Vectored Armada
– Design ships out of individual destructible blocks
– Compose fleets of your ships, within your allocated budget.
– Colour your fleets as you like.
– Watch automated battles with loads of ships. You are the Architect, not the commander.
– Singleplayer campaign; budgeted challenges. Send your fleets to fight escalating battles to take down The Oppressor.
– Asychronous Multiplayer – alright alright, not true async-multi, but you can share your fleets with other people and import their fleets to battle against.
Build ships out of individual building blocks, using a gridless port system that allows you to build in either straight and orderly fashion, or wobbly and wonderful ways.
Each block can be broken individually, allowing ships to shatter into pieces. How you build your ship is very important to its structural integrity.
Many shapes of block, allowing you to build in rectangular, triangular, hexagonal, and penrose styles.
Many weapon types, filling the needs of anything from brawler battleships to elegant artillery vessels.
Ships have movement physics requiring you to think a little about where you put your engines.
Ship systems use energy, requiring you to plan out what you can and cannot afford to have on board.
Compose fleets using your ships. Place them in strong formations, or just splay them out across your allotted space. Either way, fleet tactics and force composition will win the day.
You don’t control the ships when they are in battle – you are only the Architect.
It’s up to you to design your ships, compose your fleet, and configure their behavior to perform to their best in battle.
Singleplayer Campaign
A large set of challenge battles that will test your skills in ship architecture and fleet composition. Battle against tough premade fleets, designed by myself and members of the VA beta tester community.
Inspired by Arthur Danskin’s Reassembly.
Steam User 10
If you enjoy Reassembly or Cosmoteer, give this game a run. It's simple and straight-forward, which honestly is just what this genre needs. Don't let them simple graphic designs put you off, it's a fun builder and it plays well. It is early release at the time of my writing this and it does have some rough edges, but a lot less than many EA games I've played.
The freedom of design and the ability play around with designs till you get what you want to work the way you want is a nice bit of freedom from games that demand you do it X way or no way. And while the dev has stated that a slim roster of weapons and utilities is better than an overwhelming amount, there's still a ton to work with.
Speaking of the dev, props there for being responsive and friendly. I'd found and posted a bug in the discord and got a reply within minutes both acknowledging the issue and that it was being worked on, on top of being friendly about it. It's hard to ask for more from a dev with a game just released. And the fact that that's the only bug I've run into so far speaks well of the state of the game currently.
I hope this game gets the attention it deserves and continues to grow. Want to build ships and blow them up? Welcome aboard!
Steam User 3
Vectored Armada is a game that has a ton of building options and allows you to build things far more complex and beautiful in structure compared to games like reassembly and nimbatus. the only real complaint i have is that the game is slower-paced than the previously mentioned games. if you wanted reassembly but more strategic and more focused on fleet play, this is the game for you - i personally like it and would recommend, but its not for everyone
Steam User 6
I put 100+ hours into Reassembly, and I loved what it almost was. But the tournament mode didn't quite satisfy after I'd gotten bored with the endless mode, and the balance was broken once I let the AI take the reins. I picked up Cosmoteer to scratch that itch, and it's a good game, but it wasn't really what I was looking for. I think this is it. It's like Gratuitous Space battles in that you put together fleets based on a point cap and let them duke it out based on preset orders, but with Reassembly-style ship design and 2D physics. Already in a playable state and gets frequent updates.
Steam User 5
Fun game. Harder than initially expected.
Watching one of your fleets finally defeat an opponent who's slaughtered your past 15 fleets feels good.
Steam User 2
tl;dr: It's inexpensive, sandbox-y, and fun. Do recommend.
Vectored Armada is, on the surface, a relatively simple and straightforward sandbox shipbuilder and combat game. The blend of free-form building (comparable to similar games Cosmoteer and Reassembly) combined with the campaign intended to give a variety of challenges (not unlike Gratuitous Space Battles) place this game in a comfortable niche where low mental investment is required to play and have fun, but at the same time ruthlessly maximizing combat efficacy of ships is a plenty-valid way to approach the game.
But one of the ways where this game really knocks it out of the park is 'freedom'. The game hands the reigns almost completely to the player to allow them to customize the aesthetics of their fleet. From coloring individual blocks of the ship to mounting weapons on hardpoints placed on blocks that normally wouldn't allow it, the game lets you, the player, have the final say.
Steam User 6
I crafted a vectored armada in the hit game vectored armada make by luke armor piercing. Top ten vectored armadas of all time: #1: the vectored armada
Recommend :thumbs up:
Steam User 3
Honestly, for an early access game that follows Reassembly quite nicely yet with a different tone and I like the hands off nature of the combat, seeing it as it is now makes me very excited for the future of the game, I hope others find it as enjoyable as I have so far!