Virtual Becomes Reality: A Stanford VR Experience
For nearly two decades, Stanford University’s Virtual Human Interaction Lab has been a destination for world leaders, corporate executives, students, tourists, and community members to learn about the science behind Virtual Reality (VR).
It was simple – every Friday at 4pm, the first 24 people who showed up got a tour of the lab. Soon one tour a week wasn’t enough to meet demand as groups from all over the world became curious about this new technology. Over the years, at least 15,000 visitors made the trip. But now, travel to Stanford is no longer required. We are bringing the lab to you.
In this immersive tour, you will learn about the power of presence, fly like a superhero, deepen your understanding of human impacts on the environment, become a football quarterback, meet Grover from Sesame Street, see yourself as another person, and even grow a third arm.
With VR technology now widely available, it’s more important than ever to understand its impact on people and society. Join us in exploring how we can use this powerful medium to enhance our everyday lives.
This piece is best experienced walking in a room scale set-up using both hand controllers. We also support seated and one-handed play. Note: One-handed play does not include the flying or third-arm scenes.
Steam User 10
It's a short yet affective experience that points a finger towards the possibilities that VR can offer to everyone in the world. It talks about some interesting psychological experiments which peaked my interest to research more articles relating to what was shows in this experience. I recommend it to everyone who has a VR, it's simply 15~ minutes long and you get to learn some interesting thoughts!
I thank to everyone who put their time and effort into this project. I too hope that in the future, we'll be able to have portable VR technology in our daily lives that are used not only for entertainment but also used for enchanting human interactions and focusing on education aswell. Who knows? Maybe the time where we'll have Augmented Reality (AR) and/or VR contact lenses is closer than we imagine.
Steam User 9
As someone who works in VR this is a refreshing reminder about the immense potential for humanity this technology can provide. Thanks to all the researchers around the world who made this technology possible.
Steam User 11
You get to dance with Grover.
Rate 10/10. VRGOTY 2021.
Steam User 4
Virtual Becomes Reality: A Stanford VR Experience is a free VR experience. It worked on my system, looked ok, played ok, sounded ok. Learn about the research being done on the use of Virtual Reality. It is a short 15 minute long experience. Has some VR interaction. Has some fear of falling inducing parts. Has some wokeness inside.
Try this, if you are new to VR.
Steam User 0
spam tickle
Steam User 0
That was cool! I was at Stanford many years ago, and would've dropped by in 2020 if our road trip hadn't been cancelled. It was a pleasure to meet you guys by using the VR equipment I invested my holiday savings in instead - making the best of the situation indeed! Cheers from overseas!
Steam User 1
free means free