XCOM 2: War of the Chosen
XCOM® 2: War of the Chosen, is the expansion to the 2016 award-winning strategy game of the year. XCOM® 2: War of the Chosen adds extensive new content in the fight against ADVENT when additional resistance factions form in order to eliminate the alien threat on Earth. In response, a new enemy, known as the “Chosen,” emerges with one goal: recapture the Commander. This expansion includes new Hero classes to counter the “Chosen”, new enemies, missions, environments and increased depth in strategic gameplay. Three additional factions have emerged to strengthen Earth's resistance – the Reapers, Skirmishers and Templars – each with its own unique abilities and contrasting philosophies. These factions provide powerful hero class soldiers to aid in missions and new opportunities for the strategy layer.
Steam User 24
Why does this have mixed recent reviews? This DLC is an incredible expansion on the base game covering up several weaknesses, provides some replayability, and adds so much content. And, it even makes the story much more sensible, while tying in story beats from the previous main title.
Steam User 12
Finished the game without WOTC expansion pack, then few years later purchased WOTC and play it again it seems playing a new game, also solid DLC.
Xcom 3 when?
Steam User 11
You come for the difficult tactical game play, but you stay for the My Dress Up Soldier customization and to turn your squad of hardened spec-ops killers into the entire cast of Futurama and Archer. 10/10
Steam User 11
Pretty much the definitive version of Xcom 2. Pretty much completely overhauls the core game in a separate executable in a positive way. Adds way more depth to the lore and so much more content in terms of missions, maps and abilities that they couldve easily released this as Xcom 3 - hence the price and massive file size
Steam User 5
XCOM 2: War of the Chosen is a wonderful turn-based strategy game (DLC) that has been supported by the modding community. I highly recommend it :)
Steam User 5
XCOM2 already perfected the squad-based TRPG formula. With this expansion it adds even more narrative flavour to an already incredible game. After 4 years, I returned to it for my third full run with this DLC enabled. And it's better than I remembered. It leans more into the action-flick aspects of the XCOM universe, without too much showboating. Good to be back. Now take my money and bring us XCOM3 please.
Steam User 5
THUMBS NOT REALLY UP, BUT NEITHER REALLY DOWN IN THIS ONE.
XCOM2 base game is a good experience.
Unlike the first game, XCOM 2 never felt bare bones to me.
Off course it's a change in direction for XCOM, if we don't count Interceptor, Enforcer and The Bureau. You don't have a fixed base, but the new mechanic adds new things to the table.
The tactical combat squad gameplay is very good, and the overall management of resources has an interesting new perspective.
Story is good, and soldiers customization is a great feature if you mod the game.
Game has mod support, however I don't recommend modding game mechanics before a complete play through.
It's just common sense, as you got to see how the base game is, so you can decide what needs changing.
WOTC DLC, by the other hand, is a mixed bag.
It does add some good things, and other not so good ones.
There are additional options for gameplay, like changing mission timers for example.
It allowed me to reduce the amount of mods I had in the game to 92 :)
There are soldier bonds now, which is a cool new feature for the squad.
The Chosen themselves can be annoying at times, as they will be hunting you, and you should be hunting them.
They do evolve along time, as your soldiers also do, and they are a good addition to the game, bringging another layer of challenge.
Actually, different from Enemy Within expansion, WOTC changes the game in a much deeper way, as the Chosen are now the main protagonist and Nemesis, so to speak. At leat until you take them down.
There are three neutral factions with three new soldier classes added. They are totally different from each other, and worth it if you know how to use them.
You can build relationship with these new factions, resulting in bonuses to your gameplay.
These two new features together (chosen plus three new factions) will put an additional load of management in your hands, which can feel overwhelming some times, but works well.
What in my opinion didn’t fit well in the game are the lost.
It’s a zombie shooter shoehorned content.
I know some people have fixation for shooting zombies, and these missions are easy enough to use them to increase rookies XP, but they are really boring and out of place.
Fortunately, it’s possible to get rid of them with mods, which I did:
The other issue I got with WOTC is that the DLC doesn’t change XCOM2 end game missions to increase difficulty and rebalance the game for the new added content. It just puts a cap to the size of your squad, which in my opinion is quite lazy solution from developers.
I don’t know if there are mods to change this. There are so many mods around, that it’s difficult to know.
So, is this DLC worth buying? Well, since the game can be modded, I would say yes.