When The Past Was Around – Prologue
Wishlist the full game here!
the GameWhen the Past was Around – Prologue is the opening chapter of an upcoming adventure point-and-click puzzle game about love, moving on, letting go, and the joy and pain of everything in between.
The game is directed by Brigitta Rena, creator of A Raven Monologue and She & The Light Bearer.
This is the story of Eda, a girl in her early 20s.
Like anyone in her age, she’s lost.
She lost her way in the journey to achieve her dreams.
She lost her way in the journey to find love.
That until she met The Owl.
The man that would help her burn her passion,
the man that would help her find the spark in a relationship,
and also the man that would teach her about heartbreak.
The game tells a bittersweet tale between a girl and her lover in a surreal world consisting of disjointed rooms from memories and time. With each gathered clue, solved puzzles, and unlocked door, the girl will find her way, unraveling the secrets between her and her lover, the secrets which she used to know.
Features:
- Personal and ubiquitous. It’s a game about overcoming the past and finding the self
- Open the treasure chest, drink tea, doing laundry. Various puzzles to solve and many mysteries to uncover in everyday familiar objects and activities
- A sweet and whimsical journey set in a series of hand-drawn, down-to-earth settings
- Atmospheric violin music will accompany you from the peaceful days to the angstiest moments
This game was part of #MojikenCamp, an internal upgrading program by Mojiken Studio to experiment with how to tell stories or to communicate an experience within the constraint of interactive art medium.
Steam User 0
Simple and cute short little game with good graphics.
A good 3/5 from me. If itd been longer id have given it 4/5.
Steam User 1
A very simple yet soothing game. Full of puzzles but easy to follow! The story flow is wonderful and it's a little sad along playing with it. Love the art and aesthetic of the game!
Steam User 1
Quick Impression: The story of learning or unlearning love
I haven’t played the full version yet, but after experiencing A Raven Monologue and Banuy Lintar Angin, I was curious to discover more and to “revisit” a certain flavor, a unique poetry, and sensitivity in storytelling—a mix of gentleness and simplicity, even when the underlying theme feels complex.
When the Past was Around tells, through a point-and-click format, a story of love, its various stages, and the emotions it provokes. It remains suggestive while leaving room for personal interpretation (how we, as players, feel/experience/relate to the story and connect it to our own personal history—similar to what I had previously encountered and was specifically seeking in this game experience).
I’m charmed by this poetry, and I’m excited to dive into the full version to see how the story develops, as well as to explore the gameplay and get a clearer sense of the overall artistic direction!
Steam User 0
Very beautiful, such a lovely game. The illustrations had the spirit of some beloved children's books, but way way better.
Steam User 0
Definitely made me interested in playing the full game. The art style and music are both beautiful! ♥