The Longest Walk
The Longest Walk is a deeply personal biographical walking simulator game about my father’s experience of living with depression and suicidal thoughts. The game was created using audio recorded from a 54-minute-long interview that I conducted with my dad, which was then edited into this approximately 9-and-a-half minute long playable experience.
The aim for this game is to help reduce feelings of isolation and encourage those who are struggling with depression or experiencing suicidal thoughts to reach out for help. Through my father’s sharing of his personal experience in an open and frank manner, this game seeks to raise awareness of and provide an insight into what it is like living with depression in order to provoke discussion and help tackle the stigma about opening-up about mental health issues.
Whilst my father’s experience and the locations depicted in the game are specific to him, the thoughts, feelings, and message conveyed through his recollection of lived experience are universal.
This free game is part of a series of documentary-inspired biographical game prototypes that I am developing for my PhD at Abertay University – Funded by The Northwood Charitable Trust – and was inspired by games such as Dear Esther (The Chinese Room), Actual Sunlight (WZOGI), and That Dragon, Cancer (Numinous Games). This game is published under the Abertay Game Lab practice-based research group.
Steam User 0
6/10 ⬸ Niezłe
🟨🟨🟨🟨🟨🟨⬛⬛⬛⬛
Po graniu 0,5h i dwukrotnym przejściu gry
Chodzenie przed siebie i słuchanie monologu narratora o jego depresji. Za mało treści, za mało morału, za mało gry.
✔️ Poważny temat warty poruszenia - depresja.
✖️ Za mało rozgrywki.
Raczej bardziej do wysłuchania/obejrzenia, niż zagrania.
Gra szalenie krótka.
✔️ Wizualnie ciekawa.
Ładne miejsca, ale bardzo małe i jest ich tylko kilka.
✔️ Gra z czasem dostała wiele usprawnień.
Gdy przechodziłem pierwszy raz to nie miała menu ani żadnych ustawień, a "ESC" wyłączał grę - można było się zdziwić próbując pominąć napisy.
✖️ Brak obsługi VR.
Trik na dopisywanie "-vr" w opcjach uruchamiania powoduje zbyt wiele błędów.
Słabo znam UEVR - dla mnie to za dużo konfigurowania jak na grę na 15 minut.
Przeszedłem na ekranie 3D w VR wygenerowanym przez SuperDepth3D.
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Steam User 2
Very entertaining.
Good for people who don't understand each other problems.
Steam User 2
As someone who has never had depression it was a learning experience.
Steam User 1
real