In This War Of Mine you do not play as an elite soldier, rather a group of civilians trying to survive in a besieged city; struggling with lack of food, medicine and constant danger from snipers and hostile scavengers. The game provides an experience of war seen from an entirely new angle.
The pace of This War of Mine is imposed by the day and night cycle. During the day snipers outside stop you from leaving your refuge, so you need to focus on maintaining your hideout: crafting, trading and taking care of your survivors. At night, take one of your civilians on a mission to scavenge through a set of unique locations for items that will help you stay alive.
Make life-and-death decisions driven by your conscience. Try to protect everybody from your shelter or sacrifice some of them for longer-term survival. During war, there are no good or bad decisions; there is only survival. The sooner you realize that, the better.
Steam User 715
I was glad. Things were going quite well for my four survivors. It was around Day 27. They had just fixed a broken guitar and a little bit before the nightfall Katia was playing the guitar and Kalina was listening to her play and sang(?). I thought it was heartwarming.
Then it was time to send Katia to scavenge. I chose St. Mary's Church and wasn't too worried, because I thought it would be relatively safe. There wasn't much to find though and then I saw a man and made Katia sneak a little bit closer, so that I could hear what the man was mumbling. I hid Katia and waited. I figured the man wasn't interesting and thought it would be better to leave, and just when Katia stepped out of her hiding spot the man found what he had been looking for, turned around and spotted Katia.
He had a gun. Katia didn't have any weapons. I think he shot Katia or then I just decided it was best to flee, as he approached Katia threateningly, and after that he started shooting. I wish I had guided Katia to a different route, but I didn't. She started to climb the ladders and was shot to death. I was shocked.
In the morning, seeing my other survivors sad, especially little Kalina, was heartbreaking. Everything had seemed to go well and now it was just a distant memory. I had lost my bargainer and it was harder to play with only two adults. I knew I had made mistakes and I cursed my timing, maybe Katia would have survived if I had waited longer, maybe I could have hidden her somewhere if I had guided her to a different route. Pavle or Bruno said something like "she was just here and now she isn't" and that's exactly how I felt. It was sad and it gives me shivers.
I didn't dare to return to St. Mary's Church, but I want to explore it when I start a new game. The other three survived.
Steam User 169
This War Of Mine is a harsh, unforgiving and absolutely delightful game.
You begin with a small group of ordinary people, each having their own skills and weaknesses and try to survive through a civil war that has left you with barely no resources. At it's core, the concept of the game is quite simple (yet innovative for all I know): during the day, you must make the best of what you have to organize your shelter in order to tend to the needs of your group while at night, you go scavenging for the resources you are in dire need of.
Where all this really takes off, is how the game mechanics have been fine tuned so that each and every day, the stakes are to the max. As it is the case for any realistic survival situation, every bits of food and material is vital and must be carefully managed, every step you make while scavenging can be deadly and have irreversible consequences - this is a rogue-like game: you cannot save and everything you do generally have irreversible consequences.
For instance: you must have water to cook food (per the game's mechanics, raw food is less nourishing) and given a group of four people, you hence might need a certain amount of water to feed them well. Let's say one day you forget to tend to your water collector, the raw food you have might then not be sufficient to nourish everyone in your group. Being malnourished, someone might get sick so that, on your scavenging night, instead of simply having to find a little amount of food, you now must find water, lots of food and some meds. Meds are usually rare and chances are you'll have to sneak your way in some dangerous place to find some (and perhaps even kill someone if you get caught stealing), all this because you forgot to tend to your water collector!
Add to this mix a bunch of unexpected, random events such as kids begging for meds at your shelter, a friendly neighbor offering you a batch of vegetables, your well crafted survival plans can easily go south in the blinking of an eye. This is, in my opinion, what makes this game so addictive, intense, frustrating and yet deeply enjoyable.
On the technical side, there are very few bugs. The graphics are a perfect fit to the game's spirit; the environments are diverse and not repetitive and while the music themes can be a bit repetitive they do create a very good atmosphere.
In all, if you like survival games for the sense of vulnerability and intensity they provide, if you appreciate rogue-like games such as FTL, you will definitively love This War Of Mine.
Steam User 439
This War of Mine has an interesting take on survival games by putting the player not against zombies, or the wilderniss, but against human nature. You begin with three survivors in a city under siege during a civil war, supplies are running low and they just arrived at an abandonned building. This will be their holdout for the war.
You will then manage their daily lives, making workbenches, chairs, beds, and everything else they need to get through the war. Of course, with supplies low, you need to prioritise. Do you really need a second bed? Maybe that material can best be spend on something else..
At night, you go out to scavenge supplies. You bring one (Only one per night) of your survivors to a location that you hope has supplies you can use. Once there, you can encounter many things. It could be an abandonned building with nothing there. There could be a friendly (But well armed) trader, there could be civilians like you just trying to survive, or you could be shot on sight by the locals. Or there can be any other event... Or nothing. There is plenty of variation to be had.
Personally, I went to a church, unarmed, as I had nothing yet. The priest told me about how the place was robbed, and asked me not to disturb the refugees under the church. So I went on to the ruined building behind the church. Scavenging up supplies, when I notice there's sound outside the door. It's just standing there, so I creep to the door and look through the keyhole. Just then, a man with a pistol turned around and made for the door. I looked for a place to run and hide and set off, just as he opened the door.
"Oh, Hello there. Don't worry, I'm just looking around"
He seemed pretty friendly. So I just went on my way to pick out some more nails and wood for my own business. It went alright this time. But plenty of people are less friendly than this guy.
Combat, which you will at some point get into, is not explained in any way. So you will likely have to take a bit to learn about it, and stock up on bandages as you do so. At the same time, the stealth system is not explained, but easy enough to understand.
With all this, you are tasked with making your group survive the war. Or at least as long as you can. It can be easy, challenging, or at times nearly impossible. But that's war, and neither the government nor the rebel forces will help you there - You're not their problem.
And once you've gone through the game, you can ask yourself if you really did win. Did you end up stealing from old people to let them starve? Did you rob a priest for fuel? Shanked a doctor for a bandage? You can ask yourself what winning really means in war. And if just surviving is all you should try to do.
Steam User 105
I had this game in my library a while before I seriously plaid it. I started out as you do, grabbing all the supplies you can. Then I came across a garage with the promise of food, but a young dude was in the way, I did not have the medicine he wanted so I went HEY, its a game and stabbed him. Wrong Wrong Wrong! As I looted pretty good stuff i experienced his elderly father crying over his body, I did not know what I was feeling but it was at least regret for what I had done. The next day I returned to continue looting while trying to bury the deeds of the the previous day. Only to find the corpse of the elderly man in his bed. I looted their food but the character I was playing could not reconcile what he had done and kept reminding me through his self dialogue. I had to stop playing, the guilt of what I had done impacted me more than any game had, I will not continue, I have to restart.
It is worth every cent! But morally scary to play.
Steam User 244
Damn it to hell.......
I mean, it´s just like, you´re buying something, to hurt yourself mentally over and over again.
The music, the unique depressive atmosphere, (can be compared to Valiant Hearts), the opportunity to get at least 1% experience of the senseless harm, which millions and millions people are suffering from, all over the world.
It´s something, you dont think about, while eating burgers and hotdogs, sittin' in comfortable armchairs and playing "War-Games" on the internet.
WE call it "game". The suppressed people all over the world will call this "reality".
Amazing game. Would recommend it to everyone.
Just buy it, also donate the War Child Charity, and start a new game on your own. Just you, and this game.
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EDIT : Would also recommend the "Little Ones"-DLC and "Father's Promise", but you won't need them desperately. The main game brings the full feeling of sadness in an abandoned world, and the community&developer, kept the game with lovely mods alive, since it was released.
So feel free, to take a look inside the workshop.
Both DLCs are working with a new "heart touching" element, which would even bring the hardest son of a goat to tears -> children@war <- . TwoM at itself, visualizes some feelings of war, which you can't really put in words. There's a huge difference between real depression and "just a game", and at least a few inches, between a "bad" and a "good" game.
So when you add some innocent beings, like animals, children, s.o , it usually gets more intensive.
Can't help myself, but you get in a really strange mood, after playing a while.....Got Onions ?
Steam User 222
Well.. for a very long time.. I didn't want to start playing this game.
Not because this is a good game...It is a wonderfully made 2D suvival simulater set in a besiged city.
You are not soliders in the war but you are a team of one to four civilian survivor to do everything possible to survive..
Will you steal? Will you murder? Will you rob the elderly and doom them to death?
Wonderfully pencil draw graphics .. awesome music/songs (some are sad...Will there be a dlc for original sound track in the future?). Simple survial element of crafting and building type of game play. Very basic combat situations that don't happen very offen.
There are practically everything done perfectly for this game... except it sets in a very sad background. Civilian in war is hard... Simulate in game is already hard enough for me to make a lot moral decision in order to survive. I cannot not even imaging what true war will bring if it happens to me in real life.
Game play is quite simple but very unforgiving since there are no save option except a daily ironman type autosave.
Survive for those 45 days if you can! Once you finish this game and put it down.. make sure you make peace not war in RL.
9.5/10 A masterpiece suvival game that survival fan must play!
Steam User 1096
"War is hell"
This game is not about a soldier who destroyes the whole army.
This game is not about a massive cool looking war.
This game is about people like you and me,surviving in hell named war.
Atmoshepre of this game is soo outstanding,that you can feel the pain that war brings upon characters
Also this game gonna make you cry like a bitch when someone from your crew dies.
This game shows you real war,without censorship
It is highly depressing,but i still recommend to buy it.
It is a highly unique experience and if you are sick of games where war is a one man murdering an army,play this,it will be worth it