventure, none of which are particularly fleshed out or interesting. You'll go from beat em up, to platformer, to puzzles, to puzzle platforming, to mini games, to interactive cut-scenes, and even shoot em ups, all of which function and aren't offensive per-say...but tend to overstay their welcome or outright break up any semblance of a flow. There is no rhythm to catch in Battletoads 2020 because it has none, it just tosses a bunch of shit your way and hopes you like it. And while that can certainly be seen as admirable, it more so comes off as a lack of faith in the sustainability of the games core mechanics. Battletoads 2020 feels like it gives you a lot of different things to do because it doesn't think any of the things it does are fun or interesting enough to sustain the players interest for more than a few minutes. This in my opinion is what hurts Battletoads 2020 the most. Had it took its time and stuck to mastering 1 or 2 genres for the toads return it could have fleshed out the battle mechanics further, add more variety to the combat and platforming, and cleaned up the cumbersome and over-engineered control scheme. Instead, Battletoads 2020 chooses to do all, and masters none, leading to a more chaotic yet less fun experience.
That being said, I don't think Battletoads 2020 is a bad game. Its got an identity crisis and a lack of depth in its combat that stop it from being as good as it wants to be. But it also has a few highlights that make it stand out just enough for you to pay it a visit if you are a big enough toad fan. Just be aware this is not the Battletoads you remember, either in gameplay or style. And if you can accept all that along with its oddball new sense of humor, you might find some enjoyment here.
Id wait for a discount though.
Steam User 4
Honestly, people are treating this game way too harshly. Although I'm not a Battletoads veteran, and have recently gotten myself into the Battletoads series, I still feel like Battletoads 2020 is a respectable, and pretty good game!
I don't mind the character redesigns that much, they look completely fine to me. The humor is...yeah sometimes it falls flat, but there are some times where it got a good chuckle out of me. The combat is super fluent, and even some of the normal platforming levels are good! Though I will say that it's a bit iffy how they focused on other gameplay styles rather than the normal beat 'em up sections that Battletoads is known for (one thing I won't even deny, Emergency Stations was not a fun level, like at all, I went through this game solo-style, and even if I had two other players with me on this one particular level, it wouldn't have gone faster). But yeah! I would probably rate this game a 6-7/10.
Steam User 3
I went into the Battletoads reboot expecting an easy target—a quick playthrough, a few jokes about the art style, and done. But the more I played, the more I felt that this game didn’t deserve the reputation it had.
The beat 'em up sections are an absolute blast, the art style is vibrant and fun, and the music is spot-on. The writing is generally solid—though when it’s bad, it's really bad. But those moments are the exception, not the rule.
I ended up genuinely enjoying it, and it’s a shame that the game didn’t get a fairer shake. It’s got a lot to offer, and I’d totally recommend giving it a shot if you have the chance. It’s unfortunate that a sequel doesn’t seem likely because I’d love to see what they could do with a follow-up.
Steam User 1
This is definetly a game!
While the main gameplay is classic arcade beat'em up action, there is a gameplay roulette that constantly changes on the course of the game. Some changes are for the better, offering great variaty and challenges. Other times, they seem to be filler only meant to extend the games duration, even thought it doesn't need it. And that's my main complain with this game: it could have helped if it was a bit shorter and more replayable.
Still not a bad comeback for this wacky toads, and fun times are assured.
Steam User 1
Game's pretty alright for the price. It's not so much a beat-em-up as it is a genre blender; there's bullet hell levels, sidescrolling levels (with the last one being a clear reference to the infamous Rat Race level from the first game), two high-speed biking levels that are a lot of fun, and there's even a level full of puzzles akin to the bomb-defusing game Keep Talking And Nobody Explodes. I'd call it faithful as the original Battletoads on the NES was also a genre-blender, but unfortunately video games are a whole different production behemoth compared to over 30 years ago (the original came out in 1991!) and it shows in this long-awaited sequel with how some aspects of the genre-blending are half-baked compared to others.
As for the writing, some of it landed for me while some of it didn't. There were a few jokes and gags that were funny but nothing amazing particularly stood out. It's not really the kind of game that would have a deep witty story, though, so it's no big deal.
To summarize, Battletoads is a good bit of fun for a few hours. There's enough callbacks and nostalgia to please fans of the original, and the gameplay remains fun enough for the runtime. A solid 6/10.
Steam User 0
its a really fun game but it's too short, and the mini games are annoying, one of which you cannot beat with an x box controller, wait for a sale if you're interested