The Incredible Adventures of Van Helsing: Final Cut
X
Forgot password? Recovery Link
New to site? Create an Account
Already have an account? Login
Back to Login
0
5.00
Edit
Grab your weapons and embark on an incredible adventure in the gothic-noir world of Borgovia, where mad science threatens the peace between monsters and mortals. Save the day with your charming companion, Lady Katarina (who happens to be a ghost). Explore the wilderness and the grim districts of a metropolis twisted by weird science, and don’t forget: you might never know who the real monsters are! The Incredible Adventures of Van Helsing: Final Cut is the definite collection of three stand-alone episodes told as one continuous story, with six playable classes and a new endgame mode with a huge variety of open missions!
Main features
- Enter a memorable gothic-noir universe – Explore Borgovia, the land of monsters, magic and weird science.
- Over 50 hours gameplay in the campaign – Play through a refreshingly unique story, spiced up with wry humor and snappy dialogue.
- Specialists needed! – Choose from six playable classes, each of them a specialist of the monster-hunting profession. Defeat your foes with steel and gun, master the art of weird science or take control over the forces of magic and shadows.
- Huge variety of skills – The huge and complex skill tree, unique to each class, gives you a vast range of opportunities to make good use of your chosen class.
- Action-packed adventures – Fight fierce battles against supernatural foes with diverse skills and abilities.
- Rage system – You can charge up to three skill modifiers called PowerUps by spending Rage points collected from impressive feats.
- Lady Katarina – Use the special abilities and tailor the skills of your remarkable follower.
- Hunter’s Lair – Build and develop your hideout to stash collected loot, trade with non-playable characters, teleport between locations and forge new items.
- Tower defense mini-game – With enemies invading in waves, you have the opportunity to defend your Lair and other strategic locations with deployable traps and several upgradable functions to ward off evil.
- New level cap – Reach level 100 and evolve further in the endgame featuring a Glory system, rare items and two types of unique endgame currency.
- Scenarios – Play scenario maps with randomly generated terrains, monsters, objectives and special conditions.
- Never a dull day in Borgovia – Try the daily quests, challenges and weekly events that will give you new missions and long hours of entertainment after the campaign.
- Multiplayer – Become the greatest monster slayer of all time while playing in one of the cooperative or PvP multiplayer modes (4-player co-op mode, Touchdown, Arena or Battle Royal).
Steam User 21
This is a fun ARPG. It's now offline only, so don't be like the dork negatively reviewing the game because he didn't read and stared at a login screen for too long.
This isn't as good Grim Dawn or PoE but it's still a fun time. There are quite a few classes that are all unique
Steam User 8
If you enjoy games like Diablo, Titan Quest, Griwn Dawn and Torchlight etc., you want to try this one. Get it while on sale or for free in case you already own Van Helsing 1-3. I prefer Final Cut over VH1-3 because of a) more playable classes (6 instead of 3) b) story of all 3 games in 1 with the same character (you cannot import chars from VH2 to VH3) c) skill tree rework d) available mods. incl. a few bugfixes.
Steam User 8
Works out of the box on the Steam Deck. Honestly, it's a perfect handheld ARPG. Good for short bursts. Just make sure to delete all the string files for languages you aren't using to reduce load times.
Steam User 12
An enjoyable stress relief. Just shoot everything in sight without a care in the world. Seriously, this is an easy to play game with lots of variety between levels, good enough visuals and just fun to play.
Steam User 7
It aged decently well for a hack and slash, but there is a distinct lack of fluid movement skills that makes it stand out from modern titles. I did not play the previous 2 titles and I likely never will, so I can't compare them with this one, but it is obvious at times that the game is laughably outdated.
It starts by asking you to log in using an account for a defunct service and (sometimes) ends by killing your hardcore character in an online arena.
What has aged well is the witty banter between the main character and the sidekick, on a level of Bard's Tale.
I am sure though I missed a lot of references to other fantasy media, cause there is a lot.
The gameplay is pretty mid, but the enviroments and unique ideas kept me entertained for most of it.
I have to admit that in absence of mods, I did modify the game's files to make grinding a little easier.
Especially after losing a lvl 75 hardcore character to some bullshit, I could not be arsed to play it to level 100 three separate times with standard exp rates.
Steam User 12
An incredible RPG! definitely on the must play category
This is a truly underrated gem like Grim Dawn.
Pro's
- You get to play as Van Helsing what more do you want?
- Decent gameplay
- Content
- Decent Graphics
Con's
- Less enemey variety. Still fun to blast through them
- Maps could have been better
---{ Graphics }---
☐ You forget what reality is
☑ Beautiful
☐ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{ Gameplay }---
☑ Very good
☐ Good
☐ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't
---{ Audio }---
☐ Eargasm
☐ Very good
☑ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf
---{ Audience }---
☐ Kids
☑ Teens
☑ Adults
☑ Grandma
---{ PC Requirements }---
☐ Check if you can run paint
☐ Potato
☑ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
---{ Game Size }---
☐ Floppy Disk
☐ Old Fashioned
☑ Workable
☐ Big
☐ Will eat 10% of your 1TB hard drive
☐ You will want an entire hard drive to hold it
☐ You will need to invest in a black hole to hold all the data
---{ Difficulty }---
☐ Just press 'W'
☐ Easy
☑ Easy to learn / Hard to master
☐ Significant brain usage
☐ Difficult
☐ Dark Souls
---{ Grind }---
☐ Nothing to grind
☐ Only if u care about leaderboards/ranks
☑ Isn't necessary to progress
☐ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding
---{ Story }---
☐ No Story
☐ Some lore
☐ Average
☑ Good
☐ Lovely
☐ It'll replace your life
---{ Game Time }---
☐ Long enough for a cup of coffee
☐ Short
☐ Average
☑ Long
☐ To infinity and beyond
---{ Price }---
☐ It's free!
☑ Worth the price
☐ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{ Bugs }---
☑ Never heard of
☐ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☐ 7
☑ 8
☐ 9
☐ 10
---{ Author }---
☑
Steam User 4
Only recommended for casual ARPG players. For players who are into playing on higher difficulties + Hardcore, I'd stay away from this one.
Van Helsing left me with mixed feelings. The setting is great, the art style is nice. Lots of different types of areas to explore. The humor is cheesy but good enough to appreciate. Lots of different classes. Sadly, as a person who loves to crank the difficulty and always play my ARPG's on Hardcore it became a real struggle to get through it. The game is just missing some balance and the engine has some issues that ended up being too much for me.
Movement is weird. Some assets' hitboxes are just too big. You think you can walk/dash past them but you end up getting stuck on them anyway. Dashing up a slope or staircase doesn't work as it'll just treat it as a wall. This got me killed a few times.
The defensive stats don't seem to work properly. I've had a character with 30% poison resist and another with 75% but they both seemed to take the same amount of damage.
Too many enemies have abilities that hit you no matter what you do. Ranged enemies just lock on to you and several enemies have homing attacks that you won't be able to dodge out of most of the time.
But the worst thing is the hit detection. Usually in games, when you fight in melee you'll be able to see the enemy starting its attack animation and be able to move out of the way before it hits you. In Van Helsing, the moment the enemy starts its attack, the game has already registered that you'll get hit. This means that even if you dodge away at that point, when the enemy finishes the attack animation you'll take damage no matter how far away you are from that enemy. This is just terrible and I cannot fathom how the devs ended up releasing a Final Cut version without doing something about an issue such as this.
For these reasons I cannot recommend it for a Hardcore, high difficulty run. But if you're a more casual player who just wants to go in, kill some stuff and experience the Van Helsing world, then sure, go ahead.