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Vampyr

London, 1918. You are newly-turned Vampyr Dr. Jonathan Reid. As a doctor, you must find a cure to save the city’s flu-ravaged citizens. As a Vampyr, you are cursed to feed on those you vowed to heal. Will you embrace the monster within? Survive and fight against Vampyr hunters, undead skals, and other supernatural creatures. Use your unholy powers to manipulate and delve into the lives of those around you, to decide who will be your next victim. Struggle to live with your decisions… your actions will save or doom London. BE THE VAMPYR – Fight and manipulate with supernatural abilities FEED TO SURVIVE – Be the savior and the stalker SHAPE LONDON – A web of interconnected citizens reacts to your decisions
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Game Discussion

Review by Anonymous
Review from Steam

The strongest feature of Vampyr's gameplay is definetly the citizen system. We have the power over lives of almost every NPC. We can help them with their side-missions, cure their illnesses or we can choose to embrace them – get a big boost to our experience points by killing the individual. There is this thing tough. It won't go unnoticed. The game's world – 1918s London reacts to player's actions. It creates an intriguing power dynamic that's very distinc for this title.
The story is competent. It has some strong points but also shows some shortcuts in the writing.
Gameplay is solid. Weapon variety is decent, skills selection allows for some decisionmaking. Combat system uses formula of managing your stamina bar with taking into account enemy attack patterns. It's slow, laggy and sometimes unreliable but I wouldn't call it bad. It's just mediocre.
Graphics are outdated. Especially in the character models and animation department. Music is interesting and helps create this gothic, dark atmosphere in the game.
This is a positive review because as a game this is a competent title. It's definetly a recommendation for the fans of vampire games but for the rest of gamers it's more like a soft reminder that this game exists, it's fine, it has some interesting ideas, maybe give it a try.
If you are interested in a full review, then here is a link to my youtube video:

Review from Steam

I've sucked so many people

Review from Steam

It's morbin time

Review from Steam

If someone says "Do you want to play a game as a vampire?" the answer should always be yes, but it should be especially true for Vampyr.
This is by far the best vampire game in existence. Maybe it doesn't have the weird early 2000s sexiness of Blade or Underworld, but let's be real, those are both pretty stupid. Instead of new-age vampires, this is old school. It takes place after WWI when the spanish flu is ravaging and killing people. DONTNOD cleverly uses the epidemic to mask but also discuss vampirism as a similar affliction. That means you can see a world ravaged by two epidemics, though most unknowing about the vampire problem.
Jonathan (the hero) is interesting if a little stiff, but he feels like a hero out of a turn of the century novel, which is perfect. He's a well-spoken doctor, and depending on how you play the game, either a saint, battling his inner demons, or an absolute psychopath. Few games let you be as truly evil or benevolent and to see the ramifications of your actions.
There are several village 'hubs' in the game, and each game has a network of NPCs with their own stories and relationships. Part of the fun of Vampyr is unraveling the mystery of each hub - who are the people, what are they hiding? - and it's up to you what to do with them. You can, quite literally, kill every single person and then watch the hub burn to the ground, where it will now become a breeding ground for monsters. The web of choices is hugely impressive, and you may kill an NPC that's an asshole only to discover that he was helping an old lady pay her rent, and now she's destitute. Your actions all really do have meaning.
Aside from story and characters, the combat is simple but fun. This isn't exactly dark souls, but there is some fun in mastering parrying systems and walloping the hell out of enemies. The ability trees are mostly useful too so that one build won't feel massively stronger than another.
All in all, this is a DONTNOD RPG - story and character driven, intense, method, and very rich. If you want gothic horror and those things, get this. If you're a lameass, go play CoD.

Review from Steam

Rating: 7.5/10
Genre: Open World RPG
THE GOOD:
+ The story & characters make the world feel believable. The story is filled with some traditional vampire tropes but everything is presented exceptionally well. The collectables detail backstory about the different characters and factions that you come across.
+ The overall setting/atmosphere of exploring London during a pandemic during the early 20th century is well done.
+ Multiple active & passive skills and weapons to customize your characters. Each weapon can be upgraded with materials found around the world.
+ It is fun to explore the environment, run into dark back alleys, explore houses, unlocking new shortcuts etc. All of this usually results with finding crafting materials, new weapons, or collectables that flesh out the lore and history.
+ The main gameplay has you speaking to many citizens around London, learning their backstory, motives and opinions. The more you learn about each citizen the more experience you gain if you eventually decide to kill them. Many of the citizens have their own side quests.
+ There are some major story decisions that occur that can have some impact on the story. Depending on who you kill or not kill can have an impact on districts.
THE AVERAGE:
+/- Combat feels stiff and slow. Some of the more difficult enemies can feel very frustrating to fight against. Combat usually devolves into you repeatedly attacking an enemy with occasionally dodging to heal yourself.
+/- As cool at it is to explore London, many of the 4 districts all have a similar look and feel to them. I would have liked to see more environment variety.
+/- No fast travel means you are going to have to run around everywhere. Its not that bad given the main overworld is not that big but its still cumbersome to run around back and forth just to complete some minor side quests. This problem is further compounded because citizens are not shown on the map so you have to manually locate them if you want to speak to them again.
+/- This game is very favored towards killing citizens. You get thousands of experience points for killing a citizen yet only 5 experience points for killing an enemy regardless of level and a few hundred for completing side quests. For a game all about choices the gameplay seems heavily leaning towards murdering everyone. You can complete the game being a pacifist, it will be much harder though.
THE BAD:
- Some occasional crashing.
Conclusion:
This is a solid well put together game and those looking for a good story with interesting characters will enjoy your time with it. I would love to see a sequel to this game.

Review from Steam

After finally beating this game after several attempts at getting the "best" ending I can say its a pretty decent game thats worth playing. One of the few gripes I have with this game is that it doesn't clue you in on what you need to do in order to get a certain ending (which is why I recommend finding a walkthrough online that does take it step by step so you don't get 15+ hours into the game and realize you made a mistake and have to start over because there is NO save scumming here). Once you've seen that red Y appear on the screen there is no going back.
You can choose to be a blood thirsty vampire thinking of no more then getting your victim's blood quality to its highest (which can be done by uncovering hints about them) and then feasting gaining huge amounts of xp (which is used to purchase/upgrade abilities/skills and your own stats like health, stamina etc.) or you can try the "pacifist" run which involves you never embracing ANYONE (embracing is how you drain the interactable npcs you'll meet throughout the game to gain the most xp).
Going the pacifist way is going to make the game MUCH harder in that enemies will (most of the time) out level you and can deal a great amount of damage to you if they connect their hits. There are both melee enemies and those that use ranged attacks (crossbows and guns). As long as you've leveled up your stamina (which is also used for dodging as well as your own melee attacks) and you're great/good at dodging you really shouldn't have too big an issue dealing with the enemies. My one recommendation if you go this route is the find a 2-handed weapon you like (I went with the Mace when I found it and maxed it out when I had the means) and use that to defeat enemies. Finding one that adds stun to your attacks is a huge bonus. Yes 2-handed weapons consume more stamina then 1-handed but, imo, their beafy damage is worth the trade.
This game, imo, is horribly balanced in that it almost demands you start killing/embracing the citizens in order to progress the game. Don't get me wrong you can kill in this game without it affecting your ending but it has to be the normal enemies you'll encounter throughout the game and not the interactable npcs. It doesn't matter how many enemies you kill or what level they are in comparison to you, you'll only get 5 xp per kill. Considering some higher tier upgrades for your skills/abilities can cost over 6k xp to get..well..you see how long it could take you. Even curing citizens that get sick during each session between when you sleep/level up only give you aprx 25xp per cure.
In order to get enemies to respawn, as well as vendor stocks, you'll need to sleep. You don't have to spend any xp when doing so but sleeping is required to reset spawns as well as progressing the story at certain points.
In this game you'll have to keep ALL of the districts in good condition (disease wise) because if they fall into the Hostile category all of the citizens in each zone will die and you'll lose w/e vendors are there plus face tougher enemies as a result (I'm not sure if you lose your hideouts as well should a district fall because I only went with the pacifist route/ending). Once you've progressed the story enough you shouldn't have an issue finding all the ingredients you'll need to make w/e cures you'll need for the citizens but some items are in fact locked behind story progression.
Truth be told I found a walkthrough online and followed it the best I could so I could get the "BEST" ending. From what I can see there are 4 endings (best, good, poor and worst). I won't bother describing each but I will say the more citizens you embrace the worse the ending you'll get will be.
This is as brutal a game (in terms of how unforgiving it can be) as it is a great game. Pick it up if you're looking for a good hacknslash vampire/ghoul/werewolf killing game. The story is pretty good as well as long your into reading and exploring all possibilities.

Review from Steam

Depressed vampyr man. Tough Choices. Weird, but engaging combat. Is very nice yes.