The 8 Sins: New Hell Order

  • The 8 Sins: New Hell Order Screenshot 1
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  • The 8 Sins: New Hell Order Screenshot 5
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Creepy, turn-based strategy game, choose one of 8 demonic nations that represent 7 deadly sins, (8th sin is Acedia).

Inspiration for this universe is from the creations of Hieronymus Bosch, Zdzisław Beksiński and American McGee.

While in Hell, go through different types of biomes, explore hideouts, gain resources, trade items, conquer opponents’ towns and expand but don’t lose your capital town or you immediately lose the game.

Battlefield is static but various classes of creatures have different attack types like melee, range or entire enemy party at once, but also Keep in mind that there is a different source of the attack, magic attacks can for example easily take down heavily armoured units that are immune to physical attack.

Some creatures can modify their strikes by setting in their current stance, but keep in mind that one stance can beat another.

Because of this, sometimes you have to create more armies than one to fit perfectly in the current situation.

After each fight, your troops and the commander gain experience, When the new level is reached, the commander can choose a new skill, and troops can be upgraded into new forms gain new stats, and new abilities or change their behaviour, like turning the shooter into a mortar.

Depending on the chosen race, some units can have a bigger development tree for the current class.

It’s a fairly large project for one person, but I also want to expand it by adding new mechanics, refreshing graphics increasing the level of creepiness and trying to put some Lovecraft style (mental illness and devils in the role of ancient gods)

Online multiplayer mode coming soon!

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