Yonder: The Cloud Catcher Chronicles
Unwind and enjoy the slow life in Yonder: The Cloud Catcher Chronicles, a relaxing open-world adventure game. Yonder is set in the world of Gemea. A natural island paradise with eight distinct environments ranging from tropical beaches to snow-capped summits. But Gemea is not as perfect as it seems. The mysterious Murk has taken hold of the land! As the hero of Gemea, you can seek out the hidden and whimsical creatures known as Sprites. Use their power to clear the Murk and restore nature’s beauty. As you explore Gemea, you can barter with friendly locals, discover unique materials to craft with, befriend the adorable wildlife and even create your own working farm. Yonder offers a world to lose yourself in; a world filled with the wonder of discovery and the spirit of adventure. Features: A vibrant open world full of things to discover and places to explore. Set your own pace; trail-blaze across the world or settle down for a spot of quiet fishing and farming.
Steam User 55
The game follows the protagonist of choice who has been called by his family on a navigational quest to uncover secrets from his past on the island of Gemea and destroy the ancient darkness that terrorizes the region.
Terrifying is nothing to say about this game, because the most you'll get out of it is the intense need to farm and build in order to fulfill various objectives. The game begins with the typical cliché of a character who has too many items and ends up losing them in an “unexpected” storm (apparently you can choose the genre of the character, but in the end of the game it has a feel that the developer has let slip on the script).
Centered around 8 different regions with changing climates and seasons where you can build 6 farms and collect different pets based on their biomes. As well as planting tree seedlings and horticulture. The better you manage your farm, the higher its quality percentage will become. This also applies to each of the 8 regions, where you will have various options to turn them from bad to exceptional. These options include planting trees, carrying out quests, clearing the darkness, finding spirits and improving your farm.
Yonder The Cloud Catcher is a game that doesn't permeate the idea of surviving and dying trying, because from start to finish your immortal journey is focused more on building, resorting, destroying, creating and discovering (apart from the Altair case or Tommy Vercetti Water Syndrome). If you like lush, paradisiacal landscapes with a distinctive cute nature and a focus on building and exploring, this game is for you, as you'll spend a lot of time collecting many, many items to achieve and build.
!Note:! If you want to platinum this game, I recommend that you focus on the fish collection achievement as soon as you get the fishhook, as it is by far the most difficult, and once you have passed it, you are already on the path to peace and quiet.
Steam User 11
Ignore the time in my steam profile. From the moment I first beat this game I instantly tracked down the switch port through ebay actions just so I could play it again.
I'm chronically ill. Every time i'm too sick to get out of bed or or too medicated to think or even breathe I reach for this game. I've beaten it dozens of times now and im still not sick of it. I love the music. the bugs. The graphics. the farming mechanics and the absolute lack of pressure on your shoulders. This is a game that lets you fuck off from the very start and it never punishes you for it. You can beat every single side quest before ever touching the main plot and the game just lets you. I love that. I love this game.
Whenever I recommend it to my friends (which I do often) I jokingly call it 'side-quests - the video game.' Thats not an insult. I adore this game. I have over fifty hours in this game. I'll likely keep replaying this across its multiple ports until I die. Its the first game to really fully understand my need to just wander around and explore. Theres so much hidden lore in this world that i've yet to figure out. Why does the tinker guild master have beef with the bakers? Why are the constellations lost? What is the compass made of?
Some answers are hidden within the game, some i'll never know. I often come back to this store page just to check if theres been any update. Even just a new cosmetic pack. A mod. A new guide. New theory just because of how much this game means to me. This game makes me want to create. I want to draw for it. Write for its world. Understand it just a little better.
Theres no combat. Theres no risk. But a game doesn't need to have that to be good.
For me, this game is home. I really, genuinely think more people should give it a go.
Steam User 17
A very cute game, with exploration elements & no ways to die, just wandering around the whole time, petting animals, planting trees, & finding weird little sprite people. (The sprite people are the best part, but what?? They're so weird???)
Steam User 12
Well.... It's so cute. It's cozy. It's fun. To a point. Then it gets a bit over the top in tediousness. The crafting gets very bogged down in lots of travel and such. You need an insane amount of stone for instance, so you are always breaking rocks. I love this kind of thing usually, my favorite game in the universe is Minecraft, but the requirements for making some things just go way beyond what you would expect. Usually, for instance, you get planks out of logs. In this game, you have to collect logs to get a plank.... ??? But aside from the crafting, I really enjoyed it. I still have some achievements to get but honestly, I'm getting a bit tired of all the constant harvesting so I think I might stop here for a while and start up Grow: Song of the Evertree. :) All in all, definitely recommended, just keep in mind there's a bit of fun 'work' to do if you want to achieve everything! :)
Steam User 8
Amazing game! Collect, harvest, complete quests, and adventure around the map in Yonder: The Cloud Catcher Chronicles. There are hidden chests (which is always fun). I think I played for a few hours before I realized that there is no combat! What a peaceful game! It was easy to navigate. I got used to the jumping (tricky when trying to climb) it's not impossible. The hair dyes are fun. The lighting and scenery are so pretty! Travelling wasn't a problem for me (the travelers knots & the Stone-Head fast travel points were sufficient for me! Great game! Highly recommend!
TIPS:
-Collect lots of stone (for bridges: archways, keystones, cobble, and pillars)
-Don't completely chop down the trees.
-Plant Mystery seeds in every empty tree plot (chop the grass for seeds)
-USB controller (at least for the fishing! lol)
Steam User 9
It's a cute, cozy game that's perfect for times when you don't want much of a challenge and you just want to run around collecting stuff without combat (you hoarder!)
Getting surgery and looking for something you can mindlessly play and progress in? This is what you're looking for. It'd probably be great for kids too. Probably not great if you want a game that requires some thinking or skill.
My only wish for this game is that you could craft multiple items at once.
Steam User 7
I was confused about Yonder prior to playing it. It looks cozy, there is something appealing about it, yet I wasn’t sure what it was trying to be. I’ve now spent 21 hours to 100% it for an answer. It’s definitely not a farming game, the game at its core is you being an explorer, crafter and trader. You slowly discover new areas and towns during your travel. You meet NPC along the way who will have enough quests for you to do. The game is mostly structured around these quests and exploring the land in any order you wish. You’ll need objects for quests or you’ll need them to create something important (like fast travel points etc). You can have up to 6 farms, capture animals, mine minerals or go fishing but all of that is in the service of giving you what you need for trade or completing a quest, it’s not the focus. Yonder feels like Breath of the Wild in terms of exploring, only our character, which you can customise freely, is more concerned about business. You don’t have a currency to buy stuff, you trade whatever you have with objects of similar value. There are tons of traders with different items or even the same items but they might be cheaper or more expensive depending on the region. You can craft a lot of stuff yourself but trading might be the better option in many cases too. The game also has lots of collectibles and things to discover that are all tracked in your journal. You can think of 26 sprites, 16 animals, 17 fish, 55 cats, lots of seeds to plant etc. All the elements mentioned create an engaging world worth exploring and experiencing despite some of the issues it has.
Let me start by saying how the game does an excellent job of making the world feel lively and interesting. The animals do their own thing, there is a day and night cycle, different weather conditions, different towns with a lot of them focusing on certain professions, certain animals/fish showing up in certain times/seasons etc. It’s helped that the game looks absolutely stunning in terms of environments. I’ve put everything on max and it feels like I’m looking at a full motion video sometimes. It’s the lighting effects, the use of colours and how I can see areas from a very far distance while keeping most of their details. The character models look a bit goofy (not the strongest point) but they work and fit with the rest. The game has some fantastic soundtrack, I can still hum along with certain parts. Exploring and doing various activities is fun and therapeutic for being consistent and simple. It turned into an addiction for a brief while. Fishing is actually very good in this game. It’s pretty engaging in a good way. You can save at any moment and the game auto saves too. The game is pretty charming in terms of dialogues even if there aren’t many memorable characters. The game is pretty polished. I don’t remember experiencing any bugs. Most of the achievements are great.
The problem mostly comes from the intentional slow pace due to some design decisions affecting different gameplay elements. For instance, the game has 3 different means of fast travel but they’re still not enough combined. 2 have you walking long distances to use them and one requires materials to craft and even then, there aren’t enough points to minimise the walking you’re still going to do. You can’t craft multiple objects, you have to do it one at a time. The animation of breaking stones takes too much time. While I enjoy seasonal animals/fish/collectibles, it’s not fun when it’s tied to achievements. I had to wait over an hour until it was Summer to get the last cats I was missing. At least seasons change every 7-8 days, so it could have been worse. More tools and flexibility to affect the season would have been welcome. All those examples are the game’s way of telling you to slow down and just enjoy the game. I get what they were getting at but it went too far sometimes. Lastly, the jumping is not satisfying when you’re jumping away from instead of jumping towards. I needed some time to get used to it and it’s still not ideal.
This is still a great game that leaves a positive mark. I got it on the recent Steam sale for around €2-3 and I’m surprised at the amount of enjoyment I got out of it. It’s definitely worth playing if you’re looking to get lost in a world through exploration, trade, crafting and various other less important activities. Just don’t expect a farming game and you’re good to go.