War Selection
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This is a pseudo-historical strategy game that focuses on base, economic and military development culminating in huge military clashes. Up to 62 players can fight in one match fight on a procedurally generated random map. Each player starts from the Stone Age. Throughout the match you develop your culture ultimately morphing into a modern day country. This represents the entire historical diversity of the human civilization. Each chosen path brings it's unique game experience. Game mechanics and opportunities change depending on your choice. After passing 8 historical eras you will reach the Modern time. More than 100 buildings and more than 200 types of units are available. There are 2 types of troops available: land and naval.
Steam User 4
作为一款rts类游戏,类似于帝国时代红警,但此款war selection特色也很突出,开局从石器时代开始,与其他玩家竞争博弈,最高可以进化到第二次工业革命时代。整体上你可以体验到人类文明的发展与进步,细微处你可以排兵布阵,统帅自己的军队。
当然此款游戏缺点也很突出,入坑的人少,上手难度大,国家之间平衡度不佳,虽然如此,它还是极具魅力的一款战争对战游戏,毕竟哪个男人没有过统御三军,决胜千里之志呢?
Steam User 3
优点:好玩,即时战略类里算有意思的。
缺点:没一百个小时上手不了一点,新手就是来被当狗杀的,费时间,多人局巨多喷子。
Steam User 4
游戏非常好玩,但是还有以下几点可以优化一下。
一是防御战,这个游戏打防御战真是难得一批,不管你防御开始做的多牛,到后面人家还是几门大炮给你打下来,尤其是某些国家的炮,射程真的离谱,而防御塔就很垃圾,后期一点用没有,对于我这种主放的,强烈建议加强防御塔射程,还有加强大本营血量,或者在增加多种防御设施,增强城墙血量,增加视野啥的。
二是地形问题,目前有山地,平原,海洋啥的。但是地形其实并不影响战争方向,我感觉你既然都做各种地形了,那就应该做出地形独有的特色,比如山地,明明那么高,人家大炮啥的还是能打上来,建议不同地形时,建筑物特性会随地形变化
但总的来说,这是一款非常好玩的免费战略性游戏
——来自小黑盒用户Å亮仔的评价
Steam User 3
游戏是低配版帝国时代,内容繁多,100小时之后发现新世界,很推荐玩,就是老外容易红温
Steam User 5
这是我游玩时间第二长的游戏,不知不觉玩了这么多年。有着和帝国时代一样文明设定,但是又不拘泥于文明的选择。对战斗微操的要求更少,更注重游戏节奏和运营。尤其是多人自由对战,选择何时攻击,攻击哪个敌对文明,真正有了战争抉择的感觉。
Steam User 1
The balance of this game needs to be done well, otherwise it is difficult to gain the recognition of the majority of players. The difficulty of getting started is also its limitation. There are many aspects that need improvement, and the current game level is equivalent to the graphics of Age of Empires 2, but some aspects are not as good as Age of Empires 1.
Steam User 4
玩法有点像帝国时代,如果入手过帝国时代的上手应该会比较快。主要玩法就是采资源,抱团打架。游戏对新人不是太友好,建议找个大腿,这样入门就很快了。