The Path
There is one rule in the game. And it needs to be broken.
There is one goal. And when you attain it, you die.
Six sisters live in an apartment in the city. One by one their mother sends them on an errand to their grandmother, who is sick and bedridden. The teenagers are instructed to go to grandmother’s house deep in the forest and, by all means, to stay on the path! Wolves are hiding in the woods, just waiting for little girls to stray.
But young women are not exactly known for their obedience, are they? Will they be able to resist the temptations of the forest? Will they stay clear of danger? Can they prevent the ancient tale from being retold?
The Path is a game about growing, about changing, about making choices, about accepting the consequences of these choices. A game about playing, and failing, about embracing life, perhaps by accepting death.
Key Features:
The Path is a short horror game inspired by older versions of Little Red Riding hood, set in modern day. The Path offers an atmospheric experience of exploration, discovery and introspection through a unique form of gameplay, designed to immerse you deeply into its dark themes. Every interaction in the game expresses an aspect of the narrative. The six protagonists each have their own age and personality and allow the player to live through the tale in different ways. Most of the story, however, relies on your active imagination.
The Path is designed with accessibility in mind. There are no ticking clocks or monsters to defeat. No hard puzzles will ever halt your progress. Most activities in the game are entirely optional and voluntary. The player has all the freedom in the world to explore and experience.
While The Path does not contain any graphic violence or sexuality, it does allude to these themes. The overall melancholy mood of the game and the potentially unsettling course of events, make The Path unsuitable for children. Despite of its origins in fairy tales, The Path is decidedly a game for the mature mind.
The game features a complete realtime 3D environment that can be explored through third person navigation. The characters in this virtual world, including the player’s avatars, are governed by a form of artificial intelligence that gives them some autonomy. As a result, nobody knows exactly what you will encounter on your journeys.
Next to the multi-layered stylized graphics, The Path features a continuous soundtrack composed by goth rock diva Jarboe (ex-Swans). In fact, there are hardly any sound effects in the game. Instead the music is continuously changing according to what is happening in the game. Like the behaviours of the characters, the music too is never exactly the same twice.
For a satisfying experience, it takes about 6 hours to complete the game.
Steam User 28
当时steam上买的第一款游戏,一下子就被这种风格吸引了。"the path",小路就像隐喻人行走的一生,个人觉得,在别人规定好的路上走完一生,尽管平稳安全,但我们和程序又有何区别呢?迷失在森林中,起码做了自己想做的事,看到了只属于自己的人生,那就够了。
一开始你可能搞不清游戏里要做什么,等习惯了设定就能看到游戏的主线路了。只看到游戏给了你C分差评就关掉,其实只玩了3%
游戏没有关卡的概念,有的只是一个通过收集变得越来越清晰的故事,那个隐藏在表面之下的黑暗。
Steam User 26
在没有接触到Steam的时候,我在未殒的电驴上发现了这款游戏。不太记得当时的自己有没有“第九艺术”的概念,但结果就是这部作品成为了我脑中艺术品一般的存在。
那时非常着迷,还会去找幕后给女孩们写的Blog来看,整日和不同的女孩在森林中闲逛,整个人气质都阴沉下来了。
从游戏角度而言,内容意识流,基本上是一款步行模拟器。
一条小径可以直通外婆家,距离外婆家越近、进入森林探险时画面越是阴暗。一旦深入森林,除非遇到白衣女孩,否则是无法再重回小径的。
进入森林后,不同的女孩可以触发不同的物品与场景,要收集144朵花。
触发对应的剧情后,她们将出现在下着雨的外婆房前,走进屋内她们能看到自己的经历正被诡异表现。
六名女孩的结局全部回收后,小白衣就会出现在外婆家,随后满身血迹回到初始的房间内,直到女孩们再次推门进来,小白衣转身离开房间。
『小白衣身上的血迹是表示她杀掉了伤害女孩们的“狼”。』——这是曾经的我对这个画面的理解。
创作者留下了极大的想象空间给玩家,这是作品艺术性的特征之一。
每个人都可以在体验中获得不同的感受。
而隔了这么多年再次游玩,我认为出色的美术、音效等设计,使它是优秀的心理恐怖游戏,在当下也具备优秀女性主义作品的品质。
9岁、11岁、13岁、15岁、17岁、19岁。
女孩子们的成长都遇上了什么样的“狼”呢?或许在无意之间,她们也能在外婆房间里,瞥见自己的故事。
Steam User 15
这个颇有些弗洛伊德精神分析气质的游戏实在是太他喵的诡异太他喵的凌乱了,我玩什么生化危机死亡空间都不带喘的,玩这游戏却闷得慌,说不出来到底是恐怖还是惊悚还是抑郁的情绪……
Steam User 13
当我们开始远离既定的路线,寻找真实的自己与真实的世界的时候。我们便永远的被贴上了叛逆的标签。背负起永远的痛苦,注定了悲剧的命运。
Steam User 18
这游戏09年就玩过盗版了 和粘粘世界 武士2复仇 植物大战僵尸 使命召唤5是同期的游戏 但是优化很差 gtx780m进去30桢 我记得当年用老爷机8600gt好像也是30桢 画质在当时也不算咋地 剧情也是那种猎奇反人类向的 几个小女孩要去看他奶奶 但是如果按大道走到了奶奶家反倒是bad end看到奶奶被大灰狼吃掉,而正经的结局是各个小女孩误入歧途去自杀 有的是溺水有的是被先奸后杀有的死于吸毒酗酒什么的最后堕落腐化而亡 总之黑暗反人类……但是没地狱边境那种压迫紧张感 背景也很阴暗压抑类似Lucifer那个渣作
Steam User 0
在其他地方全线通过,补票。剧情压抑的不行,喘不过气,但是很喜欢,不过不想再来一遍(路痴社会性死亡)。
Steam User 14
有一种游戏就是能让你无数年后还念念不忘