Time Recoil
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5.00
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Time Recoil is a top-down shooter where you kill to slow time, experience amazing slow motion gunfights, and trigger spectacular special moves. Your mission is to save the world from Mr. Time, a time manipulating mad scientist turned evil dictator. Shoot, dodge, and dash through his evil empire guns blazing and unleash your super powers!
Steam User 62
Neon Chrome was a home run for me, so I had high hopes for Time Recoil. This title is much smaller in scope, and polish, unfortunately. I still think the mechanic is fresh and fun, though. The whole thing gets bogged down with the story, which I just skip at this point.
Essentially, as you rack up sequential kills, you gain one-off abilities. Two kills gets you a dash, etc. Each kill progressively slows time down Super Hot style.
Pros:
+The mechanic is fun enough
+It's fun in bursts
+The music is pretty good
Cons:
-I've gotten shot from enemies off screen many times, and that is a cardinal sin
-The story is forgettable, and bogs down flow
-Not sure how replayable this is, particularly in comparison to Neon Chrome
-Could use more polish
I like it enough to recommend it, but it isn't groundbreaking.
Steam User 31
Time Recoil is Hotline Miami for slow people like me. It is delightful to barge into a room full of guards and slow-mo snipe a bunch of them like you are Neo.
Steam User 24
Superhotline Miami
Time Recoil is a top-down shooter from 10tons. Time Recoil is heavily focused on time travel and slow motion. You play as a woman who is trying to go fix the end of the world, with the help of a bunch of scientists and some military men. You jump back and forth between the present day and a couple of points several years ago, trying to kill, capture or steal things of importance in order to fix what happened.
Positives:
The visuals here are pretty decent. The graphics aren’t anything to write home about, but they get the job done and it’s not like they’re unpleasant. There are plenty of cool visual effects here though.
The core gameplay is fairly straightforward. You move through a small map, working towards an objective while killing any enemies who get in your way. Killing enemies slows everything down and killing enemies while everything is slowed down gives you the option to use special abilities that are unlocked as you play.
The slow-motion stuff is well executed here. It’s no Superhot, but it is good fun to slow everything down and pick off enemies as you run through. The abilities you unlock are also neat and end up being very helpful in dealing with groups of enemies.
There’s not a huge number of enemy types here, but there is good variation. Each type of enemy has a specific gun of piece of equipment that it’s focused around, and enemy types added later add a significant amount of extra challenge.
It doesn’t overstay it’s welcome. While I do have something to say about the price of the game, I appreciate the fact that it’s short. I’m writing this review at the point where I’ve played 2.2 hours and I believe I’m on the final or penultimate mission. The fact that I’ve played most of the game in one sitting probably contributes to this, but I definitely feel like I’m ready to be done with it, and I’m glad that I actually am almost done with it.
The music is really good.
Negatives:
Okay so I did just say that I’m glad it doesn’t overstay it’s welcome, but I think it’s pretty overpriced at $15. This game is really short and it’s pretty narrow in scope. There’s not a huge amount of variety when it comes to the missions, and you’ve seen all of the mechanics by the time you’re about an hour in.
You die from a single hit. I was debating including this as a negative or neutral, but I ended up leaning more towards straight up negative. What really makes this so frustrating, is that you often can’t see enemies until they’re right in front of you and able to attack. You can’t pan the camera or anything. There have been so many times where I’ve died simply because I was attacked by an enemy before I was really even aware of the fact that they were there.
I found the story to be pretty uninteresting and not particularly well written. It’s overly corny (the main villain is called Mr. Time for example) and it just felt like a serious of poor excuses to string missions together. At no point did I actually care about what was going on.
Ammo isn’t plentiful enough, I frequently died or had to restart a level because I ran out of ammo and couldn’t get anymore. You start each mission with a pistol, and then you have to find weapons scattered throughout the mission, occasionally enemies will drop a weapon. The issue is, weapons are often found after a group of enemies and enemies drop weapons entirely randomly, so it’s incredibly easy to run out and have no way of continuing. The melee attack is almost entirely useless. Essentially you have to be super conservative with your ammo (in some spots you can’t afford more than one bullet per enemy) and I really felt like I didn’t want to be worrying about that kind of thing.
Verdict:
Shooting enemies in slow-motion is fun and all, but it’d be nice if I was made to care about the fact that I’m trying to save the world. It’s short and limited in scope, but it’s probably worth the ride if you get it on the cheap.
If you found this review helpful, please consider following my curator page: Kemo's Corner.
Steam User 10
If 10Tons does one thing well it is top down shooters. This is a fun game with fast and fluid gameplay. The idea is that you rack up combo points by getting kills. Each Kill slows down time. You have 4 special abilities you can trigger by spending those combo points. Mechanically, it is a blast.
The story / dialog is pretty minimal and a bit all over the place, but you don't play these games for the story. The overall length is pretty short, I finished the story in 2 sittings. However there are time trials and other difficulties to play for those looking to extend their playtime.
Overall, it's worth the 10-15 bucks they want for it. I enjoyed it and would recommend it to anyone who likes top down shooters. I do hope they add some extra modes to further extend replayability though.
Steam User 12
*Applied for beta* *Got the game* *Plays*
Time Recoil is a game about a woman who happens to be very reluctant to help an evil genius.
She gets imprisoned and experimented on, now she wants vengeance.
Gameplay wise it's your average twin stick shooter with some pretty neat elements, racking up kills slows down time ad gives you epic abilities like dashing trough walls and crushing enemies, blowing thins up with a time blast or even stopping time entirely.
As a plus every corpse is permanent for the level and blood flies everywhere often creating a mess equalling a surprise period with a jet tied to it. It's fairly satisfying to see their shredded corpses and shells all ovr the floor. But do remember, One shot, one kill... Even for you.
Steam User 1
There are some fair criticisms of this game, the plot isn't super exciting, the graphics are not the best out there and the game is short.
But this game isn't about plot, it is about puzzle like levels and action movie style time slowing/stopping shoot outs. I enjoyed zipping around blasting away bad guys and often getting blasted away myself as I got a feel for each level, worked on my skills and sorted out how to attain each objective. There were quite a few levels that felt quite rewarding to beat.
Is this the finest game ever made? No but if you like the sound of a short but rewarding top down action puzzle game I'd definitely recommend picking this one up.
Steam User 1
Level of difficulty rises moderately, so you can still follow the. Design of most levels is perfect. You will direct your personal spy-ci-fy movie second to second performing gun katas throught the halls and coridors.