vrkshop
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About
vrkshop is a VR woodworking game. You are challenged to build projects with hand tools without snap-to-guides or limits on how to cut or fasten the lumber. The precision of your project is left entirely up to you.
In addition to the challenge projects, you can freely build your own projects in free play mode with unlimited resources in indoor and outdoor environments.
Visit the Steam Workshop to subscribe to other people’s builds and export your own!
Have fun. Be productive.
Current Features
- Hand tools: saw and hammer
- Measuring tools: speed square, small and large framing square, and a tape measure
- Fasteners: Common and finishing nails of different sizes
- Clamps: Table vises, and hand clamps
- Lumber: 17 different sizes of plank lumber, 2 thicknesses of plywood, and 4 different diameter dowels
- Marking tools: pencils, chalk, eraser, paint, and stain
- Cloning tool: A cloning tool to speed up your workflow
- Community: Steam Workshop support to export you own builds and subscribe to other people’s builds
- Export: Export your builds to an .OBJ file to use in your external 3D modeling software
- A customizable pegboard
- Functional chalkboard and hand calculator.
- 12 challenge projects
- A three-part project scoring system
- 4 free play environments
Steam User 117
A great sandbox wood building game where the only objective is to have fun and make whatever you want. I've always wanted to do stuff like this, and now I can! Amazing game and worth the price
Steam User 58
If you suck at carpentry in real life, you're gonna suck even worse at it in VR.
The atmosphere of the game is both peaceful and unsettling, considering your work is done in a small room with a sleeping bag and some strange posters that wouldn't be out of place in something like The Stanley Parable. To progress after completing your project, you take a red pill to go to sleep and return to a menu where you select your next project from a slide projector. It all feels very late-70s, early-80s and the game and shop room capture it perfectly.
I can't wait to see how this game progresses.
Steam User 30
is still early to tell but if the devs stick to it and addon other workshops i.e metal shop, welding, etc. where your able to build anything and test it out would be best vr game.so devs keep it going lets see a full out workshop!!
Steam User 10
Normally I don't write reviews for games but I noticed that in freeplay you can order bread and meat, saw it up, and make yourself a sandwich. Despite being totally irrelevant to the game, taking a break part way through a project to make a fake sandwich I couldn't eat felt very satisfying
Steam User 21
This game is still in early access, and is being developed by 1 person, keep that in mind...
It feels more like an alpha/beta than an early access, while the game is fun, it still has a long way to go, good thing the developer is always listening to us and updating. I can't wait to see how good the game will be in the future :)
(If you don't like the game right now, check it out again in a couple of months, I'm sure it will be much better)
Steam User 6
A amazingly simple VR game, however has some issues. My key issue is the lack of weighted objects and motion filtering. It can be incredibly hard to get a nice clean cut or make a good marking. Items are also not weighted, making it hard to assemble items.
Power tools, stepladders, job specific tools would also be helpful to have in-game.
Again, it's an amazing game and I highly recommend it.
Steam User 5
Frustratingly simple, yet unbelievably complicated. Build anything from a stool to literally an entire house, board by board, cut by cut, nail by nail. I'm currently building a dog house from scratch, and it's going surprisingly well. Two things I would like to see in the future: 1. A table saw, cutting large pieces of plywood is very difficult to do accurately with a hand saw. 2. Portable clamps to hold pieces together while nailing.
Edit 1: (of many to come I'm sure): not sure how difficult this would be to implement but adding a tiny bit of "springiness" to nails to allow for adjustments to get rid of small gaps in constructions. Also allowing pieces to rotate around a single nail would be awesome
Edit 2: Completed my dog house after about 5 hours of work, really love that every little flaw in your cuts compounds to little gaps here and there, really feels like you're actually building something