Swords & Souls: Neverseen
From SoulGame Studio, creators of the wildly popular Swords & Souls, comes an all new, even bigger standalone adventure to an island far across the sea. In Swords & Souls: Neverseen you find yourself shipwrecked and caught up in a struggle between a dangerous witch and some decidedly kooky townsfolk. To stop the witch, you'll need to train, fight, train, and fight some more in this addictive single-player combat-focused game that rewards player skill and juicy progression. Features: Addictive and evolving training minigames to train your character's stats A fast-paced blend of real-time and turn-based combat Face hordes of enemies across the Neverseen and its wild environments Tame pets and meet colorful mercenaries, both to fight beside you Vary your playstyle with six types of weapons, passive skills, and unique rings Upgrade your home and training grounds for stat and experience gain Buy equipment, invest in the local museum, go shopping, fishing and more! Keep playing in the post-game endless mode with randomized encounters Online leaderboard to share your high scores A light-hearted story filled with surprises and humor
Steam User 67
I bought this game yesterday and I've already finished the campaign. I wish the game was longer, but I guess most people play a little bit of games like this at a time.
I bought this game because it reminded me of Flash games I would play on a school laptop during classes in high school instead of doing my work. I played some games by Armor Games and SoulGame Studio including older Swords and Souls games and Rogue Soul.
I like the humour and it's hard to talk negatively about games that give me a sense of nostalgia. I don't think there's much you can say about the gameplay. It exists. Not really noteworthy in that sense. It's very incremental if that makes sense - it's just grinding by doing the same basic training and increasing stats until you can proceed. But the game as a whole with all the little details about it - it's a decent casual game. I think the charm is what makes it a decent game.
It's a bit like going to Bunnings and getting a snag or "sausage in bread" or whatever the fuck you call it. All the ingredients are boring but when you add them together, somehow it's pretty good. It's an experience. You go to Bunnings and that would be the highlight.
This game is coated in the essence of Flash games and not paying attention to what the teacher is saying in class. Switching to your work when the teacher checks your screen and changing it back to the game. And by the way, I was a professional at that, unlike the other idiots who did the same thing. Everyone else would always get caught but not me, no I was not an idiot. I knew how to act innocent and change the screen using Ctrl + Windows + left/right at the right moment. I also achieved decent grades, so my habit of gaming and not paying attention didn't actually have consequences most of the time.
Talking about the training minigames:
I thought the blocking minigame was pretty fun and the soulcery one was okay. I didn't like the others much. My problem with the agility one was more me being trash but the archery one was just plain bad. How the hell are you meant to get far with that? The time it takes to pull the string back to launch an arrow to the furthest target before it turns red indicating you ran out of time is just annoying. That's just not a good minigame in my opinion. I think the idea of shooting targets is okay but the way it's done is not great. I saw a someone on Reddit say that the soulcery one is annoying. Why? I don't think it's that bad. I think it's a bit annoying when you want to collect stars but I actually think it's kind of fun. It's very doable, you just have to get the right movement and speed with your mouse. Sounds like a skill issue. Then there's the melee one. That one is alright - the part where the apples swarm around the air before going towards you is annoying.
Steam User 34
Started from the flash game when I was like 12, finished the steam version at 21.
Loving this game thorough the years.
Steam User 40
This game is a better version of my favorite childhood game the only bad thing is that it dosent get updated
Steam User 11
I've been a fan of Swords & Souls since it's original release back in 2015 as a flash game. I played it over and over again, beat it again and again, atleast a dozen times. So, of course I had to play this one as well. Unfortunately, it took me until now to realise it actually existed. But, better late than never.
This game is truly a gem. If you've played the original game and enjoyed it, you are without a doubt in for a treat. I'm not going to lie, this game is not for everyone. This game is very grindy, and requires a lot of time just spending time working on your stats, much more than the actual combat aspect. But, it's satisfying, it works, and it's what makes this game so good. Yes, it has it's flaws, but for a game made by a 2 person team, this is truly a great title, and one that I'm proud to have completed in it's entirety.
I wholeheartedly recommend you give this game a try if this sounds interesting to you, as it's as good as it looks, and sounds. There isn't much main storyline, and it will only keep you occupied for around 10 hours. After that, it's just grinding endless and achievements. For that reason, I recommend buying this game on sale, as I don't think the full price of the game quite reflects the amount of unique and interesting content that this game offers. Nonetheless, please give it a try if you're on the fence about it. You'll know if you like it well before the 2 hour mark, and if it isn't your cup of tea, then you can always refund it. I hope they'll introduce a third game. I'll always be here to play it.
Steam User 6
A very good game with a fun gameplay loop and mechanics but not my cup of tea now; I recommend this game to younger generations tho they will enjoy it more than me.
Steam User 4
Amazing game in every way except the ending/late game. When you upgrade something to the max all that happens is the upgrade button disappears. The ending just trails off leaving you wanting more. I would really love more content or a sequel.
Steam User 3
It's an overall nice game.
If you like flash games and wanna play an improvment of one of your childhood games - go for it.
It is very flash-y, especially in the mini-games, but it's the best they could have done with the premise.
It's surprisingly long for a game of this kind, a playthrough will take roughly 9 hours.
The art is very pleasent if you game some of their past games, and the writing is pretty funny at times.