Tannenberg
Tannenberg brings the massive battles of the Eastern Front in WW1 to life with 64 players fighting for control of key sectors of the battlefield, each one offering a distinct strategic advantage. Warfare between the Russian Empire, Germany, and their allies offers a fresh experience for first person shooter players and history enthusiasts alike. There are seven squads, 50+ weapons, six large maps that give players tactical freedom, and a 64 player game mode with full AI bot support so you can experience epic battles at any time! Everything has been recreated with the same attention to detail seen in Verdun, the first entry in the WW1 Game Series. This historical game takes place across the lakes, forests, mountains and snowy plains of the Eastern Front – it was inspired by the Battle of Tannenberg in 1914, one of the most iconic encirclement battles in history.
Steam User 9
This game is everything I hoped Battlefield 1 would be: immersive, engaging, and cooperative. Each weapon feels impactful, with most shots being lethal—a detail that keeps you on edge. The Eastern Front setting is incredibly atmospheric, especially in snowy environments, and the diverse range of units adds a refreshing touch to the experience.
It’s unfortunate that Tannenberg hasn’t achieved the same level of success as Verdun, because, in my opinion, it’s the better game. That said, most lobbies are predominantly filled with bots, but they’re surprisingly competent. Some of their odd movements can feel refreshing in the game’s dense and foreboding environment. I love those moments when I assume I’m fighting bots, only to discover it’s actually a player—it’s a pleasant surprise that adds a subtle competitive edge.
Regardless, I wholeheartedly recommend this game. Even with a minimal player base, it holds up thanks to the well-designed bots, which are challenging enough to keep things exciting. Plus, the ability to play solo makes it perfect for cooling off when you’re not in the mood for competition or just want a few relaxed yet thrilling matches.
Steam User 7
game is dead, but the bots arent half bad and there is usually still a single digit number of people playing at minimum. I like the maps a lot more than verdun, but damn the swaying of the guns in this game is too much for me. I understand its unrealistic for a person to be able to hold a rifle without even a millimeter of movement when aimed in with iron sights, but its a game, and no other game ive played so far has this mechanic....and even if they do, the swaying isnt as bad. just my two cents. i still recommend the game as its not bad as a game, just wish there were more players like verdun or isonzo.
Steam User 8
Despite it not being the prime time of these WW1 games lives anymore, the bots still allow for tons of replayability. And people ARE still on here, but even if they aren't, bots are functional and you can just play this game forever.
Steam User 10
Summary of the game:
''Osowiec then and again
Attack of the dead, hundred men
Facing the lead once again
Hundred men charge again, die again
Osowiec then and again
Attack of the dead, hundred men
Facing the lead once again
Hundred men charge again, die again''
Steam User 6
re-releasing this along with verdun, izonso and future titles in some halo MCC combo so that all could be playable from one game would be the best thing to happen to gaming in years
Steam User 9
Well this is a happy surprise...
I don't care for either Verdun or Isonzo and think that their signature modes are fundamentally broken. Tannenberg, though? I'm actually enjoying myself.
Unlike with the others, there is no Star Wars Squadrons-style forcing of the battle lines or tempo. Verdun's issue for me is that, rather than letting the battle dictate the pace of the battle, arbitrary things would force one side or another into being the attacker or defender and, if I was out of place? Too bad, die now.
Tannenberg's signature mode, Maneuver, can be played with some quite competent bots, so the game's small player count isn't an issue. Maneuver features two teams going head to head to capture more control points than their opponent and the battles can feel nice and organic.
Playing the same map twice in a row doesn't feel stale or static, since the fight can go in radically different directions that a player will need to adapt around.
The thing I believe draws the most initial interest, the setting, is well realized. It's really WW1, so unlike Battlefield 1 I don't have magical anti-everything automatic weapons. It's pretty much either a pistol or a bolt action rifle and much of the time you need to load each round one at a time. It really makes you slow down and think about each shot instead of just lazily holding down fire.
Tannenberg is by no means flawless. Inside tip, turn off friendly fire and friendly fire penalties, since the A.I. loves getting smoke checked by you, for some reason, but other than that I have a blast every time I boot up the game.
If you're looking for a shooter that does something different, or are looking for a game that gives that nice "war zone" feel, I'd wholeheartedly recommend Tannenberg.
Steam User 6
Enjoying all the WWI games. Verdun was the classic Western Front experience - pushing back and forth in trench warfare. Tannenberg plays more similarly to a conquest style game. I like that if offers a different experience. As far as player count - I don't care. The bots good enough to provide a structured battle.