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The Secret Order 7: Shadow Breach
There are dark secrets that have an annoying tendency to crawl back into the light, escaping oblivion. But there is also Sarah Pennington, the most skilled agent of the ever-watching Secret Order, who is there to face them.
Join Sarah, a member of the order of the griffins, in her biggest and most challenging adventure. The mysterious dragon clan has unearthed an item of a past long forgotten and now the mystery hidden within this relic threatens to devour the world as we know it. As Sarah, you will have to stop this monstrous incursion with your wit and the help of your fellow agents. Your investigation will take you to distant places, both in space and time, to discover the origin of this adversity. Prove once again that the world is safe, while the order of the griffins is on the watch.
Feast your eyes on 34 beautiful hand-drawn locations
Solve 42 intriguing puzzles to collect powerful artifacts
Discover an ancient story of love, sacrifice and true devotion
Steam User 4
Finally, they are trying to save this series which went back in time, destroy every time machine and was even more lost in the last opus. This one at least has a nice little storyu going on, though after half of the mansion, a bunch of what should have been puzzles were suddenly skipped (you get the tiles to put in order the statues, when you approach the fountain you are told you need all statues to put them in order, then as you put the statues, it skips the puzzles and simply continues on). Were the developers tired of it ? I don't know, it's just a little sad to see this missing, but overall it was a nice experience.
Steam User 3
As Sarah Pennington, you must collect all of the relics to be able to put evil back into them and save the world. This is an easily forgotten story as you go from hidden object scene to puzzle in this latest iteration in the Secret Order series. This is par for the course in graphics, voice overs, and gameplay. Artifex Mundi never disappoints in their games for this genre. Though I did find this iteration of the series to be a bit more elusive as to what needed to be done next as far advancing the storyline with what items you had collected and what it could be used for.
It can get annoying at times when you have a knife and still need a metal shard to be able to dislodge an object stuck in a crack. It's too bad that items can't be used in multiple ways with multiple solutions. Though this was rare and far and few between, I hope that with more games coming in the future that Artifex Mundi and its devs look at ways to not make this so based on what the devs expect you to do versus what solutions you can find with what you're given.
Overall, enjoyed the game and looking forward to more.
Steam User 4
Well, yet another classic Artifex Mundi game. You walk over odd locations, collect various junk, stick it in the oddly shaped places and get oddly reasonable results. All that makes perfectly absurd kinds of sense. Someone made a royal mess out of everything around, so our heroine with a bad case of OCD is always busy with sorting through piles of useless junk.
Basically, it's more of the same. Same puzzles as in previous games with different pictures, same problems with these games, one bugged 3-colored-lasers minigame which I had to fiddle around with to make it work and a reused location from the previous game I guess. Nothing new. Overall image and video quality on the higher end of the spectrum for Artifex games, so I have nothing to complain about here. I have seen worse from them. Much worse.
Surprisingly enough I've encountered lost dragon and griffin companions from previous games, but they weren't there for taking this time and the only companion game gave me were a bird for a few seconds. I also encountered one VERY angry axolotl. That was funny.
As usual part of the achievements are locked behind collectibles which you for once can collect without using a guide since the game tells you how many collectibles are left on the screen by showing two indicators in the bottom-right. And part behind performance in the puzzles and minigames such as speed, precision and not using hints and skips.
BTW, I like how "evil sorceress" just ignored me walking all over the base around her while she was gazing into a portal until the last moment when it was a little bit too late for her to do anything.
Steam User 1
A LOT better than previous entries, but wow do they reuse a lot of assets from the other games.
Steam User 1
I got all 7 of the Secret Order 2 thru 7 for Christmas they are very enjoyable the are making 1 and 8 sometime this year and i will get them too. jimmie cooper