The Reflection
This game is the passion project of a 16-year-old game dev who designed, programmed, and developed this game solo. Any support you give is greatly appreciated.
The Reflection is a game that offers a brand new view on space and matter. The game explores the connection to an alternate dimension called The Reflection that contains all the matter of the world inverted. The portal to this dimension is characterized by a plane of water. From the surface, there appears to be simply a reflection of light, but submerging into the water reveals that this dimension is completely tangible, mirroring the world perfectly. Even moving objects and enemies are reflected, allowing players to interact with them from another angle (literally).
Every aspect of the gameplay is carefully designed to utilize and expand the possibilities of The Reflection. Portals throughout the world enable the player to travel from a surface in The Reflection to its corresponding surface (now a ceiling) in the world. Some enemies exist in The Reflection and appear upside down in the world. Underwater sections of moving platforms disappear completely when reflected. The player also has a grappling ability that allows them to reach portals on the ceiling, which will become the floor once the player teleports to the corresponding surface in the world.
Experience:
• Mind-bending action situations: travel between the world and The Reflection to approach conflicts from a different angle, i.e. attack enemies from below by standing on the reflected ceiling above them (and below them in The Reflection)
• Challenging precision gameplay: complex platforming sections and intense combat encounters, formulate plans to defeat enemies, utilize the reflected maps to gain an advantage over large groups of foes
• Easy to read stylized graphics: experience a world with beautiful colors, accentuated with toon outlines and bright particle effects that pop for players to easily read and understand the level
• Simple first-person shooter combat: defeat enemies in epic battles, repeatedly click or hold to fire, weapon ammo automatically regenerates (caps at 10)
• 10 levels: progressively increasing in length and complexity (game length should last 2-5 hours depending on player skill)
• Endless mode: unlocked when the 10 levels have been completed, large map with enemies swarming in from all sides
Steam User 1
没中文 没成就
镜中世界
这款游戏出自一位 16 岁开发者的热忱之作,从设计、编程到开发全程由他独立完成。非常感谢你给予的任何支持。
《镜中世界》以全新视角诠释太空与物质,带你探索一个名为 “镜中世界” 的异次元关联 —— 这里颠倒承载着世间万物。通往该次元的入口是一片水平面,从表面看去,它只是光线形成的倒影;潜入水中后你会发现,这个次元真实可触,与现实世界完美镜像。就连移动的物体与敌人都会被镜像映射,让玩家能从另一个角度与之互动。
游戏的每一处玩法都经过精心设计,充分挖掘并拓展 “镜中世界” 的机制潜力。遍布世界的传送门,能让你从镜中世界的某个平面,传送到现实世界对应的平面(此时会变为天花板)。部分敌人只存在于镜中世界,在现实里呈倒立状态。移动平台的水下部分,在镜像后会完全消失。玩家还拥有钩锁能力,可抵达天花板上的传送门;一旦传送到对应位置,天花板便会成为你的地面。
游戏体验:
颠覆思维的战斗场景:在现实与镜中世界穿梭,换个角度应对冲突 —— 比如站在敌人头顶的镜像天花板上,从下方发起攻击(在镜中世界则是从上方)。
富有挑战的精准操作:复杂的平台跳跃关卡与紧张的战斗场景,制定策略击败敌人,利用镜像地图在大规模敌人中占据优势。
简洁易懂的美术风格:色彩绚丽的世界,搭配卡通描边与亮眼粒子特效,让玩家能清晰辨识关卡环境。
简易第一人称射击战斗:参与史诗对决击败敌人,点击或长按即可射击,武器弹药自动回复(上限 10 发)。
10 个关卡:流程长度与难度逐步提升(游戏时长约 2–5 小时,依玩家水平而定)。
无尽模式:通关 10 个关卡后解锁,超大地图中敌人将从四面八方蜂拥而至。