Toukiden: Kiwami
著者はまだあなたの言語で説明を提供していません。
"Toukiden: Kiwami" is a hunting action game where players take on the role of a Slayer possessing unique abilities, and battle the Oni to save mankind from destruction.
To defeat these huge Oni, players band together to sever, pierce, and crush parts of the Oni using the Targeted Destruction System!
Multiplayer for up to 4 players is supported.
Sever! Pierce! Crush! -Targeted Destruction System-
Some of the Oni players will encounter are many times the size of a human. Defeating these require more than simply attacking. Players must sever a part from the Oni’s body, pierce it, and then crush it in order to destroy it. The appropriate use of blade or bow, and cooperation between friendly Slayers is the only way to successfully defeat an Oni!
Spirits of Heroes of Japan’s Past (Mitama)
When Oni are beaten, they release captured spirits called Mitama. These Mitama can take residence in weapons and aid the Slayer unlock certain special powers for use against the Oni. There are a wide variety of powers and players can enjoy creating their own original equipment. Also, each of these 300 Mitama from across time come with a special illustration and voice, making them fun to collect.
An Original World painted in Japanese history
The story is set in a world set apart in time and space by the power of the Oni. The player starts as a rookie Slayer in a Slayer village called Utakata and fights the Oni in areas that display characteristics of time periods ranging from ancient days to the early Shogunate.
Friends and Allies
There to show this new rookie around are the veterans Slayers of the Utakata village. These warriors, including Ouka, a swordswoman with no equal in the organization, will guide and train the player as together they battle the Oni and save the human race.
* The images are from an in-development build and may differ from the final version.
Steam User 1
モンハンです。 ……いや本当に手触りもゲームシステムもバランスの取り方もモンハンそのものなんですよ。ビジュアルまで寄せてたらカプコンから訴えられてたんじゃないかって位には。
武器の振るい方の味付けが本家モンハンとは違うので、同じと言いつつも実際の操作感は新鮮味があります。消耗品アイテムが無く、代わりに回数制限アリのスキルセットが用意されています。それにより本家より準備面でカジュアルです。
また、優秀なAIを積んだNPCの仲間が同行してくれるので一人プレイでもマルチ感を味わえます。本家モンハンには無い強味だった要素ですが……最近のモンハンにも同行ハンターいますからねぇ
悪い所は特にないと言いたい所ですが、モンハン感と猛プッシュされる戦国武将ビジュアル以外に印象に残らない程度には他要素が薄っぺらいです。クローンを作る事しか考えてなかったんでしょうね。あとは元がPSPで移植にありがちな30FPS制限があるので気になる人はLossless Scaling等の併用を検討する事。海外勢に昔のモンハンは不評らしいので、そこが評価の低さに繋がってると思われます。カプコンは現状ワールドより前の昔のモンハンはsteamで配信してないので、そういう点では住み分け出来てると言えなくもないかも?