Witch and Council
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■ About the game:
■ 《Witch and Council》 is a card battle game that is harmoniously mixed with Roguelite’s random elements, RPG’s strategy, and an attractive story.
In the game, players will get heroes with different skills, form a party and challenge the adventure to break through the stages.
■ Players will explore the dangerous yet mysterious space full of strange creatures with LULU. Discover a variety of cards and item cards, create a unique card deck to win the battle!
There is a story mode full of fascinating tales, and an infinite tower mode that stimulates a challenging spirit.■ Story:
1. Planet full of Mana particles in the air 《Widy》
《Widy》 has a similar environment to earth, however, due to the vast amount of Mana particles in the air, every creature has an innate ability to use magic.
On this planet, where various tribes and monsters have coexisted, a portal gate opens on day and chaos erupts.
2. The witch who is never satisfied 《LULU》
She is also a well-known troublemaker in the Magic Academy.
She, who is looking to find poawerful magic at all costs, eventually went into the innermost place of the academy. She stepped into the forbidden place.
What makes her become crazy about studying magic? And why did the council try to stop LULU?■ Game Features:
1. Win battles against powerful bosses.
Use your own tactic and card deck to defeat the powerful council members.
2. The boss that surrenders becomes your teammate.
If you win the battle against a council member, they will willingly become your teammate.
Collect bosses that were fearful as enemies but reliable as teammates.
Combine a variety of parties and build your own strategy.
3. Collect a variety of cards.
Each character has its own unique card.
Proceed to the stage and complete your own card deck and strategies.
Steam User 13
首先对于游戏的发售还是十分开心,对于已经在愿望单跳票一年的游戏能够玩到还是值得试试的。
游戏本身优缺点很突出,属于是又爱又恨的情况。
优点:
1、游戏的美术很对我胃口,这也是当初拉进愿望单的最大原因。角色的立绘和动作,怪物的立绘,卡面的设计都深得我心。
2、游戏的类型模式是类杀戮尖塔的卡牌游戏。最大的区别在于将一个角色拆分成了三个人,以经典RPG战法牧三人小组的形式进行攻坚。是有一定的趣味性。
3、游戏的卡组攻坚能力比较突出,有点弱保软的感觉,对于轻度游玩体验较好。
缺点:
1、翻译问题。虽然很欣慰本作能够直接进行简体中文游玩,但是较为严重的机翻味儿还是比较妨碍玩家的游玩。剧情的对话充斥着浓浓的机翻感,而且卡面的效果描述有一些不明确的地方。这在咱们EH里都是2星往下数的。只能期待AI再接再厉,能够机翻的更准确。
2、节奏拖沓。作为一款美术风格突出的游戏,为了强化美术,攻击、受击、BUFF、DEBUFF都会有设置独立的反馈动画。本身是很加分的项目,但是因为各种反馈动画的强制观看,和己方回合开始时的DEBUFF(中毒一类)的反馈时间较长,大大拖累了游戏的流畅度。而游戏本身也没有像杀戮尖塔那样的加速选项,导致了优秀的反馈动画却拖累了游戏本身的节奏。
3、卡池问题。本身为了和尖塔这类区分开来,而设计的几人同时在场攻坚的模式,却成了游戏缺点的一部分。多人在场时,一方面导致回合内可用资源变得分散,RPG人家能三个同回合做该做的事,而本作三人除了盾娘,或者加加血,基本没有联动性;另一方面多角色导致了掉落卡牌的卡池过大,key卡的获取和其他辅佐卡不太容易获取。(当然我游玩时间不多,可能后面会有改善?但是在前半部分的游玩体验中不太好)
游戏本身是我所期待的,希望在发售后能加一些补丁修正。
Steam User 2
美术简直强无敌,立绘和CG都太棒了;
如果能加入语音就更好了。
Steam User 2
向日葵游戏评分【5/10】
《魔女与学生会:卡牌之战》是一款Rogue卡牌游戏,选择线路构筑牌组的熟悉玩法,但游戏过程并不算愉快,牌组难以成型,遗物也一个都买不起,就算侥幸通关也毫无重玩的动力。
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Steam User 1
还可以 策划给美术磕头把 美术还行 策划不太行
Steam User 5
好的方面:美术讨喜和剧情优秀
坏的方面:数值奇怪和机制很怪
Steam User 6
我超级喜欢这个游戏,画风非常可爱。
看一下评论区,可能主要问题是:
1.游戏动画不能加速,导致节奏缓慢。
2.平衡性存在些许问题。(我打完了第一章,感觉问题不大,露露是长线作战角色,越打伤害越高,而且有一张回能卡;米娜是盾叠的越高,伤害越高,初期几回合在被动加持下能有比较高的护盾)
3.至少中文翻译质量欠佳(我能看懂,质量其实还可以,没有太多语病,然后人名翻译存在一词多译的情况)
以上三点都可以通过后续打补丁改善,不是致死绝症。
加油,可以通过努力把评测风向改过来的。
Steam User 0
美术和音乐的质量都非常不错,难怪容量达到了7个多G,这对于这种卡通画风的肉鸽卡牌独立游戏来说非常大了。
剧情模式还是很简单的,看样子重头戏在魔女之塔那个爬塔模式。
以团队形式冒险还是很有意思的,虽然不是首创,但确实让策略性更强。希望能持续更新吧,不要浪费了这么好的美术底子。