Trine 4: The Nightmare Prince Screenshot 1
Trine 4: The Nightmare Prince Screenshot 2
Trine 4: The Nightmare Prince Screenshot 3
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Trine 4: The Nightmare Prince Screenshot 5
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Trine 4: The Nightmare Prince

The Trine series returns to the magic of 2.5D with Trine 4: The Nightmare Prince! The three heroes of the best-selling adventure series are back, sent on a quest to retrieve the troubled young Prince Selius. Amadeus the Wizard, Pontius the Knight, and Zoya the Thief are joined together once again on a thrilling quest through fantastical fairytale landscapes teeming with danger. Prince Selius suffers from intensely dark dreams and, due to his magical talents, monstrous nightmares are able to slip into reality and wreak havoc on the waking world. Amadeus, Pontius, and Zoya must find the afflicted prince and resolve the desperate situation before the world is engulfed by the Nightmare Prince's shadows. Trine 4 reaches new heights in the series, bringing the most complete gameplay experience ever to fans and new players alike!
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Game Discussion

Review by Anonymous
Review from Steam

ehmmm... now I should writes some sentences. But I have no words.
This game is... Fabolous. Literally and figuratively too.
The graphic details, the visual enviroment, the audios: the marvellous melodies and the cool effects,
the characters and their moving and skills. Great new features.
And the story? It's well-structured, spiced with appropriate humor and a few cuties.
The puzzles are not easy as earlier, but just so perfect!
Excellent sequel of the serie. Strongly RECOMMENDED. It worth even without on sale.
Sometimes I'm sorry I'm not a kid anymore. What an experience it would be to immerse in such a dream world! Now I'm 46 y/o, nevertheless I was 'Enchanted'.
(I such liked it that I write 2 mistakes in brackets only. :)
There's no any challenge in the battles, and there's zero achievement in the DLC.)
Well, Thank you, Ladies & Gentlemen. And as Zoya alluded to it at the end... We are looking forward to meet them in the next fable.

Review from Steam

This is a really good coop game. You should buy it.

Review from Steam

make trine 5

Review from Steam

tl;dr: colorful, splendid and exquisite puzzle-platformer with annoying combat mechanic
achievements
easy 100% - achievements order you to either finish a level or collect all obtainables. plenty of guides, plus it isn't hard to find them on your own. DLC doesn't contain any achievements, so you may skip it and still get 100% (unlike in Trine 2)
Trine 2 or Trine 4?
any of them will be good. Trine 4 has better graphics, polished HUD and better UX; Trine 2 has a better puzzle-combat flow. in other words one game nailed the presentation, another got gameplay right - but either of them will be a nice choice. I prefer Trine 2, tho
gameplay loop
after daunting Trine 3 the series is back on track with a classic 2D platforming, without any revolutionary ideas, simple, clean and straightforward. game isn't trying to reinvent a wheel or be the game of century - just doing its stuff well
you control three characters as usual - Pontius, Amadeus and Zoya, - each with their unique quirks and features. combining their ins-and-outs is necessary to solve various psychics-based puzzles, do some platforming stuff and fighting off evil fiends. Trine 4 is the most fun with 1-2 friends to play with, but a singleplayer experience is sufficient enough. on each level you find hidden collectibles, and getting enough of them rewards player with a stat-point which can be distributed on new abilities
some abilities, however, unlock during a playthrough after some key events or tough fights. this is different from Trine 1 and Trine 2 where you unlock all abilities on your own by collectibles. I think Trine 4 done a better job here, because now obtaining new perks gradually one after another makes game less stale and helps grasp new mechanics easier. you unlock new toys to play with, learn how to operate them, do some puzzles, then unlock a new ability, rinse and repeat
refined abilities
most common people's complain towards Trine 4 is reworked abilities. people found them less interesting as in Trine 2 and more limited. people say that now Amadeus cannot freely conjure the boxes of different size (he always create the same huge boxes), or Zoya no longer being able to attach her grappling hook to any wooden platforms and use it only is a specially designated spots
you know what? I have finished all four Trine games at 100% in one week and I have played those games side-by-side and never had issues with it. I don't mind the changes in some abilities or experimenting with new mechanics for as long as gameplay itself is still solid, - and in Trine 4 it still is
sure, Amadeus no longer can create the free-form boxes, but now he is able to create a bouncy ball or attach his objects to Pontius's shield
sure, Zoya cannot cling to any platforms she wants, but she can tie her dream rope to the box to change its gravity, and fly above everything
in other words for every "cut" ability of feature you may find something new and original. so, doubly, it can be counts as a cons, more like a giving a new blood into the same oldtimer game
hectic battles
however what I truly dislike in Trine 4 is a new combat mechanics. in the previous games you fought enemies right at the map, in fact utilizing environment, landscapes and traps was a vital part of combat. fighting enemies when you being spitted at from some fire geyser or while jumping across the gaps was fun
in Trine 4 you now fight enemies on the special dedicated arenas - you walk along as usual, then suddenly exits get shut and bad guys get teleported at you. you always fight in the small brawl-like zones, which takes a great amount of joy from fighting. in the previous games you may even skip the battles: sure you lose some exp, but it was useful when you were just trying to pass the level. in Trine 4 you are forced to fight each and every encounter. and those battles are tedious and have some drawbacks
to start with, arenas are small and there are lots of enemies with long-ranged attacks which turns the game into a little bullet hell with lots of splashes, expositions and enemies' attacks taking a good half of screen. not to mention that enemies themselves (the size of their bodies) take ~20% of all free spaces, giving not enough place for maneuvers. it is hectic, messy and I don't like it
in past games Amadeus was quite useful in battles, because his boxes (stomping or throwing) deal a good amount of damage. now, however, he is a bottom-tier because of not having enough time to conjure and move a box around while being attacked from all possible directions
that battle mechanics reminds me the same from Nine Parchments, however it the latter it worked fine because game was centered around the battles in first place. here we have a 2D puzzle-platformer and battle-arenas do not synergies with it well
simple store
I don't get all the hate towards Trine 4's story. people call it thin and simple. come on, everyone, like any other Trine games had a great story?
Trine is not the Lord of the Rings and expecting some deep and rich story here is quite a wishful-thinking. Trine 4 is a fairytale-esque game with a perfectly whimsical and campy story. who cares if heroes are going for some macguffin? in fact the only game that tried to tell a coherent and thoughtful story was Trine 3, and even that game left the story untold and unfinished!
characters and new Zoya's trousers
it is funny that with every next game in the series characters are getting younger and younger =)
characters are much talkative than before and constantly comment on their adventure, villain, and even make some witty remarks and fourth-wall jokes. their personality aren't differ from Trine 2:
Pontius has the same old hero-complex, eager to help everyone and love to fill his belly
Amadeus is the same sly weasel, a bit fearful and nervous, but also careful and thoughtful
Zoya has same love for stealing treasure-hunting, and a same cunning, sassy, cheeky girl
the most drastic change in characters is Zoya's new outfit. now she sports trousers instead of having bare legs. I never even thought about it until they game boldly told me about this. during one level, Zoya literally says that she started to wear trousers because of developed arthritis after the past adventures: apparently running around with naked legs in cold environment isn't good for joints. now that is funny!
and guess what? people hate it! I was amazed to see that lots of reviews mention that little change with a such negativity! they even dare to label it as "woke-ism" or "liberal feminist agenda" or "anti-objectification". damn, I no longer can tell the trolling from stupidity anymore
amazing artbook
you may also download (as a free DLC) a colorful 200p+ artbook with awesome commentaries, sketches and illustration. I had a child fun looking thought those pages. definitely check it out!

Review from Steam

This game is great. It's both for Trine fans and anyone who likes puzzle-platformers.
I really enjoyed playing it. Puzzles are quite good and kept me thinking throughout the game and they are not obnoxious as it sometime happens. Occasional combat is very good too. I went from chaotically shooting arrows to actually using skills and tactics.
It's also very pretty. It's so pretty in fact that I ran our of video memory when I crank textures to the max and I have 8GB of VRAM. The environment is simply stunning. It's very detailed, makes you feel you're inside a fairy tale. I also like character models. They are properly stylized and detailed.
Oh, and it's funny too. I love it when the heroes crack jokes and it made me giggle quite a few times. I like the story too. When I though I had enough of Trine they give me something fresh.
And on top of that it's very completionist-friendly.
Enjoy!

Review from Steam

Beautiful tale in magical world. Remember all these beautiful moments from the past that brings you joy. Neverending story, hobit or Narnia. All lies here ready to be read by your eyes.
Control three fearless heroes into a jouney to save the prince from evil. Each one of them gives you unique gameplay with their special combined powers that helps you fix and unsolved many puzzles.
Stuning beautiful graphics makes this 2D platformer even more unique to this genre. Trine series going still strong and Im happy to wait for another one in the future.

Review from Steam

Summary
A solid sequel, maintaing the usual quality from the series (not counting Trine 3). Some new upgrades/mechanics and lots of puzzles. My favourite still is Trine 2, but a good game overall.
The expansion/DLC (Melody of Mystery) is good too. It adds a few extra levels with more of the same formula, but it's also cheap.
Can't tell about the multiplayer experience because I've played alone.
Pros/Cons
+ Very gorgeous 2.5D graphics
+ Really nice soundtrack (both main game and DLC)
+ A few new mechanics and lots of puzzles to make use of it.
+ Level select with checkpoints system that makes easy to collect everything
- Terrible combat, with repetitive and messy regular fights.
- Story is pretty average. Nothing special.
Achievements
No specific challenges here. If you are playing and also collecting everything, you will also get 100% of the achievements when you are done. No achievements related to the DLC
Technical
The game runs pretty well with no slowdowns. I have a i7 7700k / 5700XT and the game did fine between 100~150fps with everything at the highest settings. But just to mention that the game crashed once the first time I played.
Despite it's a platformer, I played using mouse/keyboard and recommend it. It's so much easier to aim and control objects.