WARSAW
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Use everything at your disposal to help a team of accidental heroes survive the onslaught in their home city and overcome tremendous odds stacked against them in this tactical rpg set on the streets of occupied Warsaw of 1944. Turn-based tactical rpg with characters of varying classes, and with skill and resource management in immersive WWII setting A deep tactical combat system with multitude of complementing skills, weapons and character abilities Character stories and backgrounds delivered through gameplay as well as numerous historical and fictional events happening under specific game’s circumstances Incredible replay value due to non-linear gameplay
Steam User 11
First of all, I want to thank the developers for popularizing the history of Poland, and in particular the Warsaw Uprising. This is an important advantage of the game, which has an educational function. The gameplay in the game is simple, the combat system is a little unbalanced, a lot depends on randomness, but this adds hardcore. I especially liked the features of each story character, which make him unique. During the game, you have time to get used to the character and his mechanics, and his sudden death feels like a real loss. In this game, the player becomes attached to the heroes not due to the plot, but their gameplay features, due to which the value of each character is felt, each of them is difficult to lose. In general, the gameplay cannot be called very interesting, but the real story that the game tells impressed me very much.
Steam User 12
I've only gotten through the tutorial and I am already thoroughly intrigued. I was very surprised this game was mixed, so I read some negative reviews. About a third are upset the game went free, another third are upset the gameplay changed as it developed, and the last third appear to be Nazis who are upset we get to burn them to death with flamethrowers.
It's a darkest dungeon style game that brings light to a piece of history almost every major faction wants swept under the rug.
Poland got it rough in world war two. There was no happy ending, no comeback, no recovery. They were promised to be saved if they were attacked, and were abandoned despite that alliance.
Brutal oppression under a combined force of Nazis and Commies (Lets not forget Russia and Germany were allied at the start of the war) wrecked the nation. Eventually, the Allies push the Poles to work with Russians to expel Germany using the resistance.. The Russians promised to back the uprising, "Attack the Germans from within, and we will attack them from outside!" ...
Long story short, The Russians posed up for an attack, and waited. The Polish Resistance fought like hell, but were matched against an intensely powerful force. They failed, and were wiped out. The Russians heard the gunfire stop, smiled, and attacked, having sacrificed the Polish to gimp the Germans (And so there would be no one left to oppose them when they brought Poland under the curtain)
The Allies? The good guys? Did nothing. Said nothing. Poland was a sacrifice, a gift to a beast from the East so it would eat the Germans for the West.
This story needs to be told, the people who sacrificed themselves to defeat the most evil threat the world has faced in hundreds of years should not be forgotten, but since every side committed an atrocity on these people, no one wants to remember them. The West wants to forget the fact they let these people die, Russia doesn't want anyone to draw attention to their treachery, and the Nazis don't like acknowledging how bad they got their asses beat by a bunch of civilians with outdated weapons. No one wants to remember this, which is exactly why we should.
I try to stick to reviewing games as games, but there is a huge importance to the story told here. It needs to be known, and this game is NOT A BAD GAME. It's intriguing, it involved decision making and some interesting interpretations of tactics onto the tile system of darkest dungeon. It really is fun, deep, and interesting.
Steam User 12
An insanely overlooked game that gets bad rep for (admittedly) HEAVILY inspiring it's art style from Darkest Dungeon, the game has plenty of mechanics that weren't present in DD like ammo management, the ability to recruit un-upgradable units for short term help, top down map for more advanced exploration as well as plenty more, a believe that every Darkest Dungeon fan should at least give this game a try because the quality baffled me
Steam User 3
I recommend it, but only if you play the legacy version. The new, more linear and history-focused version is definitely more informative and historically-accurate, but the actual experience of playing it as a video game is really haphazard stripped down. Before the current version, Warsaw was a video game with all kinds of interesting historical aspects to be explored. Now, it's a historical visual novel with a game tacked on as something of an afterthought. Since it's free, there's no reason not to get it, but if you want to actually enjoy the playing experience beyond just the historical aspect, you'll have to go through the settings and select the legacy edition.
Steam User 2
I bought this game when it simply called Warsaw. Later, the Polish Institute of National Remembrance (Instytut Pamięci Narodowej) republished it for free under the name WARSAW RISING: City of Heroes.
The game covers the Warsaw Uprising in the summer of 1944 in which the polish resistance bravely tried to liberate the city from Nazi occupation. Sadly, this event, though commemorated every year in Poland, is not really well known in the rest of the world.
WARSAW RISING is heavily influenced in its design by Darkest Dungeon, even though it's really not as deep as the latter. But it fits exactly what it is trying to convey.
During the uprising, the fighters were outnumbered, undergeared, mostly untrained, facing a technologically superior enemy. The city was almost entirely wiped, countless polish people died, fighters and civilians. They fought alone, desperately expecting help from the Allies that never came besides a few drops from British planes. The Soviets stopped at the gates of the city and let them die, in a inhumane move in order to be able to later not liberate but conquer Poland.
Knowing this, the sometimes extreme difficulty of the game, the limitation to 4 members of your squad almost always facing double the amount of enemies, constant lack of ammunition, punishing injuries, etc. all participate in making the player feel the impossible mission that the Armia Krajowa was facing. When you lose a member, you really feel it on a gameplay perspective as they all have unique abilities, and you will feel the loss in the following fights.
Of course, the game is not without faults, it's actually not the best at what it does on a pure video game aspect, but it successfully does what it's really aiming for: pass on the memory of the events that transpired in the summer of 1944 in Poland. If you're not convinced on the sincerity of the approach, may I remind you that it's published for free by the institute in charge of education and archives on crimes of the Nazi administration in Poland during World War II. The game is filled with historical documents, newspapers, posters, pictures, biographies of people involved presenting them before the war, their role in the uprising and their life after (for so many, if they didn't die at the hands of the Nazis, they will later by the hands of the Soviets occupying the country).
The city of Warsaw was destroyed at 90% by the end of the uprising. The game reflects that by having the map and the loading screen evolve from a standing city to a field of ruins throughout the progression of the story.
Just like 1979 Revolution: Black Friday, WARSAW RISING: City of Heroes is a game that aims mainly to serve as a medium for the duty of remembrance of the past.
Just like 1979 Revolution: Black Friday, WARSAW RISING: City of Heroes mainly copied the formula of another game that was best fitting its purpose.
Just like 1979 Revolution: Black Friday, WARSAW RISING: City of Heroes doesn't make a better or even equally good game as the one it copied.
Just like 1979 Revolution: Black Friday, WARSAW RISING: City of Heroes is yet a very important game that should be played, so that we learn what we didn't know, and never forget.
Never again.
Steam User 4
this game is far from perfect but for what it tries to do it does a damn good job and its free.
Steam User 0
Played this when it went free a while ago and enjoyed it however I don’t think this game a skill based enemy encounters because my first combat encounter was against three top level enemy. But still had lots of fun