Yoku’s Island Express
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Yoku has arrived on Mokumana and he’s ready for the easy life, soaking up the sun and delivering parcels on a tropical paradise! However, an ancient Island deity is trapped in a restless sleep – and it’s all down to Yoku to traverse the island using a unique blend of pinball mechanics, platforming and open world exploration, in an amazing adventure to help those in need! Flip and bump our pint-sized protagonist around the stunning hand-painted island on your quest to rebuild the post-office, and wake an old god from its deep slumber.
Steam User 22
A fabulous hidden gem. Yoku's Island Express 2 when?
Steam User 21
When pinball meets a platformer and metroidvania
핀볼이 플랫포머와 메트로베니아를 만났을 때
Steam User 11
Pinball metroidvania game is good and extremely fun to play. With the pinball flippers acting as shift keys, it is welcome to lay back and simply enjoy pinball for pinballs sake. As seen from my normal amount of time spent playing the game, I have 100%'d it and then proceeded to 100% it on the other two files it provides, and then went back to 100% more files on the extremely enjoyable item randomizer they have naturally included within the game. The base game is enjoyable enough to complete, but hunting down the games secrets and fully unlocking every pinball section is a delightful mix of rewarding and challenging that never fails to entertain me despite having hunted it all down multiple times.
It is in my eyes entirely worth the 20$. It's cute, it's fun, the music is good, and the gameplay is better. Please try it out if you have the time.
Steam User 8
I’m a big fan of casual metroidvania games and this gem is another example of why I love this genre so much. Wish there were way more games like this!
Steam User 9
Where do you think you're going Postmaster? This is my pond!
Yuko’s Island Express is a metroidvania as well as a pinball game. This odd combination of two genres works surprisingly well, and I'm surprised at how much I have enjoyed my time with this title. This is a very casual game that allows you to turn your brain off for a bit and just have fun.
Pros and Cons
Pros
Enjoyable gameplay that combines metroidvania with pinball
A few side quests to keep the player occupied
Collectibles to discover
Extremely fun boss fights
Excellent soundtrack
Beautiful art style
Cons
The gameplay remains the same throughout the game, nothing new is added
Backtracking is a bit bland and repetitive
The final boss is very underwhelming
Story
The story starts out with Yuko, who has just moved to the Island named Mokumana as its new postman. There he finds out that the island is dealing with an unfortunate climatic event thanks to the island's deity falling under a curse thanks to the god Slayer. Now, Yuko must find the Chefs of each tribe and call them to help their deity so the island can prosper.
The story for the game is nothing too deep, but it’s still enjoyable. The cast of characters are charming and likable, with each tribe having something unique, helping to make each one feel distinct and varied.
Gameplay
The gameplay for Yuko’s Island Express is remarkably interesting and well thought out. You can move Yuko left and right but to jump, you will need to go to a flipper. These flippers can move you in a different direction depending on where the flipper is placed.
There will be sections in the game where you will be put into a pinball-like section of the game. In this section, you will have to collect these stones to unlock a door or switch to activate something to move on to the next area.
While you are doing this, you can collect fruit to help you out on your adventure. At first, you can only collect up to one hundred fruits, but eventually, you can upgrade your wallet to collect more. You can use fruit to unlock more flippers to locate secrets, unlock a fast travel spot, or buy items and upgrades.
You don’t have to worry about dying in the game but there is a consequence of getting hit too much, and this can actually screw you over on a certain side quest. I initially thought this was part of the game's main story design, but it is not.
There are a few side quests for you to do throughout the game that are fun. Since you are a postman, you need to do your job of delivering packages or mail to people. You will be rewarded with fruit upon doing so, which can help you buy stuff of course. There are a few other tasks that you can do to help on the island, and you will be rewarded for doing them as well. There are also a few collectibles to acquire which can help you complete quests on your adventure.
In addition to jobs, there are boss fights that you will have to complete. There are only three total, and I had a lot of fun doing the first two. Fighting them was unique as I never really knew how a boss fight would work in a pinball game, but the developers really nailed the implementation of these fights.
I do have a few issues with the game. The first issue I have is with the repetitive gameplay loop. Nothing new is ever added such as varying modes to help mix up the experience, so the fun can start to get stale after a while. On the other hand, the game is only a few hours long, so this shouldn't be a huge problem on your first playthrough.
Backtracking is another issue that was poorly executed. I know backtracking is a core element in metroidvanias, but this game just has nothing to look forward to when backtracking. I say this because even with the upgrades you get, they don’t feel like upgrades to me, as they do not enhance gameplay in a traditional sense such as powerups or skills, but instead will simply grant you access to areas or the ability to open things. This felt odd to me for a game in this genre.
Finally, there is the final boss of the game, which was a big disappointment for me both in terms of how challenging the fight should be, as well as the plot twist. Not only was the fight a cakewalk (despite the game not having a game-over system) the plot twist was a last-second one that came out of nowhere but when it did, it felt empty.
Graphics and Performance
The art style is gorgeous, with a hand-drawn look that is very colorful. I love how the areas look and feel like an actual island. I tested the game on an NVIDIA GeForce GTX 1060 3GB, AMD Ryzen 5 1500X Quad-Core Processor 3.50, and 16 GB of RAM, I experienced no issues while playing and the game ran well.
I would also like to add that the soundtrack is well done, and I was surprised at how well it was handled. Each song sounds unique with a nice tone, making you feel like you are in the wild.
Final Verdict
I was impressed with Yuko’s Island Express, as it offers a fresh take on the metroidvania genre. If you are looking for a nice fun chill game, then this is one you should seriously consider, albeit a little short at only 3-5 hours long to fully complete the story. I would wait for a sale when buying the though, as $22.79 CDN is a bit much for what is offered.
The Chiefs live all across the island, you should ask them to follow Life Needs a Little Sin for their good quality reviews
Steam User 8
Incredible, a pinball metroidvania, something I never would have thought existed.
It is perfect for casual gaming as it is short enough to be in love with it without feeling that is too little and not to long to end up boring. 5-7h for beating the game, to 9-10h to 100%.
It really surprises me that so few people have played it, or so it seems, as it's hard to get to know this game.
Colorfull.
Good map.
Good power ups.
No bugs.
No glitches.
Loads Fast as ****.
I'm really happy with this game.
If needed, I would rate it 7 / 10.
I gotta be the best postman in Mokumana Village.
Steam User 10
took me a couple of attempts to get into it due to the somewhat chaotic nature of pinball.
but when i dialed in the controls and got a feel for the physics, it really clicked.
one of my favorite games this year.