Well…
Welcome to “Well…”, a very difficult first-person precision platformer with engaging lore and storyline! In this game, you’ll find yourself in a mysterious magic well with a few strange rats. To climb your way out of this unfamiliar terrain, you must strafe platform to platform while relying on your intuition for navigation. Along the way, you’ll discover and collect hidden journals; these will enlighten you on the well’s history. Four levels must be beat in order to save this perplexing world. The levels progress in difficulty, making your journey continually more rewarding and rage-inducing.
With its intuitive controls and fun gameplay, “Well…” is the perfect game for anyone who loves a good platformer with a twist. So why not join us on this adventure and see what lies waiting at the bottom of the well?
Steam User 1
While I like the game, before you buy this consider that this game has the following quirks:
- This is a very challanging game and a lot feel outside the players fault (not control).
- the three ways to cancel momentum in the game are all flawed, the first that is even mentioned in the tutorial is pressing the back key when jumping foreward. Meaning that as soon as you unfortunatly bumb into a wall at an angle you can't do anything. The second is croching while on the ground. If you are not on the ground or have enough velocity, your position will be counted as mid air croch and therefore you just "slide" over your target. The third is looking down, it is slow and only good for minor adjustments.
- A few platforms are angled away from your jumping direction, meaning when bunnyhoping, it is really easy to miss that top and even when landing you sometimes slide of.
- The music just stops after a while.
- When standing up you can bumb into the wall in a way that you will be shot uncontrolably in an unfavorable direction.
- Restarting is annoying because of yapping.
- every time you (re)open the game, you can't see which settings you are running.
- if you take it slow, the jumps are really precise and because you need to buiild up momentum it is really hard to align yourself. However for a few jumps this still seems a lot easier and consistent compared to going fast, while other jumps are clearly made to go fast. I would like if there is a practice mode where you can set your own "chekcpoints" for certain jumps.
- there is another sliding of problem: when landing on a platform you usally vault over edges if you slightly miss them. However when you croch mid vault, you just slide of.