Warparty
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5.00
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Warparty is an old school RTS where players must gather resources to unlock new buildings, units and upgrades, with the goal of destroying all their opponents’ bases. Players can also control a powerful chieftain that they can shape by selecting talents when they expand their settlement. These talents also offer new units or bonuses that can change the way players play. Resources are limited however and the player will need to step out of his base to gather precious resources required for more powerful units, or capture and hold shrines that slowly give them power points used to summon powerful abilities that can turn the tide of battle. They will have to be careful however, as wild dinosaurs and other tribes roam the map.
Steam User 2
This game has way too many negative reviews. For only 10 euro's you get a game that may not be groundbreaking, but it's fun. It's a oldschool RTS with a theme that is not often found in these kind of games. For it's price, it is everything you may expect it to be.
Steam User 2
A little indie gem with some annoying sound design and voice acting (the music is good though), but still it's got that cool old school RTS vibe (like WarCraft 2). Given the modest price, I think this is underrated.
Steam User 1
A fun strategy game based on prehistoric fantasy! With an enjoyable campaign along with music, voice acting. Sadly there is a lack of diversity between the factions, along with the missions within the campaign. Also the path finding like most RTS game is a bit on the bad side...
Steam User 2
A Really cool hidden-gem type game,
This is the type of game you rarely see anymore, where they took the time to work on everything (UI, music, gameplay, etc) equally and thoroughly
I love this (type of) game because it not only has Primal themes and artwork (Barbarians, Warriors, Pre-historic stages etc, in other words, no 'cyborg' agenda being pushed here..)
but it's only very well made and the game itself plays very well and smooth once you get the hang of it and make the necessary key-bind changes (changing the 'move screen' keys from the arrows to ASWD etc).
The UI thoroughly captures the theme (Rocks, Cave-man accroutements etc, lol) and is one of the few games that have a solid artistic foundation throughout.
If people aren't sure what I mean is look at Monster Hunter World, such effort in the 3D models of the 'monsters', so much work in their animation, texturing etc,
but the UI is a HORRIFIC 'excel spreadsheet' mess which is nothing but white lines and tiny little icons you can barely see.
The lack of congruence between the 'game' visuals vs the 'UI' visuals are one of the critical factors killing the quality of gaming nowadays -
why bother having 500k resolution on your characters face if when you go to use the UI all you see is an excel spreadsheet from 1970.
This is an example of a game done 'right' and should be used as a reference and template for other games who want to give their players the 'immersive' experience. -
Where the game's UI and overall art design matches and supports the actual game art assets, a congruent gaming experience that's very refreshing and cathartic for a gamer.
The strategy aspect is very enjoyable (though I played somewhat little of the campaign) and is very fun for a solo player.
Obviously don't expect some hard-core 'Warcraft' level RTS, the beauty of this game is it isn't trying to be a top-tier RTS - it's trying to be a good, fun game that's very well designed and cohesive, which it accomplishes.
I haven't played mp yet or online.
I had problems starting the game and I'm not sure if it was because I had to be 'online' or not.
An 8 - 8.5 out of 10 game if you want to have an enjoyable experience and be immersed in a well designed game, especially if you're trying to get away from all the you're a 'Borg' in a post-apocalyptic setting type of games nowadays.
Great music too
Steam User 1
i like This game, the only thing i extremely dislike is that i cannot play it offline, is that fixable??