The Elder Scrolls Online – Greymoor
X
Forgot password? Recovery Link
New to site? Create an Account
Already have an account? Login
Back to Login
0
5.00
Edit
Collector’s Edition
The Elder Scrolls Online: Greymoor Digital Collector’s Edition includes exclusive bonus content:
- Exclusive Mount: Crypt Warden Death Hound
- Exclusive Pet: Death Hound
- Exclusive Skyrim Emote Pack
- Exclusive Outfit Style: Sword Thane Outfit Style
- Exclusive Memento: Orb of Magnus
About the GameThe Dark Heart of Skyrim beats from the depths in The Elder Scrolls Online: Greymoor. Explore the snow-swept region of Western Skyrim and face an ancient vampiric army that once plagued Tamriel as part of a year-long gothic adventure.
- BEGIN YOUR JOURNEY WITH GREYMOOR – With a new tutorial and a standalone story, Greymoor is built for new players.
- EXPLORE WESTERN SKYRIM – Venture through an iconic land, 1,000 years before the events of The Elder Scrolls V: Skyrim. Explore the unforgiving homeland of the Nords, both above and below ground.
- DEFEAT THE DARKNESS – Protect the world of the living from an army of Vampires, Werewolves & Witches.
- YEAR-LONG GOTHIC SAGA – ESO once again delivers a new story that builds with each quarterly release.
Steam User 329
READ THIS BEFORE PURCHASE!!!
THE GREYMOOR UPGRADE ONLY CONTAIN GREYMOOR AND NO OTHER DLC!!!
TO GET THE FULL PACKAGE WITH ALL OTHER DLC, YOU HAVE TO GET THE GREYMOOR WITH THE BASE GAME!!!!
I made this mistake, I guess people mentioned it somewhere in the review, it was my bad to not read the review, sort of...
Steam User 1766
They did it. Todd Howard found a way to re-release Skyrim again.
Steam User 67
Greymoor takes players to a whole new region of tamriel... Skyrim!
Yeah, frustration at not getting to explore something actually new, or see a part of Skyrim that would actually be different in the past (seriously, why is there no expansion including Winterhold? Supposedly it was a massive city before it collapsed into the sea of ghosts!) Theres a lot to like about this DLC... and a lot to feel more... so-so about.
So, the elephant in the room, this expansion is lauded as being a phoned in cash grab, with a lackluster story and quests and relatively little content in Western Skyrim itself... yes and no. What people say about the new zone is accurate, the main story is passable if a little bland, and has a big glaring (spoilery) problem I will get to at the bottom of the review. The side quests outside of that are... there. They certainly existed. Some were pretty good, some were standard fetch quests. Definitely nowhere near the amount of in-depth quests as seen in other expansions like Elseweyr and summerset. On top of that the zone itself has a few graphical bugs, and the quests have issues with unclear and confusing objectives. Definitely a rush job.
So why do I disagree that its a cash grab? (or, more of a cash grab than any of the other 4 major expansions)
Because its clear that dev time wasnt just forgone for a quick buck, it was simply placed somewhere entirely different:
Antiquities.
Antiquities is the true meat and potatoes of this expansion, adding tons of new loot items, equipment, collectable cosmetics, outfit styles and really cool looking, high quality furniture to every zone in Tamriel, including other DLC's and future DLC zones. Each loot item has snippets of lore and (written) dialogue associated with it, most having multiple.
I've enjoyed it quite a lot, the items have really brought my home together. I'm not a fan of the RNG grind for some of the leads (especially on difficult group bosses) but most are pretty simple to find, and often you will find them just playing the game normally.
Combined with a middling to decent zone (blackreach looks really cool, but is a pain to navigate) If you can get this pack on sale before it gets assimilated into the crown store, its pretty worth it.
So, now for the big issue with the story, spoilers ahead, you have been warned.
Like other DLC's, this packs story is part of a greater whole, I knew this going in. But, when you play a pack like Morrowind or Elsewyr, you felt like you got a pretty complete story, with a tease at the end for the next part of the story. You go in, you solve the central crisis, you fight the core established antagonist. Then right at the end you get the little cliffhanger "but wait there's more!" ending setting up the next DLC. Fine. Dandy.
This DLC does not, in any way, stand on its own in terms of story. The entire story spends its time establishing The Grey Host and Rada-Al Saran as your primary antagonists. You thwart their plans, kill their allies, and eavesdrop on these characters.
Instead of you confronting the grey host and Rada-Al Saran, stopping their plans and defeating them. You get a new villain right before the final act, who you fight as the final boss instead, while the Grey Host runs away to the Markarth DLC instead.
Had the Grey Host been more of a background thing (Or at least Rada-Al Saran himself only showing up in the final act rather than most of the quests) this wouldn't be so bad. But the DLC is called GREYmoor, you go to castle GREYmoor, the headquarters of the GREY host.
The ending is incredibly abrupt, with little buildup and fanfair when compared to the final confrontations in all 4 of the previous major expansions, and even most of the smaller expansions too! No expansion feels like I am receiving only half of a story (Even dragonguard, which only makes sense post-Elseweyr, was a complete standalone story) until now.
I fight the final boss (without realizing it, and being disapointed when I noticed I was on quest 7/7) then the Skald-King shows up and contributes... literally nothing to the story and moment other than being a cameo appearance... and thats it. Want to conclude this story! Buy Markarth.
Speaking of which... Oh boy, a city that literally cant have changed in thousands of years, since all the buildings were built by a race that is already gone. What an exciting new locale to explore in Tamriel... sure its thematically appropriate since we are fighting Reachmen a whole lot (holy go-to villains batman! The Reach almost gets as much play in being villains as the Daedra! 2 going on 3 expansions and 4 base game zones?)
We better get a major Black Marsh dlc next... or a plane of oblivion that's not Coldharbor, the Shivering Isles or the Deadlands. Part of why I bought ESO was to see new parts of Elder Scrolls, not revisit old ones.
Steam User 377
Hey you, you're finally awake. You were trying to cross the border? Walked right into that imperial ambush,like us and that thief over there.
You remember this right? We all do.
This one has a similiar opening sequance
Steam User 118
Some may call this junk, me I call this treasure.
Steam User 109
I have played this game for quite some time since the Tamriel Unlimited came out, and I completed all of the previous DLCs. I was skeptical about Greymoor at first, especially after reading all of the negative reviews here. In the end though, I enjoyed it.
If you like ESO and are an experienced player, at least somewhat, there's absolutely no reason not to get Greymoor. Sure, it doesn't break any new grounds but it's not made poorly. The story is entertaining, the world is a beauty to behold and experience. There's a lot of content to explore. I even felt sad going through some of the last story quests knowing that the story will be over soon. West Skyrim became a home and enthralled me.
These are the things that I wish were done better:
The above ground map is small, c'mon, I want to wander the woods and mountain glades. Vast underground is nice but not a good substitute.
The main villain.. Just sigh, not going to give any spoilers but they could have done better.
The music is, probably, my biggest issue. . It doesn't sound fitting at all. Lots of wind orchestra and high pitched female chorus that comes in at strange times. It just sounds like a mess and doesn't sound like Skyrim should. I suggest after the first hour of this "opus" to turn the music off and play some chamber medieval music instead (one suggestion would be Corona Borealis - Cantus Paganus). Or just up the ambient sounds. They are very atmospheric and certainly not as annoying as the music.
Conclusion: if you like ESO and at least somewhat vested in its world -- get the expansion, you will have no regrets. If you are a new player -- go through the old content first, enjoy it, and get the DLC in question on sale when the time comes.
Steam User 548
Bethesda managed to sell Skyrim again but now as an expansion. Geniuses.