Typoman
Typoman is a 2D puzzle platformer. You slip into the role of a character made of letters, struggling to make your way through a dark and hostile world. Despite your small stature you have a powerful gift: You can craft words to alter your environment. But choose your words wisely. They can either be a blessing… or a curse! - Wield the power of altering the world by by creating, changing or destroying words - Solve ingenious and challenging puzzles with a unique aesthetic mix of typography and pen & ink graphics - Captivating, carefully drafted, on-the-fly told story using witty word puzzles and puns - Surreal, atmospheric game world - Featuring Trophies, Global Leaderboards and two Mini Games - Distinct soundtrack specifically composed for the game
Steam User 3
I expected this to be a normal platformer with some letters thrown around as boxes to move but as I've played it I've realized that EVERYTHING around this game revolves around making words
The amount of details you'll find in this, from the hero being made of the actual letters of "HERO" to the enemies being built from "DOOM", this game will keep surprising you
And when you thought you've seen all the combinations you start seeing more options, and at this point you would just call it "Wordle The Game" because when playing this you'll just solve many wordles
The amount of work that went into all of those details is unreal and I want more games to do this
Steam User 1
I enjoyed the puzzles that required use of letters to form new words, even with the LIE mechanic changing words into their antonyms to unlock new words in certain puzzles. I had a great time!
Steam User 0
Very short, but VERY unique puzzle platformer!
Okay so, storytime. This is a Wii U game. At least originally. Made some pretty neat use of the gamepad there too, what with being able to use the touchscreen as your keyboard to type in or rearrange words!
Anyway it absolutely bombed there for obvious reasons. It was an indie on Wii U, it was never going to sell much there.
So a year or so after that they came up with this "Revised" version, which slightly touches up some elements of it (graphics and audio and such), and axes the gamepad features in favor of a more generalist implementation of the mechanics where the keyboard just pops up on screen and you use it with regular buttons.
A bit of a sad loss since it's SO MUCH SLOWER than touch inputs, but fair enough. Guess they needed a way to be able to port the game to other systems without that hardware feature.
Anyway! The game itself.
It's a VERY simple linear cinematic 2D platformer, think something along the lines of Limbo, but with an emphasis on words and their power. Taken literally, in this case, since a good portion of the environmental elements as well as every single living entity is made up of words. Namely, one single word come to life or having some effect around itself in some way.
It's a very unique setup, one that I've definitely never seen done elsewhere.
So, the main gimmick of this game plays around those words. Every single puzzle revolves around them. You'll have to make up words, or rearrange letters into words that you need, all so that you can do SOMETHING on the environment to progress.
For example, say, a mechanism that's turned off, so you find the letters to put together the word "ON" which turns on every mechanism in a big radius around itself. Or you need to open a door so you make "OPEN". Or you need to move a platform so you make "RAISE", or "MOVE", or something along those lines. You get the point, it basically all revolves around that.
There's harmful words that you'll have to avoid, or modify in some way, or use LIEs (an entity that can invert words to their antonyms) to turn them into good words. Or use good words to begin with to protect yourself against them, since such words can give you a protective shield if you stick close to them.
Genuinely?
I LOVE this game's ideas and what it does with them.
The visuals are super pretty and hand-drawn (even if the characters use "puppet" animation which can feel a bit cheap, but I feel it works for critters made of letters like this). The sound design is WONDERFULLY atmospheric, especially if you're using headphones.
There's even a couple of minigame modes for extra content!
But really, I think this game's main problem (which it was criticized for even back on Wii U) is its length. It's three chapters, and can be beat in a couple hours TOPS if you're exploring a lot for the side collectibles and having a really hard time with the puzzles. It's a shame, because by the time the game feels like it's picking up it just... ENDS, unceremoniously. You beat the boss, yipee, you win. Roll credits.
And it's a shame! Because, again, I love this game and everything it's going for! It just kind of feels like it doesn't get to do EVERYTHING it could've done with its ideas because of how quickly it's over...
Though I guess for a $10 game it's fine? Especially when it goes on sale often, I think I got this game for like $2 a couple years back. It goes for SUPER cheap, and honestly at that point it's worth it just to experience the novelty of the super cool ideas they had here.
TLDR: Very short puzzler, but with a VERY unique mechanic that's used super well (for as little as it lasts). Very much worth playing just for the experience, at least on sale.
Steam User 0
This was one of the games that I really wanted to play as a kid. Because i love the premise of words coming to life, and just how the game looks was astonishing for me. I love the dark world vibe to the setting of where the HERO is, I love the characters and even though the last boss was very simple, it was still a good boss tbh. Ill give typoman a 9/10.
Steam User 0
A pretty cool platformer that uses words as a necessary gameplay element. Feels pretty unique, has some great visuals, and overall is a good time.
Steam User 0
I found this to be a pretty enjoyable side-scroller with a unique twist using the words to solve puzzles. There were some parts that were less intuitive than others, but the game is pretty short so they don't stick in your gill too long. I played on keyboard + mouse just fine but I think a controller might have worked even better despite the letter aspect, because you aren't really typing the words you form, just rearranging letters.
Steam User 0
A very fun and interesting game! I used to play it a lot on my phone years ago