1954: Alcatraz
1954: Alcatraz – The cash is out there. But who will get it? Joe's doing 40 years on Alcatraz for a heist on an armored truck. The loot is still hidden out there, but only Joe knows where it is. In the streets of San Francisco, Joe's ex-accomplices and his wife are eager to find the stolen money. Who will get their hands on the dough? In this interactive Point & Click adventure by Daedalic Entertainment and Irresponsible Games – the team of Gene Mocsy – Joe and his wife Christine will be playable characters. Players will decide between love, treachery, life and death: will Christine assist Joe during his prison break? Will they recover the fortune together? Or will they succumb to greed? Will Christine deceive her husband, taking revenge for all the disappointments and a marriage that brought her nothing but hardship? Will she just turn her back on Joe and hit the road with his former accomplices? Or will Joe gain everything in the end?
Steam User 4
☐ Kids
☐ Everyone
☑ Casual players
☐ Pro players
☐ Masochists
☐ Worst
☐ Really bad
☐ Bad
☑ OK
☐ Good
☐ Beautiful
☐ Masterpiece
☐ Worth full price
☑ Wait for sale
☐ Average
☐ Refund it if you can
☐ Do not buy it
☐ It's Free
☑ Potato
☑ Minimum
☐ Medium
☐ Fast
☐ High end
☐ NASA computer
☐ My grandmother can play it
☑ Easy
☐ Easy to learn but Hard to master
☐ Hard (first few hours)
☐ Comparable to Dark Souls
☐ Really short (0 - 2 hours)
☑ Short (2 - 8 hours)
☐ Few hours (8 - 12 hours)
☐ Long (12+ hours)
☐ Endless
☐ It does not exist
☐ Still better than Twilight
☑ Average
☐ Good
☐ Fantastic
☐ The game itself is one big bugs
☐ Bugs destroying the game
☐ Lot of bugs (wait for Bugfixes)
☐ Few Bugs
☐ You can use them for speedrun
☑ Never heard of and or fixed
7/10 = Good. There's some drama around 1954's Alcatraz Prison that used to be active cruel prison back then. A simple story about a prisoner who wants to escape and tied back together with his wife.
Steam User 3
First playthrough review time.
The art in this game is very detailed and looks nice. The music is very good and makes the world feel more alive, and the character voices sound real. You follow two different people as they deal with things like trust and escaping, which is a big part of the story. I have used the name Alcatraz in a few other multiplayer games before.
The gameplay involves talking to characters and looking around to find the way forward. The choices made by both characters can change how the story ends, so there is a reason to see different outcomes. The main characters are written to handle many tough situations on their own.
In conclusion, the game is a good choice if you like a story with deep characters. The art and the music are put together well, making everything feel real. Even though some parts are serious, the way the game is built is still good. It is a standalone game that is easy to jump into, even if you have not played this type of game before.
Steam User 1
A nice little game.
Unfortunately, it ends far too quickly and is too short overall.
They could have done more with it.
I think the German and English voice acting is well done.
Nice graphics...
Steam achievements can be unlocked if you play the game in English (audio) in compatibility mode for "Windows Vista Service Pack 2"... as administrator and in windowed mode...
Steam User 1
A classic adventure that I didn't really like, but doesn't mean it isn't good probably.
Steam User 1
Let's go to Mexico.
In 1954 Alcatraz, you play as Joe, a robber convict in the infamous prison and as Christine, his wife also a robber but roaming around in the city of San Francisco. Both characters are playable for most of the game, each one with a specific big objective. Joe needs to find a way to escape while Christine needs to find the hidden loot of Joe's last robbery. Some puzzles also require passing information between them, as some characters will be present in both worlds. The difficulty is well balanced, there's not a single puzzle that felt unfair or had moon logic, at least for what is expected of this genre.
Visually, the backgrounds are a delight. The city featuring typical locales like cafes, clubs and chinese restaurants are varied enough, each hosting an interesting cast of characters. Christine will have to deal with her exboyfriend, her poetry friends, etc. Joe, on the other hand has a rival who wants to fight with him constantly, an old inmate and friend, and a prison guard who will give you tons of tasks to do around.
The worst offender in here are the 3d character models, expect medium to low quality characters, moving weirdly through the backgrounds and clipping through objects. Joe in particular might sometimes go through the closed jail door like the T-1000. Some points in the history are very tense, with people murdering the characters you know, and are played in a very serious fashion, but having these robotic, lifeless models tend to make the game a little dumb and dissonant.
The voice work is quite good and the hotspot names are quite creative. You will get a fun, not generic description for most interactive objects onscreen. Fortunately, there's also the highlight all interactables key to avoid the dreaded pixel hunting.
The main plot and exposition promises a cool story, but unfortunately after a couple of hours of doing minor jobs and tasks, you get to the rushed finale. I was under the impression that the game would have some cool twists, but the climax will be over before you know it.
Lastly, the music is acceptable, but they abused of the main song. After listening to it in the club, and the fact that it has lyrics, makes it boring very quickly. Lots of locations will have a variation or remix of this slow jazz tune.
Now the worst, the game has notoriously broken achievements. In the way that they either work, or they don't at all. People resort to a number of shenanigans and fiddle configurations until they miracously work. Switching to window mode, running as admin, using compatibilty mode, everything is par for the game. The devs never fixed this and it can be maddening having to replay sections to see if they work.
Only get on huge discount.
Steam User 3
1954 Alcatraz is a tough point-and-click game that plays out like a slow noir film. Expect rough cigarettes, smiles that hide secrets, and choices that come back to haunt you.
You play as Joe, a robber stuck in Alcatraz after a heist goes south, and Christine, his partner on the outside. They're just trying to survive, make plans, and maybe save their romance. The game goes back and forth between prison and the criminal world, which keeps things moving and fun.
The gameplay is pretty standard: you'll chat, solve puzzles, look around, and follow the story. It's not about fast moves, but about taking your time and watching carefully. What you pick matters, though not in a big way. It's subtle, like how you can mess up someone's life without meaning to.
The mood is the best part. Alcatraz feels cold, harsh, and awful - just as it should. Outside, things are just as grim, with bars, sketchy apartments, and people who only smile when they are not being honest. The voices and writing are full of noir stuff, but it feels like they’re doing it on purpose, not being lazy.
It has issues. It can drag at times, some puzzles don't make sense, and it's not for those who need constant action. But if you're into crime stories, where right and wrong get blurry, and choices have real results, then you'll like this.
7.5/10 Unspoken Regrets
Steam User 0
liked playing as Christine, and also loved Joe, Gas Pipe, Grassi, Dale and Mason. too bad what happens to Gas Pipe is inevitable despite whatever choice made, i really liked him as well. the visuals are really nice, gameplay was mostly smooth (no crashes or anything like so), but achievements did not register despite trying many things.