The Sinking City
In the 1920s, on the East Coast of the United States, the half-submerged city of Oakmont is gripped by supernatural forces. You're a private investigator, uncovering the truth of what has possessed the city and corrupted the minds of its inhabitants… and yours. The Sinking City is an adventure and investigation game set in an open world inspired by the universe of H.P. Lovecraft, the master of Horror. The half-submerged city of Oakmont is gripped by supernatural forces. You're a private investigator, and you have to uncover the truth of what has possessed the city… and the minds of its inhabitants. An oppressive atmosphere and story inspired by the universe of H.P. Lovecraft. A vast open world that can be explored on foot, by boat, in a diving suit… High replay value thanks to an open investigation system: each case can be solved in a number of ways, with different possible endings depending on your actions.
Steam User 48
This game has many positive sides and many, well, less positive ones. On one side here's an engaging investigative story set in Lovecraft's Mythos world, and it's definitely worth your time. There are interesting characters and a very eerie flooded city to explore; add to this plenty of grotesque, eldritch creatures eager to bite your ass and a mystery you want to solve. On the other hand, despite some good visual effects and a compelling atmosphere, graphics are dated and the city feels too big, Bilbo would say like butter scraped over too much bread. Too many assets are used and re-used everywhere and after a while every house/warehouse has the same, identical structure. This grows old soon enough and is not really motivating me to finish all side quests. Speaking of those, some of them are interesting and really add flavour to the game, but many are just fetch quests in those usual, repetitive places. In any case, despite evident technical flaws (due to the small size of the dev team too), this game is worth your time: if you're a Lovecraft fan don't think it twice, and just get it.
Steam User 67
I don't care what people say about the mechanics. Yeah, it's annoying sometimes, but it's actually a really good game worth checking out if you like Lovecraftian horror.
Steam User 21
This one is tough. There is so much to like here, but also many glaring issues.
Pros:
- Awesome artstyle
- Very good graphics
- Decent writing
- Detective mechanic works well and is interesting
- Sound design is very good
Cons:
- Combat is a clunky mess
- Limited weapon / enemy variety
- Towns feel dead due to lack of NPC interactions, can't order a drink at the bar let alone talk to random NPCs on the streets
- room at the inn is a missed opportunity for a "home base"
- Every single ending is underwhelming, lacks a boss fight of any kind.
- The game is quite long, longer than it needs to be
As mentioned previously, this is a hard one to judge. Overall, I liked the game due to the interesting detective angle as well as awesome art style and graphics despite some major complaints.
I'd wait to get this game on a steep sale.
Steam User 16
This game has been kicking around on my bucket list for a few years, now. It looked really interesting, but I was in the middle of other games at the time and it slipped my mind. Now that SC2 has been announced it's high time that I get the kick in the ass, that I deserve, for not playing it yet. :P
Anyway...
I really enjoyed game. I've always wanted an open world lovecraftian game. Also having guns in the game felt appropriate since there's monsters in it. Oh noes :O, monsters what ever should I do? Run around, screaming in circles? No, shoot the bastards already!
The solving of mysteries to get places was a fun angle too. Being the only one to know something feels kinda special, in an already mysterious world. I also like how sometimes the only answer in the whole city is a tiny piece of text found in a books at a library or found in an archive. As they say: the devil is in the detail.
As far as the story and atmosphere goes, they too were satisfying. It's your basic lovecraftianism at its best. You have a gloomy end of the world, that is yet still intriguing and only YOU can change things but always at a sacrifice.
The graphics are a bit dated, but who cares. The lovecraftian themes still look cool. I've seen worse.
I can't wait for the next game now.
Steam User 11
The Sinking City is a fevered plunge into a nightmare city, drenched in noir and interesting kind of horror. Not fear, exactly—more like revulsion, a deep-seated unease at the sheer wrongness of things. The city is damp, swollen, festering. The kind of place where the walls sweat and something with too many limbs might be waiting just around the corner. It's Lovecraft way of body horror: mold, mucus, slick organic growths spreading over brick and flesh alike.
The game channels The Shadow over Innsmouth and At the Mountains of Madness, with its grotesque hybrid creatures straight out of The Call of Cthulhu. For my wife, the fish-headed monstrosities were a dealbreaker, too unnerving to continue. For me, however, the grotesque hybrids and other zootropic NPCs were a plus — the essence of Lovecraftian terror, the kind that disturbs without ever fully revealing itself. I’m not a huge fan of the writer himself, but I do appreciate his cultural influence.
The gameplay, though, is a little bit mess. Combat is clumsy, and the open-world mechanics feel shallow, leaving the city more like a forgotten diorama than a living place. The story hits familiar detective beats, but lacks the depth of its Lovecraftian inspirations. It’s a game that struggles to live up to its potential but still offers a raw, unsettling atmosphere that will haunt the right kind of player — if they’re willing to endure its flaws.
Steam User 16
Pretty good lovecraft game, atmosphere is great, the lovecraftian weirdness is on point, here and there a little janky and lacks some polish but nothing you can't get over if you want some crazy outer gods stuff
Steam User 11
great if you are a fan of Lovecraftian aesthetics and mythology, mediocre if you want modern gameplay mechanics and a polished game. It's almost a point and click adventure with simplistic fighting mechanics, but I still recommend it just for the setting and story