The Last Clockwinder
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You are on a mission to repair an ancient clocktower built into the trunk of a colossal tree. Inside, you find a pair of gloves that allow you to turn anything you do into a looping clockwork automaton.
Use the Clockwinder’s gloves to turn every task into a looping clockwork automaton.
These clones can do everything you can do, from planting to cutting to throwing items through the air.
Create an interconnected system out of your own clones. Grow plants, harvest resources, and work together to save the clocktower!
- Automate everything! Perform simple tasks by hand, and then use the gloves to loop each task on repeat.
- Team up with yourself! Coordinate your clones to create marvels of precision teamwork or hare-brained Rube Goldberg machines.
- A cozy sci-fi world! Tackle things at your own pace in a gorgeous setting inspired by watchmaking, sci-fi, and the natural world.
- Rediscover your connection to the Clocktower: Piece together your complicated past as you work to save your childhood home.
Steam User 8
To the designers of this game I want to say great job on the game within the game by using those boards showing the number of pieces/number of clones. This was brilliant, a Heaven for anyone with a compulsion for efficiency. I would spend an hour or more getting everything set up to work properly, then decide it could work better and starting over. And none of that was even necessary to complete the game!
The concept of the game was unique and very enjoyable. I spent 11 or 12 hours total. I could have completed it faster but was having too much fun tweaking my clones. In fact, I might go back and try to improve their processes some more, even though I completed the game already. I would definitely recommend this game.
Steam User 7
Love this game. It's somehow cozy, even when you have to do some juggling to solve the puzzles!
The premise: you are in a giant tree trying to figure out what happened to your mentor while making everything work. Each room is like a mini-factorio puzzle, where you try to achieve a certain level of production. But instead of having machines you record your actions, which are replicated by a cute robot. The key is trying to achieve a certain level of production using the minimum amount of robots. Many times, the solution that does that requires some juggling between actions. For some people, it can be frustrating to know the solution but having troubles executing it. Don't worry, with enough patience, it's solvable.
Story itself is revealed through some old recordings that you find and some conversations with the guy who carries you to the tree. It's simple but it works. There aren't so many recordings, and they are not hidden, so you can get all the pieces and put them together to understand the relationship between Jules (you, the player) and Edea (your mentor).
Finally, artistic side is cute and warm. The way technology fuses with the tree in a way that doesn't feel intrusive or aggressive, the globe used to move between rooms, the different kinds of plants... Everything is welcoming and looks made with care.
You would like it if you like:
* Puzzles
* Weird plants
* Steampunk
* Juggling
* Factorio
Steam User 5
This game is fantastic. The puzzles are great, not too hard - besides, there are hints available if you need them. The base mechanic is super fun, and the game introduces new twists regularly, you can tell they are not trying to pad the game. There is a nice story along with it, it's just a pleasure.
The only thing that doesn't work is Steam's tracking of my play time. I finished the game, and it took much longer than the 10 minutes it shows here. Achievements also don't seem to show (I am using Virtual Desktop),
Steam User 4
Came for the cool concept and stayed for the amazing story and score
Steam User 5
Great game. Pretty challenging sometimes, but not in a bad way. Solving the puzzles was very enjoyable. There was a space for actually chilling and watching the robots do the work. The concept of 3D automatization is brilliant, I loved it. The only thing I didn't quite get was the story, it could actually be presented better. I kind of felt the emotions but I feel like there was much more potential to it.
Anyway 10/10, recommended to everyone
Steam User 3
Tricky and frustrating at times, but immensely satisfying once you complete each level. A bit of exercise without the adrenaline, just the desire to get a good outcome. A few more achievements to pick up, and I'll be back to get them.
Steam User 4
Very original, imaginative, polished, and challenging puzzle game. Each room is a unique challenge that is very satisfying to complete. The game took about 8 hours (or so) to complete and doesn't have a lot of replay value; pretty standard for a puzzle game. Still good value for the price. How about a sequel?