The Turing Test
The Turing Test is a challenging first-person puzzle game set on Jupiter’s moon, Europa. You are Ava Turing, an engineer for the International Space Agency (ISA) sent to discover the cause behind the disappearance of the ground crew stationed there. Upon arrival a series of puzzles awaits you – tests which, according to the station’s AI, Tom, can only be solved by a human. These puzzles have apparently been set by the missing ground crew – but why have they created them and what are they hiding from? In an evolving story based on mankind’s instinctual need to explore, protect and survive, you’ll delve deeper into Europa’s ice crusted-core and discover that the lines between man and machine begin to blur. Armed with the Energy Manipulation Tool (EMT), solve puzzles to open the way forward as you learn the true cost of human morality.
Steam User 5
An excellent 3_D, first person, sci-fi puzzle game. The puzzles are very easy at the beginning and increase in difficulty as you progress. A good story involving human/computer differences and morality.
Steam User 3
The plot is on rails-- you really only make one decision at the end of the game, and the game ends immediately after either way. But that's okay, because it's an interesting plot, and I have OPINIONS about it.
The mechanics are completely original-- fairly straightforward in their use, but much more complex in terms of application. I've seen reviews saying the puzzles were too easy; I don't agree, but your mileage may vary.
Thoroughly worth the money.
Steam User 2
I went into this game not entirely knowing what to expect. But once I'd finished the game, I was thoroughly impressed. The developers did a fantastic job of creating a complex AI system. Think HAL from 2001, Ash or David from the Alien franchise, or AIDAN from Illuminae Files (for those who have read it). The dialogue was also fantastic and there is on audio file close to the end that gave me literal chills.
I would highly recommend this game to anyone who enjoys sci-fi or just some good story telling. And please, please, please read all the documents you can find throughout the game. They really make the game ten times better and show the care and attention these devs put in.
Steam User 2
I've just recently started playing The Talos Principle, and it reminded me so much of this game, in a very good way. So I guess it's time to review it.
The puzzles in this game grow to be real head-scratchers, and there are more than enough of them to sink your teeth into. The puzzles start very simple, and the concept/goal of them never really changes, but new iterations and mechanics are trickled in right up until the end of the game, and really push the limit of the original core concept.
But what really stuck with me about this game was the narrative.
Look, even by saying "There's a big twist", that's basically going to spoil everything anyway. The game is called "The Turing Test". If you know anything about that term, the "twist" will come as no surprise to you. But it absolutely got me.
Rarely has my jaw involuntarily fallen open during a game, but this was one of those times. There are multiple endings, but I found each of them quite impactful, and kept me thinking long after I finished playing.
Steam User 5
Pretty solid, polished first person puzzle game that lasts a couple hours. Clearly inspired by Portal, not that that's a bad thing, as there is an AI overseeing and narrating while you solve puzzles in chambers. The puzzles don't ever get too difficult but are thought provoking enough. New mechanics are very quickly introduced throughout the chapters which keeps it fresh.
There are also 7 optional puzzles in between each chapter that offer a bit more challenge. The reward for completing them is a hit or miss, with some having interesting lore at the end and others being quite a let down for the effort required.
The narration is high quality and the story was decently interesting albeit fairly shallow. More definitely could've been done with it but it holds up well enough. The narrator only speaks when you first enter a chamber, unlike for instance Portal where GLaDOS yaps throughout playing. It would've been nice for the narrator to yap more so we could understand the story and character better.
My interest waned towards the last couple chapters. The chambers increased in size but not necessarily difficulty - they were just tedious, not engaging. The fact that all the chambers look the same didn't help with that. This was further compounded by the ending that was a bit... goofy and disappointing.
Overall, it's not exceptional but a decently fun time. I'd recommend it on sale.
Steam User 1
Oh jeez, I like this style of game but my head is gonna explode soon.. the way it moves and goes up the ladder makes me dizzy.
Steam User 1
- Puzzle and gameplay were alright. Some tricky puzzles with good "aha" moments, but I found most of them to be simple. The optional chambers were the most fun.
- Plot and dialogue were good, but very choppy and spread throughout the levels.
- Would recommend if you like puzzles!