Time Knight Adventures
The last Time Knight is looking for Time Spheres, technology that allows the user to travel through space and time. The Time Spheres got lost during the great Calamity, the same catastrophe that destroyed the planet of the Time Knights. Should the Time Spheres fall into the wrong hands, the results could be catastrophic. One can only imagine what a madman could do with a device that can travel through space and time. Or a politician.
Time Knight Adventures is a retro platformer – a single screen adventure game featuring non-linear stages to explore. A ticking clock keeps you moving, for when time runs out, the Time Knight will take damage. You have to explore each location to find time and health upgrades, hidden secrets and keys. Each Time Sphere is protected by a fierce monster.
The game branches out into different stages, depending on how much you explore.Features:
- Modernized Retro artstyle
- Large, explorable stages
- Grow stronger with mandatory and optional upgrades
- Multiple exits and branching paths
- A ticking clock keeps you moving
- Non-linear story progression
- Modernized chiptune soundtrack
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Controller Information:
This game is compatible with a wide range of gamepads. However, due to limitations with the engine, some controllers may not work properly. There is, unfortunately, nothing I can do about that. Should you have any trouble with your gamepad, maybe try another gamepad or use the keyboard. I apologize for the inconvenience.
Steam User 1
Fun game! I disagree with the other reviewers -- I think this was good stuff with some flaws. I'll just list my thoughts so I don't have to bother with a structured review:
It took me an hour to beat. There are 5 or 6 stages (I thiiink I saw "Stage 5" written twice, but I could be wrong).
I played using an Xbox 360 controller, which worked fine. I was even able to map R2 to take screenshots since it wasn't available via my normal screenshot key on the keyboard
I couldn't find a way to pause, which was frustrating when a trip to the restroom became necessary. Even after completing a stage, the game goes right into the next one after a few second pause
There's a storyline but some of it went over my head due to my skimming through the somewhat lengthy dialogue segments; the ending seemed pretty decent, but I wasn't really paying close attention by then
Most stages are maze-like in nature, but it's never anything too mind boggling
Jumping feels a little weird with high verticality / low horizontal range, but you get used to it. I found the game to be very forgiving, so my multiple jumps right onto a set of spikes didn't turn out to be too devastating. I died multiple times but never seemed to lose any real progress
Running out of time just takes some of your health
Bosses were relatively easy -- I beat the last boss by standing in the right corner of the screen and swinging whenever he got close
There are several secret areas in the game where you have ten seconds to find a hidden block, but I was only able to do it once; the other two times I didn't realize I was supposed to start moving immediately, which made me lose a few valuable seconds
Good stuff overall -- I recommend giving it a try!