The Vagrant
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Journey into a gorgeous hand-painted fantasy world known as Mythrilia and discover the truth about your bloodline and its darkest secret. Play as Vivian the Vagrant, a traveling sellsword, who follows her lost father's research in an effort to reunite with her family. Hack and slash a path from a quiet coastal village through mysterious forests, haunted castles, and wrecked battlegrounds. When the endless barrage of enemies have been vanquished, what solace will be left for our hero? The Vagrant is a 2D action RPG. As Vivian, you will experience an exciting and challenging adventure focused on combat gameplay that utilizes combo chains, charge attacks, and special skills, all while improving your character's build through new equipment and abilities. Play casually or become a master combatant.
Steam User 0
"The Vagrant" is a game that actually understands the worth of money, and for that alone, it deserves a recommendation. Usually, with a game, you sit there at the end, and all you can say is, "Damn, that was good! Should have been 20 dollars cheaper tho." Not with this game. This game is worth exactly what it costs, and I think 3-5 bucks for 10 hours of gameplay is more than fair.
Now then, the actual game...it is pretty good, but there are some flaws.
GAMEPLAY
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Gameplay is pretty damn good; it started out feeling a bit stale and janky, but as you unlock your entire moveset, it becomes more fluid and fun. Towards the end, you could pull off some really cool combos and super moves that managed to feel powerful yet not completely broken. The enemy variety is also insanely good, meaning that combat never got stale since they always threw new stuff at you or gave you a unique enemy combination to deal with. So gameplay is great for the most part, but it does have some more iffy parts. Difficulty, for one, is kinda weird; I played on Normal (since I use a keyboard), and the difficulty was kind of all over the place. It felt good at first, but then the middle section of the game felt way too easy; then towards the end it actually gets decently challenging and fun again, but the final few fights are pathetically easy again. So if you play this, I would recommend Hard difficulty.
The second thing that was kinda weird was the bosses; for most of the game, they are all unique and fun in their own ways, but the last 5 bosses or so of the game are all really bad and boring, which makes me think that they ran out of time when developing. Which bums me out because up to that point the bosses had been pretty good. Oh yeah, and platforming is also pretty janky; I was not a fan of that.
And exploration, while good and fun, doesn't offer you much extra content outside of one big secret and the ability to retrieve bigger runes from discarded weapons.
VISUALS
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The art style is a big selling point for this game, and I can see why. I was blown away for the first 2 hours or so by how gorgeous the hand-painted environments were, and while you eventually get used to them, they never lose their beauty. However, there is a downside to these visuals if you are a person like me, who gets sick quite quickly when playing games. Due to the fast-paced combat, the visuals will look overstimulating and washed out at first, which kept me from playing the game for any longer than 40 minutes. You do get used to it over time, but if you get motion sick easily, then it might be better to skip this game or take it really, really slowly at first.
Just as gorgeous as the environment are the character designs; they have charm, they look cool. And most of them have absolutely massive badonka honkers, which is an equally massive plus from my end. The only complaint I really have with the character designs is that armor does not change the skin of Vivian (MC), that would have been a nice detail for immersion.
STORY
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This is the one part where the game completely fails. The story is pretty damn bad all around. The characters, while looking cool, have nothing to them, and aside from Camden, no one actually has a personality that goes deeper than a character trope. I do like Camden, but he gets nothing to do in the game, so even he falls flat. The world-building is an utter disaster; nothing makes sense, and it's so bad that even traversing the environment becomes a struggle since you have no clue where you are supposed to go. The actual story does have some promising moments, but none of them are expanded upon, which makes playing through this game more annoying than it needs to be, since cutscenes and dialogue are unskippable.
MUSIC
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The music is decent, but its sauce lies in the ambient tracks. Kinda wish the boss music wasn't so rock focused because it does not fit the overall tone to well. Still, a few bops in there.
VERDICT
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I recommend the Vagrant to anybody who is looking for a fun 2d action game, but is also okay with a rather bad story and lack of meaningful exploration. In general tho, this game is pretty good, and I think that even people who do not usually play 2d games can have a blast with it; at least that was the case with me.