Winging It
Play as a young owl born into a desert full of tasty prey and scary predators. Glide through the desert on a journey of survival, growing your abilities along the way.
Soundtrack by 8 Bit Cypher: http://www.8bitcypher.com
Features
Cast of cute desert animals: Say “Ooo!” every level, as you meet new adorable (and edible) creatures throughout the game.
29 unique levels: Glide through each individually designed level to reach the safety of a cactus.
Progression: Collect meat from your prey to grow your owl and discover new abilities from level to level.
Gliding: steer your owl to glide through the air, swooping down to catch prey, and skillfully dodging predators.
Chill mood: The stylized visuals and chill, driving beat of the soundtrack come together to exude a calm and purposeful mood.
Steam User 8
Charming indie game, the whole package "feels good" to play once you get the hang of things. On level 10 so far, but looking forward to playing more. Be warned if you play this with multiple monitors, if it's on your left most one it's very easy to have your mouse drift off the game and onto another screen to click out out of the game lol.
Steam User 5
I'm a fan!
I really liked how when you start the game you are able to choose between different classes/types for your owl; this was expressed via which of the eggs hatch from. Thought this was a clever way to preview the different styles of play from the very beginning.
Next, the art style feels very compelling. Usually, games such as this take place during the day, but it was fun how everything was themed relative to the protagonist. I thought the fireflies were a nice touch and diegetic way to indicate to the player "pick me up". Felt that the low-poly, triangle faces gave the game a style all its own rather than super organic shapes and I thought it worked well when paired with the owl.
The controls were a fun spin on other bird flight games(i.e. Flappy Bird) but with almost a momentum system akin to the Batman Arkham series. So it really gives you the feeling that you are swooping down on prey or flying high ahead. Connecting this mechanic to fireflies helps keep the player focused and placing those all along the trajectory allows for some really high skill plays. Also, I think it was clever to put the food, a currency, near the ground. By placing the food just so, it creates a risk reward system that had me tempted to dive deep, but afraid to hit the ground and restart the level.
Speaking of this food, I was pleasantly surprised to find a whole upgrade system segmented by progress and amount of food that you have. I haven't got to explore it fully, but this feels like a further way to differentiate my owl vs others.
All in all, I'm really enjoying this game and I love how it is released during this Superb-owl window. Very clever and I look forward to checking out more of your games!
Steam User 4
Just picked this one up try out. It has a lot of the same things I liked about Super Meat Boy: the game gets into the action quickly, the game adds in new obstacles at a good pace, the music is nice, the graphics are simple and easy to understand, and the levels are really short time-wise. Unlike Super Meat Boy: Winging It features a minor progression system and a far chiller pace of play. The game also also a small amount of variety/replayability between the different owls, which is pretty nice at the price point. This makes it a pretty nice little game to relax to.
Steam User 3
Pretty fun little arcade game. Short runs, a small progression system. Nice music and visuals. Nice to just chill out to for a few minutes between other stuff.
Steam User 2
Pretty nice little game with a surprisingly tight progression system. That plus the time trial aspect add a good amount of replayability to a genre that is mostly designed to be a relaxing time killer. You can still play the game to that end, but the unique aspects of the game work way better than I ever would have guessed. Pretty cool! Also the music is JAMMIN
Steam User 1
Adorable little owl? Check.
Tasty little critters? Check.
Smooth gliding and flappy flapping? Check.
All in all a fun little adventure game. It is a little short, but easily worth the price in my opinion.
Steam User 4
This is doubtless the best owl-em-up of 2022 so far. The gameplay is fairly simple, but it actually gets reasonably challenging after awhile, around level 8-10. The main gliding mechanic is easy to pick up, but takes a decent amount of skill to master. It has a really fluid and satisfying sense of momentum once you get the hang of it.
The game doesn't punish you too much for losing a level, basically letting you keep the points you earn so you can buy stamina upgrades until you're able to clear the level. It doesn't feel grindy, though, since later levels give more points and you'll want to move on as soon as you're able.
There are a few different passive and active abilities to choose from, and a new game+ feature, which offers a bit of replay value. The low-poly art style is very well done, and all the animations look good. Overall it's a small but well-polished game that's well worth the $5.