Tavern Master
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Tavern Master is about managing your medieval tavern. You can buy tables and benches, serve different kinds of drinks, hire staff, equip your kitchen, create a food menu and increase your tavern size to give you more space for your imagination!The game is coming to Steam so if you like it you can add it to your wishlist!
Steam pageTo follow the development of this game follow these links:
Discord
Steam User 98
This game is nice and relaxing. As an older player (62 years) it suits me perfectly.
I am always on the lookout for (comparatively) easy-paced games with high replayability and this fits the bill. Not everyone wants to be 100% active 100% of the time. I like games where I decide a few things and then lean back into my chair and watch what happens.
It may not be the most deep or complex game in the world at this point in time, but the base game is very well on track, the developer is obviously very responsive and the potential is clearly there. The game feels unique, the music is immersive, the low-poly characters are charming and one of the medieval tavern musicians reminds me of Ian Anderson from Jethro Tull. What's not to like? :)
I really enjoy watching the bartenders and the staff going about their business. The addition of a first / third person perspective is also a winner for me. Now we can take pictures!
One thing I enjoyed more than anything else was sitting down and playing this game for a couple of hours with my 9-year-old granddaughter, making up names for the staff, setting up the little parties for the VIP visitors, and cheering when the adventurers arrived back with the first cheese. This was OUR tavern!
really fun little game great way to distract yourself from your wife's affair and just have some casual fun for a few hours alone and
thank you video games for allowing me to live my fantasy of owning property
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□ 기저귀 갈아야 됨
□ 찰짐
□ 알맞음
■ 괜찮음
□ 싫증남
□ 구림
□ 고막을 찢고 싶음
> 중세음악 리믹스 재생목록 들으면서 하면 집중 잘됨.
]
□ 게임이 나를 엄마보다 잘 챙겨줌
□ 유저 친화적
■ 크게 불편하지 않음
□ 약간 귀찮음
□ 비효율적이고 답답함
□ 플레이 자체가 노동
]
□ 초고사양 컴퓨터
□ 고사양 컴퓨터
□ 적당한 컴퓨터
□ 가정용 컴퓨터
■ 노트북
□ 할머니댁 컴퓨터
]
□ 번역이 원본을 뛰어넘음
■ 제대로 한글화가 되어있음
□ 한글화가 되어있는데 애매함
□ 유저 한글화가 되어있음
□ 유저 한글화가 되어있는데 애매함
□ 비한글화지만 지장 없음
□ 비한글화로 플레이가 어려움
]
■ 없음
□ 간단한 꾸밈 컨텐츠를 구매할 수 있음
□ 확장판 수준의 컨텐츠 추가 DLC가 하나 혹은 몇 개 있음
□ 컨텐츠의 대부분을 DLC로 발매함
□ DLC를 구매하지 않으면 게임 플레이에 지장이 있음
]
□ 모드가 이 게임의 핵심
□ 다양하고 종류가 많음
□ 비공식 추가 요소 패치가 있음
□ 텍스처 개선 및 커스텀 스킨 추가 가능
■ 모드 설치 불가능 / 모드 제작자 없음
]
□ 사람이 할 짓이 아님
□ 고인물 게임
□ 적응되면 할 만함
□ 난이도를 줄이는 방법이 있음
■ 켠김에 왕까지 문제 없음
□ 우리 엄마도 가능
□ 손가락 몇 개 없어도 가능
]
□ 소름 돋음
□ 튼튼하고 독창적임
□ 튼튼함
□ 개성있음
□ 무난함
■ 딱히 없음
□ 부실함
□ 발로 썼냐
□ 뇌를 씻고 싶다
]
□ 레벨 디자인 교과서
□ 독보적임
□ 참신함
■ 평이함
□ 허술함
□ 부조리함
□ 한숨이 절로 나옴
]
□ 100시간 이상
□ 50시간 이상
□ 30시간 이상
■ 10시간 이상
□ 5시간 가량
□ 1시간 이하
]
■ 전혀 없음
□ 1~2개 있음
□ 자주 보임
□ 꽤 많음
□ 플레이 불가 수준
□ 게임 자체가 버그 덩어리
]
□ 정신을 차리고 보니 다음날
□ 시간이 너무 잘 감
□ 빠져듬
■ 적당함
□ 집중이 안 됨
□ 합법 고문
]
□ 일상생활이 안 됨
□ 다른 일을 하다가도 생각이 남
□ 가끔씩 하고 싶음
■ 엔딩 본 이후로 안하게 됨
□ 이런 게임이 있었나..?
]
■ 필요 없음
□ 필요한 부분만 하면 됨
□ 노가다를 해야 해금되는 요소가 있음
□ 게임 내의 불편한 점을 해소하려면 노가다를 해야함
□ 노가다를 여러가지 해야 됨
□ 노가다를 하지 않으면 아예 진행이 안 됨
]
□ 완벽에 가까움
□ 정교함
□ 쫄깃함
■ 적절함
□ 부족함
□ 지루함
□ 게임이 아님
□ AVGN
분명 이쁜 주점을 만들고 싶지만 현실은 테이블 하나라도 더 넣는 빡빡한 대학교 주점
Steam User 79
If you’re looking for a relaxed, light-management tavern sim where you can set your own pace, customize your space, and enjoy the steady growth of your business, Tavern Master delivers well. It shines best in its early and middle stages, when expansion and unlocking feel rewarding.
However, if you prefer deep strategy, tough challenge, or extremely detailed management mechanics (e.g., intricate staff systems, tight resource constraints, high-stakes decisions), this might leave you wanting. The game’s strength is in its ease-of-access and casual charm, not in hardcore complexity.
Recommendation: Definitely worth a look (especially if it’s discounted). Go in expecting a pleasant, accessible management experience rather than a hardcore simulation, and you’re likely to enjoy it a lot.
Steam User 29
Its very easy to learn takes about 20 seconds.
At first glance i thought it was a very simple and basic game lacking any sort of depth.
But...its very relaxing, stress free game ideal for unwinding. What caught me off guard is its one of those games that just make you go "one more turn" then another and before you know it 6 hours have passed.
Worth the purchase.
Steam User 20
TL;DR - A lovely cosy game. Well worth the sale price. Could really use some refinement.
I've enjoyed 80 hours of TM now and have quite a few thoughts.
PROS:
- Very cosy aesthetic with beautiful lighting; always lovely to look at. An enjoyable hobby for cold winter nights.
- Simple but useful economy summary.
- Fun service mechanics (kitchen layout etc). Getting it right is satisfying.
- Nice automated refill features.
CONS:
- Not much to do once you complete everything.
- Needs way more decorative options, since it's mostly for looking at.
- The research tree is poorly designed, with some things locked way too far down the track. There's absolutely no reason to use the smaller breweries by the time they're unlocked, and the extra guests research points are pointless.
- Researchers are pointless. The main progress resource is special guest types and research points add nothing of value. Researchers feel like an afterthought that just take up space.
- The game constantly pushes you to serve more customers per day, shoving in as many tables as possible. Serving fewer people in greater comfort should also be recognised.
- High status guests should enter first and head straight for the best spot. When I hosted the King & Queen, he sat at a random table on the 4th floor and she sat in a corner on the ground floor. Bit weird, clearly an unhappy marriage. Special designated furniture, or pathing them to the highest prestige areas, would be nice.
- Some good assets seem to have been removed during development. Bring them back!
- The guard is another afterthought that doesn't add anything. I fully upgraded him early on and he's never failed to defend the inn.
- Bad weather reduces customer numbers. Maybe the developers aren't from a pub culture, but as an Englishman I can tell you bad weather is what pubs are for! A warm, lively place to stay out of the rain, particularly historically when home was often a cold dank hovel. Much better to spend the winter nights in the only place for miles that's at all cheery.
- It's very weird to require toilets on every floor. Most pubs' toilets serve at least 2 floors. Please fix this! I'd like to have served balcony seating on hotel floors, but don't have space for another toilet.
- Waitresses will wander around randomly to jobs. When cleaning hotel rooms it's common to see them do one bed in a two bed room, then go to a different floor to another bed, then somewhere else, rather than go to the next nearest bed.
- The best stat furniture isn't the best looking. The best tables are just rough hewn plank trestles (with those A-frame legs that are annoying to sit at) with ill-fitting tablecloths (same asset as the takeout counter) thrown on them. The strong and small tables are much less prestigious despite looking far classier.
- The fancier tables seem to have a higher surface; they clip through objects causing cups and plates to have no bottom.
- The stone wall out front can be awkward for customer access to the takeout hatch.
- The games kiosk has a set number of items for each game meaning you are kind of stuck with a selection of all games (I wanted just one kiosk with a dedicated archery range across the garden but he only has two bows).
- Chefs sometimes wait for a specific crate that's in use, even if there's a free one nearby.
- The level 3 kitchen counter seems a bit pointless since I've never seen anywhere near 18 plates build up waiting for delivery. If that happened something would be seriously wrong.
- Minor thing but the insane number of people walking past the pub all day is a bit weird.
Ultimately at a certain point money no longer matters and you can use whatever decorations and customer density you like. Enjoy tweaking your cosy tavern and watch it run itself.
For me the fun is making believable layouts where people move in around in a natural looking way.
Steam User 18
I de-stress and degauss with this soothing resource management/building/business sim game. The best part is the music and sound effects! Weirdly, the game started out with music only, which I liked but it got on my nerves after a while. It was too loud. So I went into the settings, to turn down the music, and discovered that there was something else I could turn on which was muted by default: the sounds of pub patrons talking.
This was the best-kept secret ever, and I wish I could somehow buy that sound, so I could fall asleep to it every night because it's different from stock sounds of "pub chatter" or "cafe chatter" one can find online.
For one thing, it seems to be generated by the virtual patrons themselves, so that the more patrons and the larger the space, the more it *sounds* like a large space, and the more boisterous and numerous the voices are. In my upstairs pub area, the space is smaller and there are fewer patrons, and it has a distinctly different, quiet vibe, no echoes or clatters, muted voices, as people naturally tend to do when there are fewer people and a smaller space.
So I have an upstairs which sounds like a happy intimate gathering at a coffeeshop bookstore, and a downstairs which has the echoes, dish clatter, and boisterous voices of a busy restaurant where everyone's happy.
The game itself is mildly engaging, a great distraction from stress and worries, but the sound! That sound can take away my stress and lull me to sleep like nothing else.
Steam User 14
Mixed. More idler than management sim. What you see in the demo is mostly what you get in the full game, with a few added complications. You cannot import your demo progress into the full game for some reason.
Recommended at a discount if you like the concept of a management simulation which heavily leans into casual gameplay.
Additional Details
Operating System
Ubuntu Linux 22.04 x64
CPU
Ryzen 7 5800h
GPU
RX 6700m
Game Saves
Automatically, manually whenever you want
Notes
Worked on Steam Deck reasonably well with touchpad and touchscreen input (keyboard and mouse are best though)
Technical Notes
Unity game engine, no major problems beyond being slow to load
Steam User 14
This game offers a calm,enjoyable experience that's both fun and relaxing.