Thea: The Awakening
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Thea: The Awakening is a turn-based strategic survival game steeped in Slavic myth and monstrosity set after an apocalyptic force known only as The Darkness has engulfed the world. There are Strigas and Baba Yagas aplenty, but there are no heroes, no monster slayers, and no great armies capable of banishing them. You have only a few hopeless and starving survivors who are desperately trying to stay alive. You are their last and only true hope! The game combines turn-based strategic game play with the tension and grit of a rogue-like, a captivating story you can uncover through a series of in-game events, and a unique combat system based on a complex card battle game.
Steam User 0
一次性RL游戏,局外成长缓慢到可以当作不存在,类型又是节奏缓慢的回合策略。只玩一次尽量多的体验内容就行,制作组往里塞了不少小故事可看。
玩法上借鉴的地方过于简陋,单城多探险队踩地图,但事件都是刷脸上的直接往目标点跑中途顺手清下杂兵就好。探险队无人数上限加上单位和职业越多判定越好过最后还是单探险队灭全图。城建部分有个超级糊弄的几回合就可以无视的生存采集,建设和制造因为可以换材料的缘故多少有点新意(金子拉矮人、钢铁拉兽人、精灵木拉精灵之类的),但建筑上限就十个也施展不开。制造部份到后期甭说琢磨造什么了,连捡来的神兵利器都懒得换,三十多号人呢压根顾不过来。
战斗判定部分前中期还好,也有初见很有意思的调卡序看属性环节,但后期就成了无脑堆人堆职业剩下的全靠自动发挥,手操是不可能手操的,不能一键装备和分解就已经够折磨的了,突然感觉页游算战力自动装备那套还真有点存在价值。
剧情还好或者说内容全靠海量小故事撑,不仅有斯拉夫神话和传统奇幻还有《巨蟒与圣杯》这类致敬经典的段落。主线很短但给了三种写的还不错的结局,巨人挑战线也算差强人意(亮点是毕业送毕业角色)。整体不过不失,就看你喜不喜欢经典的兽精人矮了。
Steam User 2
终于有中文了 我要开始玩了
Steam User 0
买了好几年了,终于等到这一天了,出中文了,又可以玩了~~!比二代更喜欢
Steam User 1
终于有官中了我真的会谢,啃英文啃得我头皮发麻