Workers & Resources: Soviet Republic
Manage all aspects of your own republic with planned economy, including mining resources, manufacturing goods, construction, investments, and citizens too. Create your own industrial complexes with loading and unloading stations, storage, warehouses, and factories. Build the infrastructure and manage its traffic, including roads, railways, sidewalks, conveyors, wiring, and pipelines. Wisely place and connect factories, houses and warehouses, and make the most efficient connections. Plan and build the living areas with everything your citizens may need to live their happy life, such as playgrounds, cinema s, taverns, and shops. Send your citizens to the mine to get coal, iron and other natural resources; or send them to the fields to pick up the crops; or take them to factories to produce manufactured goods. Sell and purchase resources and goods from western countries or other soviet countries to get dollars or rubles and buy the products or resources you need.
Steam User 293
As the meme says: If you think this is going to be another city building game, you're not gonna have a good time.
If you're looking for a regular city building game, go play I don't know, Cities Skylines 1 or 2, or one of the Simcities, I hear they are lovely this time of the year.
If you have already played city building games and want a bit more realistic one, and don't mind ugly concrete architecture, or even better, actually love concrete brutalism as an architecture style of choice, this is a game for you.
First go play the tutorials, and then start playing with almost all of the systems disabled, and then when you start understanding how the game works on a base level, start by turning the systems on one by one in an existing game to learn them out.
The game simulates many, many, many things that are just obfuscated or handwaived away in other city builders. On base settings you can buy buildings by paying money, either rubles or dollars to your friendly neighbours to build things, but the fun part is when you start building things yourself. Because then you need to get concrete, gravel, and asphalt from somewhere, get relevant trucks to transport it to the construction site, get an excavator on site to do the groundworks for the factory and then you need even more concrete, some bricks and steel to build the actual building, and after that even more steel and mechanical components to build the machines inside. After the factory is finished you need to ensure it gets the necessary raw materials so it can produce whatever it is producing for you, maybe you can use the bricks now in building other buildings so you don't need to buy them expensively from your friendly neighbour across the border. That is if you get workers there, and the building has electricity, drinking water for the toilets, and oh yeah, toilets, that reminds me, how have you planned and built the sewage pipes to take away the waste water? Also, now that we are producing things, there's all kinds of garbage and broken bricks that are starting to collect in the garbage dumper, when is the garbage truck coming to load all of them up and taking them to the dump?
And just keep multiplying this on and on.
The game is really good, but the learning curve is really steep, but on realistic mode it is nice how good it feels to finally get a gravel road built all the way from the border to your laid out shell of a town, as that means that all of the building materials and foreign workers don't need to crawl along on the old mud road that turns into a morass when ever it rains, nevermind snows. Which reminds me, did you have enough snowplows to clear the streets during winter?
Steam User 223
15 minute cities: the game. The game is just complex enough to play reasonably well when drunk. I guess this is what the Soviets were doing also.
In my latest game, I have a lake that is 95% on the Nato side, that I've been dumping raw sewage into. Take that you capitalist pigs!
I'm also still trying to build a Lada factory on realistic mode, but keep running out of money before I can build an iron mine.
100% recommended
Steam User 92
Con: I haven't been outside in three days.
Pro: The outside is a woefully inefficient capitalist nightmare. Not inside. Inside, everything can be perfect. Everything can be perfectly optimised.
Con: Everything has not been perfectly optimised, because when shutting the road to the customs house in order to upgrade it, I forgot to set a new source of food for the distribution office to send to the shops, and my citizens that didn't starve to death fled the country.
Pro: I am now saving money on food.
You will notice that the positive and negative reviews for this game all say the same thing: that it is too complex and much too rife with micromanagement. If you have a lot of patience and a love of spreadsheets, I cannot recommend this game enough. If you have an active social life, I cannot. I frequently get irritated with the game for an obvious mechanical oversight, until I realise that I had forgotten to tick one tiny box somewhere, breaking the entire intricate machine that is the economy. This is not an easy game, but it can be a rewarding one. You can play through all of the tutorials and then create a series of maps, slowly increasing the number of enabled systems, until you have a perfect mastery of the game. Alternatively, you can play it as the world's slowest-paced roguelike, with each death taking a minimum of several real-life days, from which you gain only the knowledge of how to postpone your inevitable death next time. All of this is a very long-winded way of saying that this is a gruelling, punishing, miserable game, and you should play it immediately.
Steam User 83
>Start a new game
>Make a road from the border checkpoint
>Make residential buildings and schools for my new citizens
>Make a coal power plant next to my town
>Make a bus station for my workers to go work at the power plant
>Buses run out of fuel when going back to the town
>Build a gas station so my buses can refuel so my citizens can go to work
>"Gas Station doesn't have electricity"
>Can't progress due to aforementioned problems.
The Coal Power Plant doesn't produce electricity because workers can't get there, buses can't take them there because they don't have fuel and all the gas stations don't have electricity.
I love this game.
Steam User 136
better than city skylines 2 and its not even close
Steam User 68
This game makes City Skylines look like Clash of Clans
Steam User 71
the Dark Souls of city builders.