The Luffeltera Renovator
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『ルッフェルテラの修繕士』は森の魔法塔(通称:水色の塔)の大規模修繕を完遂する修繕クラフトシミュレーションゲームです。
プレイヤーは塔の修繕人となり、100年に1度と言われる塔の大規模修繕に向けた準備に取り掛かります。
修繕には非常に多くの素材とお金が必要です。
まずは冒険者を雇い、塔の中から素材を取ってきてもらいましょう。
それらを納品することでお金を得ることも出来ますし、修繕に充てても構いません。
主人公はまだまだ半人前の修繕士ですが、改修作業をこなしていくと少しずつ経験を得ていきます。
その知恵を使えば冒険者のスキルアップや修繕道具のアップグレードに繋がりますので、
欠かさずに勤めることが重要です。
探索先で見つけたオーブと呼ばれるアクセサリや、新たな塔内部のマップを見つけることで探索はさらに幅が広がるでしょう。
魔法塔の地図は摩訶不思議…『錬成』を行えば自分だけのオリジナル地図を作成できます。
塔の修繕作業は途方もありません。
効率よく探索と修繕を繰り返し、いつの日か、森の象徴とされる美しい魔法塔の姿を取り戻しましょう!
ストーリー
海洋都市イシュワルドの北に位置するメロウの森―
その森奥深くに1つの魔法塔、通称『水色の塔』が建立されています。
古くからある『水色の塔』ですが、さすがに古塔だけあってかもはや外壁はボロボロに…
塔の管理人らで構成される組合『ルッフェルテラ』の一員である修繕士『メリピサ』は
そんな魔法塔を見て、いてもたってもいられず一人修繕を鑑みます。
私がこの塔を元の美しい塔に戻してみせる―
塔と共に育った森の魔法使いは、強い決意を胸に崩れ行く外壁のガレキを一つ一つかき集めていくのでした。
Steam User 2
Nice new game from Inu To Neko developer who is famous for making games that have a lot of different loot items, crafting and some complex mechanics. The games mechanics usually are not explained fully so it takes some tries to understand how they work (even for those that had english translation), but these complex mechanics still make the game worth it.
Their games are usually simulation games. There were simulators of blacksmithery, ring maker, farm, hotel, dungeon explorer, caravan, goods store and some others. This one seems to be about an explorer girl (or at least it seems like this, maybe we are exploring a tower with several floors and fixing it, I am not quite sure). Edit: finally translated the description from the store and apparently we play as tower repairer, so exploring the tower, gathering resources, repairing it.
This time it's more of an idle game where you just progress through the map linearly and clear slots either using time (idle) or mana (active). You get 1 mana back after clearing each slot. Eventually you get tired and start progressing slowly so should press a Rest button to go to the next day.
I am still trying to understand some mechanics because I barely know Japanese, but I see that there is crafting, customizing a map that is being explored by merging two of them to transfer and upgrade traits, allies with passive abilities, using items that charge while you progress through the map providing different effects, subquests that provide extra items, shop where you sell your loot, shop where you buy some things, orbs that provide boosts to some stats and extra abilities, some other exploration minigame where you destroy rows to get loot. Overall it again looks quite complex and interesting as most other their games.
Too bad it doesn't have English translation (and I doubt it's coming as it never came for most of their later games). Even having just skills and items translated while leaving the story in Japanese would have helped immensively.
PS. some person in one of the negative reviews that are visible to me complains about not being able to close Subquest screen, you close it with right mouse button. Another person complains about tiredness not being displayed, but you can obviously see when you are progressing too slow and can press Rest then, there is no need to actually see the number.